summaryrefslogtreecommitdiff
path: root/src/mesa/shader/program.h
diff options
context:
space:
mode:
authorChia-I Wu <olvaffe@gmail.com>2009-09-03 11:05:06 +0800
committerBrian Paul <brianp@vmware.com>2009-11-06 14:19:23 -0700
commit1af44e9e5a3b522dd083f7e1486146376b01fdff (patch)
tree1756d99b62c1dcf3fb4e439ef9087a4b76cd997f /src/mesa/shader/program.h
parent5b85cada603ff0325dcf852f159837086a5bda14 (diff)
glapi: Add OpenGL ES compatibility mode to scripts.
When the mode is on, the scripts would generate headers that are suitable for OpenGL ES. There are two differences. One is that they will generate function prototypes for OpenGL ES specific functions. The other is that, when a function has multiple names, SET/GET/CALL macros would be generated for each of names. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Diffstat (limited to 'src/mesa/shader/program.h')
0 files changed, 0 insertions, 0 deletions