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author | Brian Paul <brianp@vmware.com> | 2009-02-17 16:10:32 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-17 16:17:13 -0700 |
commit | 6eabfc27f19a10dfc2663e99f9560966ba1ff697 (patch) | |
tree | 0f4f53800922ef9103510a3beb9106711fb5f137 /src/mesa/shader/prog_statevars.h | |
parent | edd8cb8c872369b5a1d1abfd221ac12e27169acb (diff) |
glsl: fix an array indexing bug
This fixes a bug found with swizzled array indexes such as in "array[index.z]"
where "index" is an ivec4.
Diffstat (limited to 'src/mesa/shader/prog_statevars.h')
0 files changed, 0 insertions, 0 deletions