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authorJerome Glisse <glisse@freedesktop.org>2006-12-25 23:34:56 +0100
committerJerome Glisse <glisse@freedesktop.org>2006-12-25 23:40:20 +0100
commitb8769f318ff9c2e4a74fbb1d4b058eb521e36dda (patch)
tree0d2ab8708ff73dc49f9beca1a8b402ea0af30d54 /src/mesa/shader/program_instruction.h
parentd79323bd42864fc4768874f56734bad9dc6d8a9c (diff)
Rework r300 fragprog avoid using bitfield structure.
It seems that bitfield structure lead to some strange problem on 64bits arch, don't want to waste time debugging strange things like that so converted pfs_reg_t structure to a GLuint and use good old masking and shifting spell. (cherry picked from 2a7de9d095d8e60da12b11aaa1efe664b87b11d3 commit)
Diffstat (limited to 'src/mesa/shader/program_instruction.h')
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