summaryrefslogtreecommitdiff
path: root/src/mesa/shader/program.c
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>2005-11-12 17:53:14 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-11-12 17:53:14 +0000
commitde99760bf3511d05185799c4fb4347f9e5f420f4 (patch)
treea0bda8570a2943b4c7dabc51b7a61e5c5344eded /src/mesa/shader/program.c
parent77ee31930a1b0cc7766939415f4f04ed6a1fa4ac (diff)
Move stuff common to vertex/fragment_program into the base class, including:
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c194
1 files changed, 117 insertions, 77 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index d46fadefca..a9b84fc754 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -294,35 +294,20 @@ _mesa_delete_program(GLcontext *ctx, struct program *prog)
if (prog->String)
_mesa_free(prog->String);
- if (prog->Target == GL_VERTEX_PROGRAM_NV ||
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
- struct vertex_program *vprog = (struct vertex_program *) prog;
- if (vprog->Instructions) {
- GLuint i;
- for (i = 0; i < vprog->Base.NumInstructions; i++) {
- if (vprog->Instructions[i].Data)
- _mesa_free(vprog->Instructions[i].Data);
- }
- _mesa_free(vprog->Instructions);
- }
- if (vprog->Parameters)
- _mesa_free_parameter_list(vprog->Parameters);
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
- prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
- struct fragment_program *fprog = (struct fragment_program *) prog;
- if (fprog->Instructions) {
- GLuint i;
- for (i = 0; i < fprog->Base.NumInstructions; i++) {
- if (fprog->Instructions[i].Data)
- _mesa_free(fprog->Instructions[i].Data);
- }
- _mesa_free(fprog->Instructions);
+
+ if (prog->Instructions) {
+ GLuint i;
+ for (i = 0; i < prog->NumInstructions; i++) {
+ if (prog->Instructions[i].Data)
+ _mesa_free(prog->Instructions[i].Data);
}
- if (fprog->Parameters)
- _mesa_free_parameter_list(fprog->Parameters);
+ _mesa_free(prog->Instructions);
}
- else if (prog->Target == GL_FRAGMENT_SHADER_ATI) {
+
+ if (prog->Parameters)
+ _mesa_free_parameter_list(prog->Parameters);
+
+ if (prog->Target == GL_FRAGMENT_SHADER_ATI) {
struct ati_fragment_shader *atifs = (struct ati_fragment_shader *)prog;
GLuint i;
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {
@@ -1175,73 +1160,128 @@ writemask_string(GLuint writeMask)
/**
- * Print a vertx/fragment program to stdout.
- * XXX this function could be greatly improved.
+ * Print a single vertex/fragment program instruction.
*/
void
-_mesa_print_program(GLuint count, const struct prog_instruction *inst)
+_mesa_print_instruction(const struct prog_instruction *inst)
{
- GLuint i;
+ switch (inst->Opcode) {
+ case OPCODE_PRINT:
+ _mesa_printf("PRINT '%s'", inst->Data);
+ if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
+ _mesa_printf(", ");
+ _mesa_printf("%s[%d]%s",
+ program_file_string(inst->SrcReg[0].File),
+ inst->SrcReg[0].Index,
+ swizzle_string(inst->SrcReg[0].Swizzle,
+ inst->SrcReg[0].NegateBase));
+ }
+ _mesa_printf(";\n");
+ break;
+ /* XXX check for a bunch of other special-case instructions */
+ default:
+ /* typical alu instruction */
+ {
+ const GLuint numRegs = _mesa_num_inst_src_regs(inst->Opcode);
+ GLuint j;
- for (i = 0; i < count; i++) {
- /* inst number */
- _mesa_printf("%3d: ", i);
+ _mesa_printf("%s", _mesa_opcode_string(inst->Opcode));
+
+ /* frag prog only */
+ if (inst->Saturate)
+ _mesa_printf("_SAT");
+
+ if (inst->DstReg.File != PROGRAM_UNDEFINED) {
+ _mesa_printf(" %s[%d]%s",
+ program_file_string(inst->DstReg.File),
+ inst->DstReg.Index,
+ writemask_string(inst->DstReg.WriteMask));
