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authorBrian Paul <brianp@vmware.com>2010-05-26 22:24:58 -0600
committerBrian Paul <brianp@vmware.com>2010-05-26 22:30:10 -0600
commit69861ae49724dd49ae3ba82398239ad892753de7 (patch)
tree0cfaaec4ef982f95d3b46f97850a3157c14ef329 /src/mesa/shader/shader_api.h
parent655c9a0533fea7a2732fce766b9f4c03d7dc641d (diff)
mesa: move GLSL uniform functions into new source file
Diffstat (limited to 'src/mesa/shader/shader_api.h')
-rw-r--r--src/mesa/shader/shader_api.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h
index 597f0b8e75..9743a23ce6 100644
--- a/src/mesa/shader/shader_api.h
+++ b/src/mesa/shader/shader_api.h
@@ -75,6 +75,10 @@ extern struct gl_shader_program *
_mesa_lookup_shader_program(GLcontext *ctx, GLuint name);
+extern struct gl_shader_program *
+_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name,
+ const char *caller);
+
extern struct gl_shader *
_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);