diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2009-09-15 14:16:22 +0800 |
---|---|---|
committer | Chia-I Wu <olvaffe@gmail.com> | 2009-09-15 14:16:22 +0800 |
commit | e2ba90a9cc762cf00a168f0a59d31e7dc52fc42e (patch) | |
tree | fe3206d7602ad935296884742980f3c4d30bd867 /src/mesa/shader/slang/slang_codegen.c | |
parent | 11a4292d4eb515813b82b8d688a318adef66b3e6 (diff) | |
parent | b4b8800315637d9218a81c76f09df7d601710d29 (diff) |
Merge commit 'eee/mesa-es' into android
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 1474 |
1 files changed, 1082 insertions, 392 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 11340d26e2..349f432dec 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -46,6 +46,7 @@ #include "shader/prog_print.h" #include "shader/prog_statevars.h" #include "slang_typeinfo.h" +#include "slang_builtin.h" #include "slang_codegen.h" #include "slang_compile.h" #include "slang_label.h" @@ -75,6 +76,11 @@ const GLuint MAX_FOR_LOOP_UNROLL_COMPLEXITY = 256; static slang_ir_node * _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper); +static void +slang_substitute(slang_assemble_ctx *A, slang_operation *oper, + GLuint substCount, slang_variable **substOld, + slang_operation **substNew, GLboolean isLHS); + /** * Retrieves type information about an operation. @@ -296,46 +302,6 @@ _slang_array_size(GLint elemSize, GLint arrayLen) } - -/** - * Establish the binding between a slang_ir_node and a slang_variable. - * Then, allocate/attach a slang_ir_storage object to the IR node if needed. - * The IR node must be a IR_VAR or IR_VAR_DECL node. - * \param n the IR node - * \param var the variable to associate with the IR node - */ -static void -_slang_attach_storage(slang_ir_node *n, slang_variable *var) -{ - assert(n); - assert(var); - assert(n->Opcode == IR_VAR || n->Opcode == IR_VAR_DECL); - assert(!n->Var || n->Var == var); - - n->Var = var; - - if (!n->Store) { - /* need to setup storage */ - if (n->Var && n->Var->store) { - /* node storage info = var storage info */ - n->Store = n->Var->store; - } - else { - /* alloc new storage info */ - n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -7, -5); -#if 0 - printf("%s var=%s Store=%p Size=%d\n", __FUNCTION__, - (char*) var->a_name, - (void*) n->Store, n->Store->Size); -#endif - if (n->Var) - n->Var->store = n->Store; - assert(n->Var->store); - } - } -} - - /** * Return the TEXTURE_*_INDEX value that corresponds to a sampler type, * or -1 if the type is not a sampler. @@ -366,109 +332,67 @@ sampler_to_texture_index(const slang_type_specifier_type type) } -#define SWIZZLE_ZWWW MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W) +/** helper to build a SLANG_OPER_IDENTIFIER node */ +static void +slang_operation_identifier(slang_operation *oper, + slang_assemble_ctx *A, + const char *name) +{ + oper->type = SLANG_OPER_IDENTIFIER; + oper->a_id = slang_atom_pool_atom(A->atoms, name); +} + /** - * Return the VERT_ATTRIB_* or FRAG_ATTRIB_* value that corresponds to - * a vertex or fragment program input variable. Return -1 if the input - * name is invalid. - * XXX return size too + * Called when we begin code/IR generation for a new while/do/for loop. */ -static GLint -_slang_input_index(const char *name, GLenum target, GLuint *swizzleOut) +static void +push_loop(slang_assemble_ctx *A, slang_operation *loopOper, slang_ir_node *loopIR) { - struct input_info { - const char *Name; - GLuint Attrib; - GLuint Swizzle; - }; - static const struct input_info vertInputs[] = { - { "gl_Vertex", VERT_ATTRIB_POS, SWIZZLE_NOOP }, - { "gl_Normal", VERT_ATTRIB_NORMAL, SWIZZLE_NOOP }, - { "gl_Color", VERT_ATTRIB_COLOR0, SWIZZLE_NOOP }, - { "gl_SecondaryColor", VERT_ATTRIB_COLOR1, SWIZZLE_NOOP }, - { "gl_FogCoord", VERT_ATTRIB_FOG, SWIZZLE_XXXX }, - { "gl_MultiTexCoord0", VERT_ATTRIB_TEX0, SWIZZLE_NOOP }, - { "gl_MultiTexCoord1", VERT_ATTRIB_TEX1, SWIZZLE_NOOP }, - { "gl_MultiTexCoord2", VERT_ATTRIB_TEX2, SWIZZLE_NOOP }, - { "gl_MultiTexCoord3", VERT_ATTRIB_TEX3, SWIZZLE_NOOP }, - { "gl_MultiTexCoord4", VERT_ATTRIB_TEX4, SWIZZLE_NOOP }, - { "gl_MultiTexCoord5", VERT_ATTRIB_TEX5, SWIZZLE_NOOP }, - { "gl_MultiTexCoord6", VERT_ATTRIB_TEX6, SWIZZLE_NOOP }, - { "gl_MultiTexCoord7", VERT_ATTRIB_TEX7, SWIZZLE_NOOP }, - { NULL, 0, SWIZZLE_NOOP } - }; - static const struct input_info fragInputs[] = { - { "gl_FragCoord", FRAG_ATTRIB_WPOS, SWIZZLE_NOOP }, - { "gl_Color", FRAG_ATTRIB_COL0, SWIZZLE_NOOP }, - { "gl_SecondaryColor", FRAG_ATTRIB_COL1, SWIZZLE_NOOP }, - { "gl_TexCoord", FRAG_ATTRIB_TEX0, SWIZZLE_NOOP }, - /* note: we're packing several quantities into the fogcoord vector */ - { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, SWIZZLE_XXXX }, - { "gl_FrontFacing", FRAG_ATTRIB_FOGC, SWIZZLE_YYYY }, /*XXX*/ - { "gl_PointCoord", FRAG_ATTRIB_FOGC, SWIZZLE_ZWWW }, - { NULL, 0, SWIZZLE_NOOP } - }; - GLuint i; - const struct input_info *inputs - = (target == GL_VERTEX_PROGRAM_ARB) ? vertInputs : fragInputs; + A->LoopOperStack[A->LoopDepth] = loopOper; + A->LoopIRStack[A->LoopDepth] = loopIR; + A->LoopDepth++; +} - ASSERT(MAX_TEXTURE_COORD_UNITS == 8); /* if this fails, fix vertInputs above */ - for (i = 0; inputs[i].Name; i++) { - if (strcmp(inputs[i].Name, name) == 0) { - /* found */ - *swizzleOut = inputs[i].Swizzle; - return inputs[i].Attrib; - } - } - return -1; +/** + * Called when we end code/IR generation for a new while/do/for loop. + */ +static void +pop_loop(slang_assemble_ctx *A) +{ + assert(A->LoopDepth > 0); + A->LoopDepth--; } /** - * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to - * a vertex or fragment program output variable. Return -1 for an invalid - * output name. + * Return pointer to slang_operation for the loop we're currently inside, + * or NULL if not in a loop. */ -static GLint -_slang_output_index(const char *name, GLenum target) +static const slang_operation * +current_loop_oper(const slang_assemble_ctx *A) { - struct output_info { - const char *Name; - GLuint Attrib; - }; - static const struct output_info vertOutputs[] = { - { "gl_Position", VERT_RESULT_HPOS }, - { "gl_FrontColor", VERT_RESULT_COL0 }, - { "gl_BackColor", VERT_RESULT_BFC0 }, - { "gl_FrontSecondaryColor", VERT_RESULT_COL1 }, - { "gl_BackSecondaryColor", VERT_RESULT_BFC1 }, - { "gl_TexCoord", VERT_RESULT_TEX0 }, - { "gl_FogFragCoord", VERT_RESULT_FOGC }, - { "gl_PointSize", VERT_RESULT_PSIZ }, - { NULL, 0 } - }; - static const struct output_info fragOutputs[] = { - { "gl_FragColor", FRAG_RESULT_COLR }, - { "gl_FragDepth", FRAG_RESULT_DEPR }, - { "gl_FragData", FRAG_RESULT_DATA0 }, - { NULL, 0 } - }; - GLuint i; - const struct output_info *outputs - = (target == GL_VERTEX_PROGRAM_ARB) ? vertOutputs : fragOutputs; - - for (i = 0; outputs[i].Name; i++) { - if (strcmp(outputs[i].Name, name) == 0) { - /* found */ - return outputs[i].Attrib; - } - } - return -1; + if (A->LoopDepth > 0) + return A->LoopOperStack[A->LoopDepth - 1]; + else + return NULL; } +/** + * Return pointer to slang_ir_node for the loop we're currently inside, + * or NULL if not in a loop. + */ +static slang_ir_node * +current_loop_ir(const slang_assemble_ctx *A) +{ + if (A->LoopDepth > 0) + return A->LoopIRStack[A->LoopDepth - 1]; + else + return NULL; +} + /**********************************************************************/ @@ -516,18 +440,28 @@ static slang_asm_info AsmInfo[] = { /* float binary op */ { "float_power", IR_POW, 1, 2 }, /* texture / sampler */ - { "vec4_tex1d", IR_TEX, 1, 2 }, - { "vec4_texb1d", IR_TEXB, 1, 2 }, /* 1d w/ bias */ - { "vec4_texp1d", IR_TEXP, 1, 2 }, /* 1d w/ projection */ - { "vec4_tex2d", IR_TEX, 1, 2 }, - { "vec4_texb2d", IR_TEXB, 1, 2 }, /* 2d w/ bias */ - { "vec4_texp2d", IR_TEXP, 1, 2 }, /* 2d w/ projection */ - { "vec4_tex3d", IR_TEX, 1, 2 }, - { "vec4_texb3d", IR_TEXB, 1, 2 }, /* 3d w/ bias */ - { "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */ - { "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */ - { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ - { "vec4_texp_rect", IR_TEX, 1, 2 },/* rectangle w/ projection */ + { "vec4_tex_1d", IR_TEX, 1, 2 }, + { "vec4_tex_1d_bias", IR_TEXB, 1, 2 }, /* 1d w/ bias */ + { "vec4_tex_1d_proj", IR_TEXP, 1, 2 }, /* 1d w/ projection */ + { "vec4_tex_2d", IR_TEX, 1, 2 }, + { "vec4_tex_2d_bias", IR_TEXB, 1, 2 }, /* 2d w/ bias */ + { "vec4_tex_2d_proj", IR_TEXP, 1, 2 }, /* 2d w/ projection */ + { "vec4_tex_3d", IR_TEX, 1, 2 }, + { "vec4_tex_3d_bias", IR_TEXB, 1, 2 }, /* 3d w/ bias */ + { "vec4_tex_3d_proj", IR_TEXP, 1, 2 }, /* 3d w/ projection */ + { "vec4_tex_cube", IR_TEX, 1, 2 }, /* cubemap */ + { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ + { "vec4_tex_rect_bias", IR_TEX, 1, 2 }, /* rectangle w/ projection */ + + /* texture / sampler but with shadow comparison */ + { "vec4_tex_1d_shadow", IR_TEX_SH, 1, 2 }, + { "vec4_tex_1d_bias_shadow", IR_TEXB_SH, 1, 2 }, + { "vec4_tex_1d_proj_shadow", IR_TEXP_SH, 1, 2 }, + { "vec4_tex_2d_shadow", IR_TEX_SH, 1, 2 }, + { "vec4_tex_2d_bias_shadow", IR_TEXB_SH, 1, 2 }, + { "vec4_tex_2d_proj_shadow", IR_TEXP_SH, 1, 2 }, + { "vec4_tex_rect_shadow", IR_TEX_SH, 1, 2 }, + { "vec4_tex_rect_proj_shadow", IR_TEXP_SH, 1, 2 }, /* unary op */ { "ivec4_to_vec4", IR_I_TO_F, 1, 1 }, /* int[4] to float[4] */ @@ -666,7 +600,7 @@ new_break(slang_ir_node *loopNode) assert(loopNode); assert(loopNode->Opcode == IR_LOOP); if (n) { - /* insert this node at head of linked list */ + /* insert this node at head of linked list of cont/break instructions */ n->List = loopNode->List; loopNode->List = n; } @@ -678,14 +612,15 @@ new_break(slang_ir_node *loopNode) * Make new IR_BREAK_IF_TRUE. */ static slang_ir_node * -new_break_if_true(slang_ir_node *loopNode, slang_ir_node *cond) +new_break_if_true(slang_assemble_ctx *A, slang_ir_node *cond) { + slang_ir_node *loopNode = current_loop_ir(A); slang_ir_node *n; assert(loopNode); assert(loopNode->Opcode == IR_LOOP); n = new_node1(IR_BREAK_IF_TRUE, cond); if (n) { - /* insert this node at head of linked list */ + /* insert this node at head of linked list of cont/break instructions */ n->List = loopNode->List; loopNode->List = n; } @@ -697,14 +632,16 @@ new_break_if_true(slang_ir_node *loopNode, slang_ir_node *cond) * Make new IR_CONT_IF_TRUE node. */ static slang_ir_node * -new_cont_if_true(slang_ir_node *loopNode, slang_ir_node *cond) +new_cont_if_true(slang_assemble_ctx *A, slang_ir_node *cond) { + slang_ir_node *loopNode = current_loop_ir(A); slang_ir_node *n; assert(loopNode); assert(loopNode->Opcode == IR_LOOP); n = new_node1(IR_CONT_IF_TRUE, cond); if (n) { - /* insert this node at head of linked list */ + n->Parent = loopNode; /* pointer to containing