+ }
- switch (inst[i].Opcode) {
- case OPCODE_PRINT:
- _mesa_printf("PRINT '%s'", inst[i].Data);
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
+ if (numRegs > 0)
_mesa_printf(", ");
+
+ for (j = 0; j < numRegs; j++) {
_mesa_printf("%s[%d]%s",
- program_file_string(inst[i].SrcReg[0].File),
- inst[i].SrcReg[0].Index,
- swizzle_string(inst[i].SrcReg[0].Swizzle,
- inst[i].SrcReg[0].NegateBase));
+ program_file_string(inst->SrcReg[j].File),
+ inst->SrcReg[j].Index,
+ swizzle_string(inst->SrcReg[j].Swizzle,
+ inst->SrcReg[j].NegateBase));
+ if (j + 1 < numRegs)
+ _mesa_printf(", ");
}
+
_mesa_printf(";\n");
- break;
- /* XXX check for a bunch of other special-case instructions */
- default:
- /* typical alu instruction */
- {
- const GLuint numRegs = _mesa_num_inst_src_regs(inst[i].Opcode);
- GLuint j;
-
- _mesa_printf("%s", _mesa_opcode_string(inst[i].Opcode));
-
- /* frag prog only */
- if (inst[i].Saturate)
- _mesa_printf("_SAT");
-
- if (inst[i].DstReg.File != PROGRAM_UNDEFINED) {
- _mesa_printf(" %s[%d]%s",
- program_file_string(inst[i].DstReg.File),
- inst[i].DstReg.Index,
- writemask_string(inst[i].DstReg.WriteMask));
- }
+ }
+ }
+}
- if (numRegs > 0)
- _mesa_printf(", ");
- for (j = 0; j < numRegs; j++) {
- _mesa_printf("%s[%d]%s",
- program_file_string(inst[i].SrcReg[j].File),
- inst[i].SrcReg[j].Index,
- swizzle_string(inst[i].SrcReg[j].Swizzle,
- inst[i].SrcReg[j].NegateBase));
- if (j + 1 < numRegs)
- _mesa_printf(", ");
- }
+/**
+ * Print a vertx/fragment program to stdout.
+ * XXX this function could be greatly improved.
+ */
+void
+_mesa_print_program(const struct program *prog)
+{
+ GLuint i;
+ for (i = 0; i < prog->NumInstructions; i++) {
+ _mesa_printf("%3d: ", i);
+ _mesa_print_instruction(prog->Instructions + i);
+ }
+}
- _mesa_printf(";\n");
- }
+
+/**
+ * Print all of a program's parameters.
+ */
+void
+_mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
+{
+ GLint i;
+
+ _mesa_printf("NumInstructions=%d\n", prog->NumInstructions);
+ _mesa_printf("NumTemporaries=%d\n", prog->NumTemporaries);
+ _mesa_printf("NumParameters=%d\n", prog->NumParameters);
+ _mesa_printf("NumAttributes=%d\n", prog->NumAttributes);
+ _mesa_printf("NumAddressRegs=%d\n", prog->NumAddressRegs);
+
+ _mesa_load_state_parameters(ctx, prog->Parameters);
+
+#if 0
+ _mesa_printf("Local Params:\n");
+ for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
+ const GLfloat *p = prog->LocalParams[i];
+ _mesa_printf("%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
+ }
+#endif
+
+ for (i = 0; i < prog->Parameters->NumParameters; i++){
+ const GLfloat *p = prog->Parameters->ParameterValues[i];
+ _mesa_printf("param %02d:", i);
+
+ switch (prog->Parameters->Parameters[i].Type) {
+ case PROGRAM_NAMED_PARAM:
+ _mesa_printf("%s", prog->Parameters->Parameters[i].Name);
+ _mesa_printf("(NAMED_PARAMETER)");
+ break;
+ case PROGRAM_CONSTANT:
+ _mesa_printf("(CONSTANT)");
+ break;
+ case PROGRAM_STATE_VAR:
+ _mesa_printf("(STATE)\n");
+ break;
+ default:
+ _mesa_printf("(UNK)\n");
+ break;
}
+
+ _mesa_printf("{ %f, %f, %f, %f }\n", p[0], p[1], p[2], p[3]);
}
}
-
/**********************************************************************/
/* API functions */
/**********************************************************************/
@@ -1674,7 +1714,7 @@ _mesa_GetProgramRegisterfvMESA(GLenum target,
else {
/* try user-defined identifiers */
const GLfloat *value = _mesa_lookup_parameter_value(
- ctx->FragmentProgram.Current->Parameters, -1, reg);
+ ctx->FragmentProgram.Current->Base.Parameters, -1, reg);
if (value) {
COPY_4V(v, value);
}