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author | Brian <brian.paul@tungstengraphics.com> | 2007-10-24 11:37:05 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-10-24 11:37:05 -0600 |
commit | e48f0b09abe42aa3393a492af07e53b76ad0ff3c (patch) | |
tree | 9a3883b6ca306e2f68caae650c6ae1edd120f042 /src/mesa/shader/slang/library/slang_builtin_120_common_gc.h | |
parent | c9d495c6f064aacd1e072033b9c17a83b8c37fa1 (diff) |
Implement gl_PointCoord attribute for GLSL fragment shaders.
Contains the normalized fragment position within a point sprite.
Diffstat (limited to 'src/mesa/shader/slang/library/slang_builtin_120_common_gc.h')
0 files changed, 0 insertions, 0 deletions