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author | Aapo Tahkola <aet@rasterburn.org> | 2005-02-08 01:49:03 +0000 |
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committer | Aapo Tahkola <aet@rasterburn.org> | 2005-02-08 01:49:03 +0000 |
commit | 27f75a863e0d7e2bcfbfab1ebddb1d83e4ca4199 (patch) | |
tree | e346cf2066f0282fc101d91bac55a6d76157b10a /src/mesa/shader/shaderobjects.h | |
parent | 049290c584f19d5f551b234292e76154e2857179 (diff) |
To cut the long and boring story short, polygon offsets should now work. vb mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
Diffstat (limited to 'src/mesa/shader/shaderobjects.h')
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