summaryrefslogtreecommitdiff
path: root/src/mesa/shader/slang/slang_builtin.c
diff options
context:
space:
mode:
authorBrian <brian@yutani.localnet.net>2007-02-21 11:08:21 -0700
committerBrian <brian@yutani.localnet.net>2007-02-21 11:08:21 -0700
commit6531952b3c979be0dc95704beb3c3b9dad1dc37b (patch)
tree5cbba2be731d30eac5375513dbe374f51571782d /src/mesa/shader/slang/slang_builtin.c
parentc3301d038d404be7c8ecda9d1425617e650e6198 (diff)
adjustments to STATE_ token layout/format so token[1] is always the array index
Diffstat (limited to 'src/mesa/shader/slang/slang_builtin.c')
-rw-r--r--src/mesa/shader/slang/slang_builtin.c54
1 files changed, 29 insertions, 25 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index b4aecdb3ad..71a102e45c 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -70,15 +70,15 @@ _slang_lookup_statevar(const char *name, GLint index,
};
static const struct state_info state[] = {
{ "gl_ModelViewMatrix", 4, SWIZZLE_NOOP,
- { STATE_MATRIX, STATE_MODELVIEW, 0, 0, 0, 0 } },
+ { STATE_MODELVIEW_MATRIX, 0, 0, 0, 0, 0 } },
{ "gl_NormalMatrix", 3, SWIZZLE_NOOP,
- { STATE_MATRIX, STATE_MODELVIEW, 0, 0, 0, 0 } },
+ { STATE_MODELVIEW_MATRIX, 0, 0, 0, 0, 0 } },
{ "gl_ProjectionMatrix", 4, SWIZZLE_NOOP,
- { STATE_MATRIX, STATE_PROJECTION, 0, 0, 0, 0 } },
+ { STATE_PROJECTION_MATRIX, 0, 0, 0, 0, 0 } },
{ "gl_ModelViewProjectionMatrix", 4, SWIZZLE_NOOP,
- { STATE_MATRIX, STATE_MVP, 0, 0, 0, 0 } },
+ { STATE_MVP_MATRIX, 0, 0, 0, 0, 0 } },
{ "gl_TextureMatrix", 4, SWIZZLE_NOOP,
- { STATE_MATRIX, STATE_TEXTURE, 0, 0, 0, 0 } },
+ { STATE_TEXTURE_MATRIX, 0, 0, 0, 0, 0 } },
{ "gl_NormalScale", 1, SWIZZLE_NOOP,
{ STATE_INTERNAL, STATE_NORMAL_SCALE, 0, 0, 0, 0} },
@@ -157,17 +157,17 @@ _slang_lookup_statevar(const char *name, GLint index,
{ "gl_Fog", 1, SWIZZLE_NOOP,
- { STATE_FOG_COLOR, 0, 0, 0, 0, 0 } },
+ { STATE_FOG, STATE_FOG_COLOR, 0, 0, 0, 0 } },
{ "gl_Fog.color", 1, SWIZZLE_NOOP,
- { STATE_FOG_COLOR, 0, 0, 0, 0, 0 } },
+ { STATE_FOG, STATE_FOG_COLOR, 0, 0, 0, 0 } },
{ "gl_Fog.density", 1, SWIZZLE_XXXX,
- { STATE_FOG_PARAMS, 0, 0, 0, 0, 0 } },
+ { STATE_FOG, STATE_FOG_PARAMS, 0, 0, 0, 0 } },
{ "gl_Fog.start", 1, SWIZZLE_YYYY,
- { STATE_FOG_PARAMS, 0, 0, 0, 0, 0 } },
+ { STATE_FOG, STATE_FOG_PARAMS, 0, 0, 0, 0 } },
{ "gl_Fog.end", 1, SWIZZLE_ZZZZ,
- { STATE_FOG_PARAMS, 0, 0, 0, 0, 0 } },
+ { STATE_FOG, STATE_FOG_PARAMS, 0, 0, 0, 0 } },
{ "gl_Fog.scale", 1, SWIZZLE_WWWW,
- { STATE_FOG_PARAMS, 0, 0, 0, 0, 0 } },
+ { STATE_FOG, STATE_FOG_PARAMS, 0, 0, 0, 0 } },
{ "gl_ClipPlane", 1, SWIZZLE_NOOP,
{ STATE_CLIPPLANE, 0, 0, 0, 0, 0 } },
@@ -190,7 +190,7 @@ _slang_lookup_statevar(const char *name, GLint index,
indexesCopy[j] = state[i].Indexes[j];
/* load rows */
