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authorPierre Ossman <pierre@ossman.eu>2010-01-06 12:42:49 -0500
committerAlex Deucher <alexdeucher@gmail.com>2010-01-06 12:42:49 -0500
commitc9befda13a000f7ad2221e957615c909bff279f8 (patch)
treef53c9a1167fa705a23149dd659a02a57efbe30bf /src/mesa/shader/prog_uniform.h
parent324568f79d6e014900c981bd9a0e1dffedc326c8 (diff)
r600: float texture component ordering
The ordering of texture components was backwards for the floating point textures. Signed-off-by: Pierre Ossman <pierre@ossman.eu>
Diffstat (limited to 'src/mesa/shader/prog_uniform.h')
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