loop */ + /* insert this node at head of linked list of cont/break instructions */ n->List = loopNode->List; loopNode->List = n; } @@ -735,7 +672,14 @@ new_var(slang_assemble_ctx *A, slang_variable *var) { slang_ir_node *n = new_node0(IR_VAR); if (n) { - _slang_attach_storage(n, var); + ASSERT(var); + ASSERT(var->store); + ASSERT(!n->Store); + ASSERT(!n->Var); + + /* Set IR node's Var and Store pointers */ + n->Var = var; + n->Store = var->store; } return n; } @@ -772,6 +716,7 @@ _slang_is_noop(const slang_operation *oper) /** * Recursively search tree for a node of the given type. */ +#if 0 static slang_operation * _slang_find_node_type(slang_operation *oper, slang_operation_type type) { @@ -785,13 +730,14 @@ _slang_find_node_type(slang_operation *oper, slang_operation_type type) } return NULL; } +#endif /** * Count the number of operations of the given time rooted at 'oper'. */ static GLuint -_slang_count_node_type(slang_operation *oper, slang_operation_type type) +_slang_count_node_type(const slang_operation *oper, slang_operation_type type) { GLuint i, count = 0; if (oper->type == type) { @@ -845,6 +791,37 @@ _slang_is_tail_return(const slang_operation *oper) } +/** + * Generate a variable declaration opeartion. + * I.e.: generate AST code for "bool flag = false;" + */ +static void +slang_generate_declaration(slang_assemble_ctx *A, + slang_variable_scope *scope, + slang_operation *decl, + slang_type_specifier_type type, + const char *name, + GLint initValue) +{ + slang_variable *var; + + assert(type == SLANG_SPEC_BOOL || + type == SLANG_SPEC_INT); + + decl->type = SLANG_OPER_VARIABLE_DECL; + + var = slang_variable_scope_grow(scope); + + slang_fully_specified_type_construct(&var->type); + + var->type.specifier.type = type; + var->a_name = slang_atom_pool_atom(A->atoms, name); + decl->a_id = var->a_name; + var->initializer = slang_operation_new(1); + slang_operation_literal_bool(var->initializer, initValue); +} + + static void slang_resolve_variable(slang_operation *oper) { @@ -855,6 +832,159 @@ slang_resolve_variable(slang_operation *oper) /** + * Rewrite AST code for "return expression;". + * + * We return values from functions by assinging the returned value to + * the hidden __retVal variable which is an extra 'out' parameter we add + * to the function signature. + * This code basically converts "return expr;" into "__retVal = expr; return;" + * + * \return the new AST code. + */ +static slang_operation * +gen_return_with_expression(slang_assemble_ctx *A, slang_operation *oper) +{ + slang_operation *blockOper, *assignOper; + + assert(oper->type == SLANG_OPER_RETURN); + + if (A->CurFunction->header.type.specifier.type == SLANG_SPEC_VOID) { + slang_info_log_error(A->log, "illegal return expression"); + return NULL; + } + + blockOper = slang_operation_new(1); + blockOper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; + blockOper->locals->outer_scope = oper->locals->outer_scope; + slang_operation_add_children(blockOper, 2); + + if (A->UseReturnFlag) { + /* Emit: + * { + * if (__notRetFlag) + * __retVal = expr; + * __notRetFlag = 0; + * } + */ + { + slang_operation *ifOper = slang_oper_child(blockOper, 0); + ifOper->type = SLANG_OPER_IF; + slang_operation_add_children(ifOper, 3); + { + slang_operation *cond = slang_oper_child(ifOper, 0); + cond->type = SLANG_OPER_IDENTIFIER; + cond->a_id = slang_atom_pool_atom(A->atoms, "__notRetFlag"); + } + { + slang_operation *elseOper = slang_oper_child(ifOper, 2); + elseOper->type = SLANG_OPER_VOID; + } + assignOper = slang_oper_child(ifOper, 1); + } + { + slang_operation *setOper = slang_oper_child(blockOper, 1); + setOper->type = SLANG_OPER_ASSIGN; + slang_operation_add_children(setOper, 2); + { + slang_operation *lhs = slang_oper_child(setOper, 0); + lhs->type = SLANG_OPER_IDENTIFIER; + lhs->a_id = slang_atom_pool_atom(A->atoms, "__notRetFlag"); + } + { + slang_operation *rhs = slang_oper_child(setOper, 1); + slang_operation_literal_bool(rhs, GL_FALSE); + } + } + } + else { + /* Emit: + * { + * __retVal = expr; + * return_inlined; + * } + */ + assignOper = slang_oper_child(blockOper, 0); + { + slang_operation *returnOper = slang_oper_child(blockOper, 1); + returnOper->type = SLANG_OPER_RETURN_INLINED; + assert(returnOper->num_children == 0); + } + } + + /* __retVal = expression; */ + assignOper->type = SLANG_OPER_ASSIGN; + slang_operation_add_children(assignOper, 2); + { + slang_operation *lhs = slang_oper_child(assignOper, 0); + lhs->type = SLANG_OPER_IDENTIFIER; + lhs->a_id = slang_atom_pool_atom(A->atoms, "__retVal"); + } + { + slang_operation *rhs = slang_oper_child(assignOper, 1); + slang_operation_copy(rhs, &oper->children[0]); + } + + ///blockOper->locals->outer_scope = oper->locals->outer_scope; + + /*slang_print_tree(blockOper, 0);*/ + + return blockOper; +} + + +/** + * Rewrite AST code for "return;" (no expression). + */ +static slang_operation * +gen_return_without_expression(slang_assemble_ctx *A, slang_operation *oper) +{ + slang_operation *newRet; + + assert(oper->type == SLANG_OPER_RETURN); + + if (A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) { + slang_info_log_error(A->log, "return statement requires an expression"); + return NULL; + } + + if (A->UseReturnFlag) { + /* Emit: + * __notRetFlag = 0; + */ + { + newRet = slang_operation_new(1); + newRet->locals->outer_scope = oper->locals->outer_scope; + newRet->type = SLANG_OPER_ASSIGN; + slang_operation_add_children(newRet, 2); + { + slang_operation *lhs = slang_oper_child(newRet, 0); + lhs->type = SLANG_OPER_IDENTIFIER; + lhs->a_id = slang_atom_pool_atom(A->atoms, "__notRetFlag"); + } + { + slang_operation *rhs = slang_oper_child(newRet, 1); + slang_operation_literal_bool(rhs, GL_FALSE); + } + } + } + else { + /* Emit: + * return_inlined; + */ + newRet = slang_operation_new(1); + newRet->locals->outer_scope = oper->locals->outer_scope; + newRet->type = SLANG_OPER_RETURN_INLINED; + } + + /*slang_print_tree(newRet, 0);*/ + + return newRet; +} + + + + +/** * Replace particular variables (SLANG_OPER_IDENTIFIER) with new expressions. */ static void @@ -889,7 +1019,8 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper, GLuint i; v = _slang_variable_locate(oper->locals, id, GL_TRUE); if (!v) { - _mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id); + if (_mesa_strcmp((char *) oper->a_id, "__notRetFlag")) + _mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id); return; } @@ -919,62 +1050,24 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper, break; case SLANG_OPER_RETURN: - /* do return replacement here too */ - assert(oper->num_children == 0 || oper->num_children == 1); - if (oper->num_children == 1 && !_slang_is_noop(&oper->children[0])) { - /* replace: - * return expr; - * with: - * __retVal = expr; - * return; - * then do substitutions on the assignment. - */ - slang_operation *blockOper, *assignOper, *returnOper; + { + slang_operation *newReturn; + /* generate new 'return' code' */ + if (slang_oper_child(oper, 0)->type == SLANG_OPER_VOID) + newReturn = gen_return_without_expression(A, oper); + else + newReturn = gen_return_with_expression(A, oper); - /* check if function actually has a return type */ - assert(A->CurFunction); - if (A->CurFunction->header.type.specifier.type == SLANG_SPEC_VOID) { - slang_info_log_error(A->log, "illegal return expression"); + if (!newReturn) return; - } - - blockOper = slang_operation_new(1); - blockOper->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; - blockOper->num_children = 2; - blockOper->locals->outer_scope = oper->locals->outer_scope; - blockOper->children = slang_operation_new(2); - assignOper = blockOper->children + 0; - returnOper = blockOper->children + 1; - - assignOper->type = SLANG_OPER_ASSIGN; - assignOper->num_children = 2; - assignOper->locals->outer_scope = blockOper->locals; - assignOper->children = slang_operation_new(2); - assignOper->children[0].type = SLANG_OPER_IDENTIFIER; - assignOper->children[0].a_id = slang_atom_pool_atom(A->atoms, "__retVal"); - assignOper->children[0].locals->outer_scope = assignOper->locals; - - slang_operation_copy(&assignOper->children[1], - &oper->children[0]); - - returnOper->type = SLANG_OPER_RETURN; /* return w/ no value */ - assert(returnOper->num_children == 0); - /* do substitutions on the "__retVal = expr" sub-tree */ - slang_substitute(A, assignOper, + /* do substitutions on the new 'return' code */ + slang_substitute(A, newReturn, substCount, substOld, substNew, GL_FALSE); - /* install new code */ - slang_operation_copy(oper, blockOper); - slang_operation_destruct(blockOper); - } - else { - /* check if return value was expected */ - assert(A->CurFunction); - if (A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) { - slang_info_log_error(A->log, "return statement requires an expression"); - return; - } + /* install new 'return' code */ + slang_operation_copy(oper, newReturn); + slang_operation_destruct(newReturn); } break; @@ -1222,8 +1315,9 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, } else if (p->type.qualifier == SLANG_QUAL_CONST) { /* a constant input param */ - if (args[i].type == SLANG_OPER_IDENTIFIER || - args[i].type == SLANG_OPER_LITERAL_FLOAT) { + if (args[i].type == SLANG_OPER_IDENTIFIER || + args[i].type == SLANG_OPER_LITERAL_FLOAT || + args[i].type == SLANG_OPER_SUBSCRIPT) { /* replace all occurances of this parameter variable with the * actual argument variable or a literal. */ @@ -1369,12 +1463,74 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, } +/** + * Insert declaration for "bool __notRetFlag" in given block operation. + * This is used when we can't emit "early" return statements in subroutines. + */ +static void +declare_return_flag(slang_assemble_ctx *A, slang_operation *oper) +{ + slang_operation *decl; + + assert(oper->type == SLANG_OPER_BLOCK_NEW_SCOPE || + oper->type == SLANG_OPER_SEQUENCE); + + decl = slang_operation_insert_child(oper, 1); + + slang_generate_declaration(A, oper->locals, decl, + SLANG_SPEC_BOOL, "__notRetFlag", GL_TRUE); + + /*slang_print_tree(oper, 0);*/ +} + + +/** + * Recursively replace instances of the old node type with the new type. + */ +static void +replace_node_type(slang_operation *oper, slang_operation_type oldType, + slang_operation_type newType) +{ + GLuint i; + + if (oper->type == oldType) + oper->type = newType; + + for (i = 0; i < slang_oper_num_children(oper); i++) { + replace_node_type(slang_oper_child(oper, i), oldType, newType); + } +} + + + +/** + * Test if the given function body has an "early return". That is, there's + * a 'return' statement that's not the very last instruction in the body. + */ +static GLboolean +has_early_return(const slang_operation *funcBody) +{ + GLuint retCount = _slang_count_node_type(funcBody, SLANG_OPER_RETURN); + if (retCount == 0) + return GL_FALSE; + else if (retCount == 1 && _slang_is_tail_return(funcBody)) + return GL_FALSE; + else + return GL_TRUE; +} + + +/** + * Emit IR code for a function call. This does one of two things: + * 1. Inline the function's code + * 2. Create an IR for the function's body and create a real call to it. + */ static slang_ir_node * _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, slang_operation *oper, slang_operation *dest) { slang_ir_node *n; - slang_operation *inlined; + slang_operation *instance; slang_label *prevFuncEndLabel; char name[200]; @@ -1383,9 +1539,14 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, A->curFuncEndLabel = _slang_label_new(name); assert(A->curFuncEndLabel); + /* + * 'instance' is basically a copy of the function's body with various + * transformations. + */ + if (slang_is_asm_function(fun) && !dest) { /* assemble assembly function - tree style */ - inlined = slang_inline_asm_function(A, fun, oper); + instance = slang_inline_asm_function(A, fun, oper); } else { /* non-assembly function */ @@ -1394,65 +1555,82 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, * 1. insert the inline code * 2. Generate a call to the "inline" code as a subroutine */ + const GLboolean earlyReturn = has_early_return(fun->body); + if (earlyReturn && !A->EmitContReturn) { + A->UseReturnFlag = GL_TRUE; + } - slang_operation *ret = NULL; - - inlined = slang_inline_function_call(A, fun, oper, dest); - if (!inlined) + instance = slang_inline_function_call(A, fun, oper, dest); + if (!instance) return NULL; - ret = _slang_find_node_type(inlined, SLANG_OPER_RETURN); - if (ret) { - /* check if this is a "tail" return */ - if (_slang_count_node_type(inlined, SLANG_OPER_RETURN) == 1 && - _slang_is_tail_return(inlined)) { - /* The only RETURN is the last stmt in the function, no-op it - * and inline the function body. + if (earlyReturn) { + /* The function we're calling has one or more 'return' statements + * that prevent us from inlining the function's code. + * + * In this case, change the function's body type from + * SLANG_OPER_BLOCK_NEW_SCOPE to SLANG_OPER_NON_INLINED_CALL. + * During code emit this will result in a true subroutine call. + * + * Also, convert SLANG_OPER_RETURN_INLINED nodes to SLANG_OPER_RETURN. + */ + slang_operation *callOper; + + assert(instance->type == SLANG_OPER_BLOCK_NEW_SCOPE || + instance->type == SLANG_OPER_SEQUENCE); + + if (_slang_function_has_return_value(fun) && !dest) { + assert(instance->children[0].type == SLANG_OPER_VARIABLE_DECL); + assert(instance->children[2].type == SLANG_OPER_IDENTIFIER); + callOper = &instance->children[1]; + } + else { + callOper = instance; + } + + if (A->UseReturnFlag) { + /* Early returns not supported. Create a _returnFlag variable + * that's set upon 'return' and tested elsewhere to no-op any + * remaining instructions in the subroutine. */ - ret->type = SLANG_OPER_NONE; + assert(callOper->type == SLANG_OPER_BLOCK_NEW_SCOPE || + callOper->type == SLANG_OPER_SEQUENCE); + declare_return_flag(A, callOper); } else { - slang_operation *callOper; - /* The function we're calling has one or more 'return' statements. - * So, we can't truly inline this function because we need to - * implement 'return' with RET (and CAL). - * Nevertheless, we performed "inlining" to make a new instance - * of the function body to deal with static register allocation. - * - * XXX check if there's one 'return' and if it's the very last - * statement in the function - we can optimize that case. + /* We can emit real 'return' statements. If we generated any + * 'inline return' statements during function instantiation, + * change them back to regular 'return' statements. */ - assert(inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE || - inlined->type == SLANG_OPER_SEQUENCE); - - if (_slang_function_has_return_value(fun) && !dest) { - assert(inlined->children[0].type == SLANG_OPER_VARIABLE_DECL); - assert(inlined->children[2].type == SLANG_OPER_IDENTIFIER); - callOper = &inlined->children[1]; - } - else { - callOper = inlined; - } - callOper->type = SLANG_OPER_NON_INLINED_CALL; - callOper->fun = fun; - callOper->label = _slang_label_new_unique((char*) fun->header.a_name); + replace_node_type(instance, SLANG_OPER_RETURN_INLINED, + SLANG_OPER_RETURN); } + + callOper->type = SLANG_OPER_NON_INLINED_CALL; + callOper->fun = fun; + callOper->label = _slang_label_new_unique((char*) fun->header.a_name); + } + else { + /* If there are any 'return' statements remaining, they're at the + * very end of the function and can effectively become no-ops. + */ + replace_node_type(instance, SLANG_OPER_RETURN_INLINED, + SLANG_OPER_VOID); } } - if (!inlined) + if (!instance) return NULL; - /* Replace the function call with the inlined block (or new CALL stmt) */ + /* Replace the function call with the instance block (or new CALL stmt) */ slang_operation_destruct(oper); - *oper = *inlined; - _slang_free(inlined); + *oper = *instance; + _slang_free(instance); #if 0 - assert(inlined->locals); - printf("*** Inlined code for call to %s:\n", - (char*) fun->header.a_name); + assert(instance->locals); + printf("*** Inlined