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author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-04-25 00:53:25 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-04-25 00:53:25 +0000 |
commit | 94b30dc390f1fdd526c080080830016fad3e2ee2 (patch) | |
tree | 92643c41eae15bcf373a9777ca04e73cfe46c7c3 /src/mesa/shader/shaderobjects.h | |
parent | 5bdc6fdebc0ab59a888fba15136eb4a0ee2790e1 (diff) |
Put color index attribute into the 6th attribute slot.
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
Diffstat (limited to 'src/mesa/shader/shaderobjects.h')
0 files changed, 0 insertions, 0 deletions