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authorMichal Krol <mjkrol@gmail.org>2006-02-18 15:11:18 +0000
committerMichal Krol <mjkrol@gmail.org>2006-02-18 15:11:18 +0000
commit3654193a4d417560c90b4bbe47d8070919cdc348 (patch)
tree9c984f7fe482f9af08575d6b3338cd4128e5455c /src/mesa/shader/slang/slang_assemble_assignment.h
parente94be8d5c0b28c4eecf8492cb07ae9dff9026ada (diff)
More GLSL code.
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
Diffstat (limited to 'src/mesa/shader/slang/slang_assemble_assignment.h')
-rw-r--r--src/mesa/shader/slang/slang_assemble_assignment.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_assemble_assignment.h b/src/mesa/shader/slang/slang_assemble_assignment.h
index dfec8b0138..ef05ebd71d 100644
--- a/src/mesa/shader/slang/slang_assemble_assignment.h
+++ b/src/mesa/shader/slang/slang_assemble_assignment.h
@@ -31,9 +31,10 @@
extern "C" {
#endif
-int _slang_assemble_assignment (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_assignment (slang_assemble_ctx *, slang_operation *);
-int _slang_assemble_assign (slang_assemble_ctx *, slang_operation *, const char *, slang_ref_type);
+GLboolean _slang_assemble_assign (slang_assemble_ctx *, slang_operation *, const char *,
+ slang_ref_type);
#ifdef __cplusplus
}