for (j = 0; j < state[i].NumRows; j++) {
- indexesCopy[3] = indexesCopy[4] = j; /* jth row of matrix */
+ indexesCopy[2] = indexesCopy[3] = j; /* jth row of matrix */
pos[j] = _mesa_add_state_reference(paramList, indexesCopy);
assert(pos[j] >= 0);
}
@@ -256,19 +256,19 @@ struct state_uniform_info {
static const struct state_uniform_info Uniforms[] = {
- { "gl_ModelViewMatrix", { STATE_MATRIX, STATE_MODELVIEW },
+ { "gl_ModelViewMatrix", { STATE_MODELVIEW_MATRIX, INDEX_POS },
{ MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD}
},
- { "gl_ProjectionMatrix", { STATE_MATRIX, STATE_PROJECTION },
+ { "gl_ProjectionMatrix", { STATE_PROJECTION_MATRIX, INDEX_POS },
{ MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD}
},
- { "gl_ModelViewProjectionMatrix", { STATE_MATRIX, STATE_MVP },
+ { "gl_ModelViewProjectionMatrix", { STATE_MVP_MATRIX, INDEX_POS },
{ MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD}
},
- { "gl_NormalMatrix", { STATE_MATRIX, STATE_MODELVIEW },
+ { "gl_NormalMatrix", { STATE_MODELVIEW_MATRIX, INDEX_POS },
{ MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD}
},
- { "gl_TextureMatrix", { STATE_MATRIX, STATE_TEXTURE },
+ { "gl_TextureMatrix", { STATE_TEXTURE_MATRIX, INDEX_POS },
{ MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD, MT_FIELD}
},
@@ -286,13 +286,13 @@ static const struct state_uniform_info Uniforms[] = {
}
},
- { "gl_Fog", { 0, 0 },
+ { "gl_Fog", { STATE_FOG, 0 },
{
- { "color", STATE_FOG_COLOR, 0, SWIZZLE_NOOP },
- { "density", STATE_FOG_PARAMS, 0, SWIZZLE_XXXX },
- { "start", STATE_FOG_PARAMS, 0, SWIZZLE_YYYY },
- { "end", STATE_FOG_PARAMS, 0, SWIZZLE_ZZZZ },
- { "scale", STATE_FOG_PARAMS, 0, SWIZZLE_WWWW }
+ { "color", STATE_FOG_COLOR, 1, SWIZZLE_NOOP },
+ { "density", STATE_FOG_PARAMS, 1, SWIZZLE_XXXX },
+ { "start", STATE_FOG_PARAMS, 1, SWIZZLE_YYYY },
+ { "end", STATE_FOG_PARAMS, 1, SWIZZLE_ZZZZ },
+ { "scale", STATE_FOG_PARAMS, 1, SWIZZLE_WWWW }
}
},
@@ -349,7 +349,11 @@ lookup_statevar(const char *var, GLint index, const char *field,
}
}
- if (tokens[0] == STATE_MATRIX) {
+ if (tokens[0] == STATE_MODELVIEW_MATRIX ||
+ tokens[0] == STATE_PROJECTION_MATRIX ||
+ tokens[0] == STATE_MVP_MATRIX ||
+ tokens[0] == STATE_TEXTURE_MATRIX ||
+ tokens[0] == STATE_PROGRAM_MATRIX) {
/* a matrix */
GLuint j;
GLint pos[4];
@@ -359,7 +363,7 @@ lookup_statevar(const char *var, GLint index, const char *field,
indexesCopy[j] = tokens[j];
/* load rows */
for (j = 0; j < 4/*state[i].NumRows*/; j++) {
- indexesCopy[3] = indexesCopy[4] = j; /* jth row of matrix */
+ indexesCopy[2] = indexesCopy[3] = j; /* jth row of matrix */
pos[j] = _mesa_add_state_reference(paramList, (GLint*) indexesCopy);
assert(pos[j] >= 0);
}