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author | Michel Dänzer <michel@tungstengraphics.com> | 2007-03-26 17:38:58 +0200 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-03-26 17:38:58 +0200 |
commit | 76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (patch) | |
tree | 40dd46e0390469228e9f649878e3295e9bb48bb8 /src/mesa/shader/slang/MachineIndependent/InfoSink.cpp | |
parent | 8051c95a7ede9b9cd4fa89445c52bbcaa7ff766c (diff) |
i915tex: Make sure renderbuffers don't get deleted when flipping them.
Since the recent renderbuffer refcounting fixes it's no longer sufficient to
just remove the old renderbuffer from the framebuffer and then add the new one
because the former may decrease the reference count to 0 and delete the old
renderbuffer.
Diffstat (limited to 'src/mesa/shader/slang/MachineIndependent/InfoSink.cpp')
0 files changed, 0 insertions, 0 deletions