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authorJosé Fonseca <jrfonseca@tungstengraphics.com>2008-05-31 18:14:09 +0900
committerKeith Whitwell <keith@tungstengraphics.com>2008-09-23 17:20:38 -0700
commit452a592ca4b1bac78eee53fb9f2f1deac7832840 (patch)
tree64f12521f97de549005661c9e680769ff1e9ce84 /src/mesa/shader/prog_uniform.c
parent9118b02fd0e4c5c472d7dbf211eec350a1d37ea4 (diff)
mesa: Apply MSVC portability fixes from Alan Hourihane.
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r--src/mesa/shader/prog_uniform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index 0b1d0232a0..f57df3d86d 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -135,7 +135,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list)
GLuint i;
for (i = 0; list && i < list->NumUniforms; i++) {
GLuint len = _mesa_strlen(list->Uniforms[i].Name);
- if (len > max)
+ if (len > (GLuint)max)
max = len;
}
return max;