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authorAapo Tahkola <aet@rasterburn.org>2005-02-08 01:49:03 +0000
committerAapo Tahkola <aet@rasterburn.org>2005-02-08 01:49:03 +0000
commit27f75a863e0d7e2bcfbfab1ebddb1d83e4ca4199 (patch)
treee346cf2066f0282fc101d91bac55a6d76157b10a /src/mesa/shader/shaderobjects.h
parent049290c584f19d5f551b234292e76154e2857179 (diff)
To cut the long and boring story short, polygon offsets should now work. vb mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
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