diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-11-16 22:31:34 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-11-16 22:31:34 +0000 |
commit | 523f5cfeb537e52baa892148b7b050fb076ef1b0 (patch) | |
tree | f9eaf88ea712a5236ad52c4f33b921206eeb9b99 /src/mesa/shader/slang/slang_assemble_typeinfo.h | |
parent | 1f0c86ee350f168a5b7420bfda7d80365432c811 (diff) |
Add a lot of const qualifiers for const-correctness.
New comments, misc clean-ups.
Diffstat (limited to 'src/mesa/shader/slang/slang_assemble_typeinfo.h')
-rw-r--r-- | src/mesa/shader/slang/slang_assemble_typeinfo.h | 138 |
1 files changed, 87 insertions, 51 deletions
diff --git a/src/mesa/shader/slang/slang_assemble_typeinfo.h b/src/mesa/shader/slang/slang_assemble_typeinfo.h index 7e8af96915..5d951226a1 100644 --- a/src/mesa/shader/slang/slang_assemble_typeinfo.h +++ b/src/mesa/shader/slang/slang_assemble_typeinfo.h @@ -29,84 +29,120 @@ extern "C" { #endif + +/** + * The basic shading language types (float, vec4, mat3, etc) + */ typedef enum slang_type_specifier_type_ { - slang_spec_void, - slang_spec_bool, - slang_spec_bvec2, - slang_spec_bvec3, - slang_spec_bvec4, - slang_spec_int, - slang_spec_ivec2, - slang_spec_ivec3, - slang_spec_ivec4, - slang_spec_float, - slang_spec_vec2, - slang_spec_vec3, - slang_spec_vec4, - slang_spec_mat2, - slang_spec_mat3, - slang_spec_mat4, - slang_spec_sampler1D, - slang_spec_sampler2D, - slang_spec_sampler3D, - slang_spec_samplerCube, - slang_spec_sampler1DShadow, - slang_spec_sampler2DShadow, - slang_spec_struct, - slang_spec_array + slang_spec_void, + slang_spec_bool, + slang_spec_bvec2, + slang_spec_bvec3, + slang_spec_bvec4, + slang_spec_int, + slang_spec_ivec2, + slang_spec_ivec3, + slang_spec_ivec4, + slang_spec_float, + slang_spec_vec2, + slang_spec_vec3, + slang_spec_vec4, + slang_spec_mat2, + slang_spec_mat3, + slang_spec_mat4, + slang_spec_sampler1D, + slang_spec_sampler2D, + slang_spec_sampler3D, + slang_spec_samplerCube, + slang_spec_sampler1DShadow, + slang_spec_sampler2DShadow, + slang_spec_struct, + slang_spec_array } slang_type_specifier_type; + +/** + * Describes more sophisticated types, like structs and arrays. + */ typedef struct slang_type_specifier_ { - slang_type_specifier_type type; - struct slang_struct_ *_struct; /* type: spec_struct */ - struct slang_type_specifier_ *_array; /* type: spec_array */ + slang_type_specifier_type type; + struct slang_struct_ *_struct; /**< type: spec_struct */ + struct slang_type_specifier_ *_array; /**< type: spec_array */ } slang_type_specifier; -GLvoid slang_type_specifier_ctr (slang_type_specifier *); -GLvoid slang_type_specifier_dtr (slang_type_specifier *); -GLboolean slang_type_specifier_copy (slang_type_specifier *, const slang_type_specifier *); -GLboolean slang_type_specifier_equal (const slang_type_specifier *, const slang_type_specifier *); + +extern GLvoid +slang_type_specifier_ctr(slang_type_specifier *); + +extern GLvoid +slang_type_specifier_dtr(slang_type_specifier *); + +extern GLboolean +slang_type_specifier_copy(slang_type_specifier *, const slang_type_specifier *); + +extern GLboolean +slang_type_specifier_equal(const slang_type_specifier *, + const slang_type_specifier *); + typedef struct slang_assembly_typeinfo_ { - GLboolean can_be_referenced; - GLboolean is_swizzled; - slang_swizzle swz; - slang_type_specifier spec; - GLuint array_len; + GLboolean can_be_referenced; + GLboolean is_swizzled; + slang_swizzle swz; + slang_type_specifier spec; + GLuint array_len; } slang_assembly_typeinfo; -GLboolean slang_assembly_typeinfo_construct (slang_assembly_typeinfo *); -GLvoid slang_assembly_typeinfo_destruct (slang_assembly_typeinfo *); +extern GLboolean +slang_assembly_typeinfo_construct(slang_assembly_typeinfo *); -/* +extern GLvoid +slang_assembly_typeinfo_destruct(slang_assembly_typeinfo *); + + +/** * Retrieves type information about an operation. * Returns GL_TRUE on success. * Returns GL_FALSE otherwise. */ -GLboolean _slang_typeof_operation (slang_assemble_ctx *, struct slang_operation_ *, - slang_assembly_typeinfo *); -GLboolean _slang_typeof_operation_ (struct slang_operation_ *, slang_assembly_name_space *, - slang_assembly_typeinfo *, slang_atom_pool *); +extern GLboolean +_slang_typeof_operation(const slang_assemble_ctx *, + const struct slang_operation_ *, + slang_assembly_typeinfo *); -/* +extern GLboolean +_slang_typeof_operation_(const struct slang_operation_ *, + const slang_assembly_name_space *, + slang_assembly_typeinfo *, slang_atom_pool *); + +/** * Retrieves type of a function prototype, if one exists. * Returns GL_TRUE on success, even if the function was not found. * Returns GL_FALSE otherwise. */ -GLboolean _slang_typeof_function (slang_atom a_name, struct slang_operation_ *params, - GLuint num_params, slang_assembly_name_space *, slang_type_specifier *spec, GLboolean *exists, - slang_atom_pool *); +extern GLboolean +_slang_typeof_function(slang_atom a_name, + const struct slang_operation_ *params, + GLuint num_params, const slang_assembly_name_space *, + slang_type_specifier *spec, GLboolean *exists, + slang_atom_pool *); + +extern GLboolean +_slang_type_is_matrix(slang_type_specifier_type); + +extern GLboolean +_slang_type_is_vector(slang_type_specifier_type); -GLboolean _slang_type_is_matrix (slang_type_specifier_type); +extern slang_type_specifier_type +_slang_type_base(slang_type_specifier_type); -GLboolean _slang_type_is_vector (slang_type_specifier_type); +extern GLuint +_slang_type_dim(slang_type_specifier_type); -slang_type_specifier_type _slang_type_base (slang_type_specifier_type); -GLuint _slang_type_dim (slang_type_specifier_type); #ifdef __cplusplus } |