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authorIan Romanick <ian.d.romanick@intel.com>2009-11-06 11:17:00 -0800
committerIan Romanick <ian.d.romanick@intel.com>2009-11-06 11:17:00 -0800
commit4e4c2ee1fd574d1d651c559f46afb6ca5487156d (patch)
treebac4ff3a1bd0580ff321cac44d5eed9fd347694c /src/mesa/shader/program_parser.h
parent96e938f62c729fab74601627d54c9c4cf499ebdf (diff)
parent9348ac03ce23392013ba22c22a182eea4453027a (diff)
Merge branch 'mesa_7_6_branch'
This should fix the memory leaks in the assembly parser without the regressions. The conflicts in program_lexer.l were related to changes in returning strings between the branches (always return IDENTIFIER vs. returing either IDENTIFIER or USED_IDENTIFIER). The conflicts in program_parse.y were related to two changes in master One change prints a variable name in an error message. The other change adds outputVarSize to the OUTPUT_statement rule. The cause the position of the IDENTIFIER to change from $2 to $3. Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_lexer.l src/mesa/shader/program_parse.tab.c src/mesa/shader/program_parse.y
Diffstat (limited to 'src/mesa/shader/program_parser.h')
-rw-r--r--src/mesa/shader/program_parser.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index 25b413918a..bce6041381 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -38,13 +38,6 @@ enum asm_type {
at_output,
};
-/**
- * \note
- * Objects of this type are allocated as the object plus the name of the
- * symbol. That is, malloc(sizeof(struct asm_symbol) + strlen(name) + 1).
- * Alternately, asm_symbol::name could be moved to the bottom of the structure
- * and declared as 'char name[0];'.
- */
struct asm_symbol {
struct asm_symbol *next; /**< List linkage for freeing. */
const char *name;
@@ -165,15 +158,6 @@ struct asm_parser_state {
/**
- * Buffer to hold strings transfered from the lexer to the parser
- */
- /*@{*/
- char *string_dumpster; /**< String data transfered. */
- size_t dumpster_size; /**< Total size, in bytes, of the buffer. */
- /*@}*/
-
-
- /**
* Selected limits copied from gl_constants
*
* These are limits from the GL context, but various bits in the program