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authorKeith Whitwell <keith@tungstengraphics.com>2006-09-20 14:28:42 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2006-09-20 14:28:42 +0000
commit0c9259f3b95615ceda134bd7074d871cd0186c89 (patch)
tree4a709d6dda150f810257e9ddc64c8b4b78b4451a /src/mesa/shader/program.c
parent5658810660aabc6348ae1b14eccbc8a88ce679f0 (diff)
Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBA
conversions, ensuring that the final A value is 0xff in those cases where we use a RGBA hardware texture format to store RGB textures. Fix a couple of cases where hardwired texture conversions were ignoring this restriction.
Diffstat (limited to 'src/mesa/shader/program.c')
0 files changed, 0 insertions, 0 deletions