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author | Eric Anholt <eric@anholt.net> | 2010-06-30 11:51:54 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-30 11:52:40 -0700 |
commit | 0eda9ae0a6bcd6a7e014df046c87fac5caee0e9e (patch) | |
tree | 35262898ff20b7c1370be72e5fd083feaa99c9f4 /src/mesa/shader/shader_api.c | |
parent | 16b68b1952d0da14b9ce8306efa64988ce46b4b7 (diff) |
glsl2: Make function names and variable names be children of the node.
This avoids losing their memory when the parser state is freed.
Diffstat (limited to 'src/mesa/shader/shader_api.c')
0 files changed, 0 insertions, 0 deletions