code for call to %s:\n", (char*) fun->header.a_name); slang_print_tree(oper, 10); printf("\n"); #endif @@ -1462,6 +1640,14 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, /*_slang_label_delete(A->curFuncEndLabel);*/ A->curFuncEndLabel = prevFuncEndLabel; + if (A->pragmas->Debug) { + char s[1000]; + _mesa_snprintf(s, sizeof(s), "Call/inline %s()", (char *) fun->header.a_name); + n->Comment = _slang_strdup(s); + } + + A->UseReturnFlag = GL_FALSE; + return n; } @@ -2216,12 +2402,13 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name, name); return NULL; } + if (!fun->body) { - slang_info_log_error(A->log, - "Function '%s' prototyped but not defined. " - "Separate compilation units not supported.", - name); - return NULL; + /* The function body may be in another compilation unit. + * We'll try concatenating the shaders and recompile at link time. + */ + A->UnresolvedRefs = GL_TRUE; + return new_node1(IR_NOP, NULL); } /* type checking to be sure function's return type matches 'dest' type */ @@ -2353,19 +2540,252 @@ _slang_is_boolean(slang_assemble_ctx *A, slang_operation *oper) /** + * Check if a loop contains a 'continue' statement. + * Stop looking if we find a nested loop. + */ +static GLboolean +_slang_loop_contains_continue(const slang_operation *oper) +{ + switch (oper->type) { + case SLANG_OPER_CONTINUE: + return GL_TRUE; + case SLANG_OPER_FOR: + case SLANG_OPER_DO: + case SLANG_OPER_WHILE: + /* stop upon finding a nested loop */ + return GL_FALSE; + default: + /* recurse */ + { + GLuint i; + for (i = 0; i < oper->num_children; i++) { + const slang_operation *child = slang_oper_child_const(oper, i); + if (_slang_loop_contains_continue(child)) + return GL_TRUE; + } + } + return GL_FALSE; + } +} + + +/** + * Check if a loop contains a 'continue' or 'break' statement. + * Stop looking if we find a nested loop. + */ +static GLboolean +_slang_loop_contains_continue_or_break(const slang_operation *oper) +{ + switch (oper->type) { + case SLANG_OPER_CONTINUE: + case SLANG_OPER_BREAK: + return GL_TRUE; + case SLANG_OPER_FOR: + case SLANG_OPER_DO: + case SLANG_OPER_WHILE: + /* stop upon finding a nested loop */ + return GL_FALSE; + default: + /* recurse */ + { + GLuint i; + for (i = 0; i < oper->num_children; i++) { + const slang_operation *child = slang_oper_child_const(oper, i); + if (_slang_loop_contains_continue_or_break(child)) + return GL_TRUE; + } + } + return GL_FALSE; + } +} + + +/** + * Replace 'break' and 'continue' statements inside a do and while loops. + * This is a recursive helper function used by + * _slang_gen_do/while_without_continue(). + */ +static void +replace_break_and_cont(slang_assemble_ctx *A, slang_operation *oper) +{ + switch (oper->type) { + case SLANG_OPER_BREAK: + /* replace 'break' with "_notBreakFlag = false; break" */ + { + slang_operation *block = oper; + block->type = SLANG_OPER_BLOCK_NEW_SCOPE; + slang_operation_add_children(block, 2); + { + slang_operation *assign = slang_oper_child(block, 0); + assign->type = SLANG_OPER_ASSIGN; + slang_operation_add_children(assign, 2); + { + slang_operation *lhs = slang_oper_child(assign, 0); + slang_operation_identifier(lhs, A, "_notBreakFlag"); + } + { + slang_operation *rhs = slang_oper_child(assign, 1); + slang_operation_literal_bool(rhs, GL_FALSE); + } + } + { + slang_operation *brk = slang_oper_child(block, 1); + brk->type = SLANG_OPER_BREAK; + assert(!brk->children); + } + } + break; + case SLANG_OPER_CONTINUE: + /* convert continue into a break */ + oper->type = SLANG_OPER_BREAK; + break; + case SLANG_OPER_FOR: + case SLANG_OPER_DO: + case SLANG_OPER_WHILE: + /* stop upon finding a nested loop */ + break; + default: + /* recurse */ + { + GLuint i; + for (i = 0; i < oper->num_children; i++) { + replace_break_and_cont(A, slang_oper_child(oper, i)); + } + } + } +} + + +/** + * Transform a while-loop so that continue statements are converted to breaks. + * Then do normal IR code generation. + * + * Before: + * + * while (LOOPCOND) { + * A; + * if (IFCOND) + * continue; + * B; + * break; + * C; + * } + * + * After: + * + * { + * bool _notBreakFlag = 1; + * while (_notBreakFlag && LOOPCOND) { + * do { + * A; + * if (IFCOND) { + * break; // was continue + * } + * B; + * _notBreakFlag = 0; // was + * break; // break + * C; + * } while (0) + * } + * } + */ +static slang_ir_node * +_slang_gen_while_without_continue(slang_assemble_ctx *A, slang_operation *oper) +{ + slang_operation *top; + slang_operation *innerBody; + + assert(oper->type == SLANG_OPER_WHILE); + + top = slang_operation_new(1); + top->type = SLANG_OPER_BLOCK_NEW_SCOPE; + top->locals->outer_scope = oper->locals->outer_scope; + slang_operation_add_children(top, 2); + + /* declare: bool _notBreakFlag = true */ + { + slang_operation *condDecl = slang_oper_child(top, 0); + slang_generate_declaration(A, top->locals, condDecl, + SLANG_SPEC_BOOL, "_notBreakFlag", GL_TRUE); + } + + /* build outer while-loop: while (_notBreakFlag && LOOPCOND) { ... } */ + { + slang_operation *outerWhile = slang_oper_child(top, 1); + outerWhile->type = SLANG_OPER_WHILE; + slang_operation_add_children(outerWhile, 2); + + /* _notBreakFlag && LOOPCOND */ + { + slang_operation *cond = slang_oper_child(outerWhile, 0); + cond->type = SLANG_OPER_LOGICALAND; + slang_operation_add_children(cond, 2); + { + slang_operation *notBreak = slang_oper_child(cond, 0); + slang_operation_identifier(notBreak, A, "_notBreakFlag"); + } + { + slang_operation *origCond = slang_oper_child(cond, 1); + slang_operation_copy(origCond, slang_oper_child(oper, 0)); + } + } + + /* inner loop */ + { + slang_operation *innerDo = slang_oper_child(outerWhile, 1); + innerDo->type = SLANG_OPER_DO; + slang_operation_add_children(innerDo, 2); + + /* copy original do-loop body into inner do-loop's body */ + innerBody = slang_oper_child(innerDo, 0); + slang_operation_copy(innerBody, slang_oper_child(oper, 1)); + innerBody->locals->outer_scope = innerDo->locals; + + /* inner do-loop's condition is constant/false */ + { + slang_operation *constFalse = slang_oper_child(innerDo, 1); + slang_operation_literal_bool(constFalse, GL_FALSE); + } + } + } + + /* Finally, in innerBody, + * replace "break" with "_notBreakFlag = 0; break" + * replace "continue" with "break" + */ + replace_break_and_cont(A, innerBody); + + /*slang_print_tree(top, 0);*/ + + return _slang_gen_operation(A, top); + + return NULL; +} + + +/** * Generate loop code using high-level IR_LOOP instruction */ static slang_ir_node * -_slang_gen_while(slang_assemble_ctx * A, const slang_operation *oper) +_slang_gen_while(slang_assemble_ctx * A, slang_operation *oper) { /* * LOOP: * BREAK if !expr (child[0]) * body code (child[1]) */ - slang_ir_node *prevLoop, *loop, *breakIf, *body; + slang_ir_node *loop, *breakIf, *body; GLboolean isConst, constTrue; + if (!A->EmitContReturn) { + /* We don't want to emit CONT instructions. If this while-loop has + * a continue, translate it away. + */ + if (_slang_loop_contains_continue(slang_oper_child(oper, 1))) { + return _slang_gen_while_without_continue(A, oper); + } + } + /* type-check expression */ if (!_slang_is_boolean(A, &oper->children[0])) { slang_info_log_error(A->log, "scalar/boolean expression expected for 'while'"); @@ -2380,11 +2800,11 @@ _slang_gen_while(slang_assemble_ctx * A, const slang_operation *oper) return new_node0(IR_NOP); } + /* Begin new loop */ loop = new_loop(NULL); - /* save old, push new loop */ - prevLoop = A->CurLoop; - A->CurLoop = loop; + /* save loop state */ + push_loop(A, oper, loop); if (isConst && constTrue) { /* while(nonzero constant), no conditional break */ @@ -2393,7 +2813,7 @@ _slang_gen_while(slang_assemble_ctx * A, const slang_operation *oper) else { slang_ir_node *cond = new_cond(new_not(_slang_gen_operation(A, &oper->children[0]))); - breakIf = new_break_if_true(A->CurLoop, cond); + breakIf = new_break_if_true(A, cond); } body = _slang_gen_operation(A, &oper->children[1]); loop->Children[0] = new_seq(breakIf, body); @@ -2402,23 +2822,128 @@ _slang_gen_while(slang_assemble_ctx * A, const slang_operation *oper) /* loop->List is head of linked list of break/continue nodes */ if (!loop->List && isConst && constTrue) { /* infinite loop detected */ - A->CurLoop = prevLoop; /* clean-up */ + pop_loop(A); slang_info_log_error(A->log, "Infinite loop detected!"); return NULL; } - /* pop loop, restore prev */ - A->CurLoop = prevLoop; + /* restore loop state */ + pop_loop(A); return loop; } /** + * Transform a do-while-loop so that continue statements are converted to breaks. + * Then do normal IR code generation. + * + * Before: + * + * do { + * A; + * if (IFCOND) + * continue; + * B; + * break; + * C; + * } while (LOOPCOND); + * + * After: + * + * { + * bool _notBreakFlag = 1; + * do { + * do { + * A; + * if (IFCOND) { + * break; // was continue + * } + * B; + * _notBreakFlag = 0; // was + * break; // break + * C; + * } while (0) + * } while (_notBreakFlag && LOOPCOND); + * } + */ +static slang_ir_node * +_slang_gen_do_without_continue(slang_assemble_ctx *A, slang_operation *oper) +{ + slang_operation *top; + slang_operation *innerBody; + + assert(oper->type == SLANG_OPER_DO); + + top = slang_operation_new(1); + top->type = SLANG_OPER_BLOCK_NEW_SCOPE; + top->locals->outer_scope = oper->locals->outer_scope; + slang_operation_add_children(top, 2); + + /* declare: bool _notBreakFlag = true */ + { + slang_operation *condDecl = slang_oper_child(top, 0); + slang_generate_declaration(A, top->locals, condDecl, + SLANG_SPEC_BOOL, "_notBreakFlag", GL_TRUE); + } + + /* build outer do-loop: do { ... } while (_notBreakFlag && LOOPCOND) */ + { + slang_operation *outerDo = slang_oper_child(top, 1); + outerDo->type = SLANG_OPER_DO; + slang_operation_add_children(outerDo, 2); + + /* inner do-loop */ + { + slang_operation *innerDo = slang_oper_child(outerDo, 0); + innerDo->type = SLANG_OPER_DO; + slang_operation_add_children(innerDo, 2); + + /* copy original do-loop body into inner do-loop's body */ + innerBody = slang_oper_child(innerDo, 0); + slang_operation_copy(innerBody, slang_oper_child(oper, 0)); + innerBody->locals->outer_scope = innerDo->locals; + + /* inner do-loop's condition is constant/false */ + { + slang_operation *constFalse = slang_oper_child(innerDo, 1); + slang_operation_literal_bool(constFalse, GL_FALSE); + } + } + + /* _notBreakFlag && LOOPCOND */ + { + slang_operation *cond = slang_oper_child(outerDo, 1); + cond->type = SLANG_OPER_LOGICALAND; + slang_operation_add_children(cond, 2); + { + slang_operation *notBreak = slang_oper_child(cond, 0); + slang_operation_identifier(notBreak, A, "_notBreakFlag"); + } + { + slang_operation *origCond = slang_oper_child(cond, 1); + slang_operation_copy(origCond, slang_oper_child(oper, 1)); + } + } + } + + /* Finally, in innerBody, + * replace "break" with "_notBreakFlag = 0; break" + * replace "continue" with "break" + */ + replace_break_and_cont(A, innerBody); + + /*slang_print_tree(top, 0);*/ + + return _slang_gen_operation(A, top); +} + + +/** * Generate IR tree for a do-while loop using high-level LOOP, IF instructions. */ static slang_ir_node * -_slang_gen_do(slang_assemble_ctx * A, const slang_operation *oper) +_slang_gen_do(slang_assemble_ctx * A, slang_operation *oper) { /* * LOOP: @@ -2426,9 +2951,18 @@ _slang_gen_do(slang_assemble_ctx * A, const slang_operation *oper) * tail code: * BREAK if !expr (child[1]) */ - slang_ir_node *prevLoop, *loop; + slang_ir_node *loop; GLboolean isConst, constTrue; + if (!A->EmitContReturn) { + /* We don't want to emit CONT instructions. If this do-loop has + * a continue, translate it away. + */ + if (_slang_loop_contains_continue(slang_oper_child(oper, 0))) { + return _slang_gen_do_without_continue(A, oper); + } + } + /* type-check expression */ if (!_slang_is_boolean(A, &oper->children[1])) { slang_info_log_error(A->log, "scalar/boolean expression expected for 'do/while'"); @@ -2437,9 +2971,8 @@ _slang_gen_do(slang_assemble_ctx * A, const slang_operation *oper) loop = new_loop(NULL); - /* save old, push new loop */ - prevLoop = A->CurLoop; - A->CurLoop = loop; + /* save loop state */ + push_loop(A, oper, loop); /* loop body: */ loop->Children[0] = _slang_gen_operation(A, &oper->children[0]); @@ -2453,13 +2986,13 @@ _slang_gen_do(slang_assemble_ctx * A, const slang_operation *oper) else { slang_ir_node *cond = new_cond(new_not(_slang_gen_operation(A, &oper->children[1]))); - loop->Children[1] = new_break_if_true(A->CurLoop, cond); + loop->Children[1] = new_break_if_true(A, cond); } /* XXX we should do infinite loop detection, as above */ - /* pop loop, restore prev */ - A->CurLoop = prevLoop; + /* restore loop state */ + pop_loop(A); return loop; } @@ -2501,9 +3034,14 @@ _slang_can_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) const char *varName; slang_atom varId; - assert(oper->type == SLANG_OPER_FOR); + if (oper->type != SLANG_OPER_FOR) + return GL_FALSE; + assert(oper->num_children == 4); + if (_slang_loop_contains_continue_or_break(slang_oper_child_const(oper, 3))) + return GL_FALSE; + /* children[0] must be either "int i=constant" or "i=constant" */ if (oper->children[0].type == SLANG_OPER_BLOCK_NO_NEW_SCOPE) { slang_variable *var; @@ -2665,6 +3203,9 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) /* do IR codegen for body */ n = _slang_gen_operation(A, body); + if (!n) + return NULL; + root = new_seq(root, n); slang_operation_delete(body); @@ -2675,19 +3216,182 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) /** + * Replace 'continue' statement with 'break' inside a for-loop. + * This is a recursive helper function used by _slang_gen_for_without_continue(). + */ +static void +replace_continue_with_break(slang_assemble_ctx *A, slang_operation *oper) +{ + switch (oper->type) { + case SLANG_OPER_CONTINUE: + oper->type = SLANG_OPER_BREAK; + break; + case SLANG_OPER_FOR: + case SLANG_OPER_DO: + case SLANG_OPER_WHILE: + /* stop upon finding a nested loop */ + break; + default: + /* recurse */ + { + GLuint i; + for (i = 0; i < oper->num_children; i++) { + replace_continue_with_break(A, slang_oper_child(oper, i)); + } + } + } +} + + +/** + * Transform a for-loop so that continue statements are converted to breaks. + * Then do normal IR code generation. + * + * Before: + * + * for (INIT; LOOPCOND; INCR) { + * A; + * if (IFCOND) { + * continue; + * } + * B; + * } + * + * After: + * + * { + * bool _condFlag = 1; + * for (INIT; _condFlag; ) { + * for ( ; _condFlag = LOOPCOND; INCR) { + * A; + * if (IFCOND) { + * break; + * } + * B; + * } + * if (_condFlag) + * INCR; + * } + * } + */ +static slang_ir_node * +_slang_gen_for_without_continue(slang_assemble_ctx *A, slang_operation *oper) +{ + slang_operation *top; + slang_operation *outerFor, *innerFor, *init, *cond, *incr; + slang_operation *lhs, *rhs; + + assert(oper->type == SLANG_OPER_FOR); + + top = slang_operation_new(1); + top->type = SLANG_OPER_BLOCK_NEW_SCOPE; + top->locals->outer_scope = oper->locals->outer_scope; + slang_operation_add_children(top, 2); + + /* declare: bool _condFlag = true */ + { + slang_operation *condDecl = slang_oper_child(top, 0); + slang_generate_declaration(A, top->locals, condDecl, + SLANG_SPEC_BOOL, "_condFlag", GL_TRUE); + } + + /* build outer loop: for (INIT; _condFlag; ) { */ + outerFor = slang_oper_child(top, 1); + outerFor->type = SLANG_OPER_FOR; + slang_operation_add_children(outerFor, 4); + + init = slang_oper_child(outerFor, 0); + slang_operation_copy(init, slang_oper_child(oper, 0)); + + cond = slang_oper_child(outerFor, 1); + cond->type = SLANG_OPER_IDENTIFIER; + cond->a_id = slang_atom_pool_atom(A->atoms, "_condFlag"); + + incr = slang_oper_child(outerFor, 2); + incr->type = SLANG_OPER_VOID; + + /* body of the outer loop */ + { + slang_operation *block = slang_oper_child(outerFor, 3); + + slang_operation_add_children(block, 2); + block->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE; + + /* build inner loop: for ( ; _condFlag = LOOPCOND; INCR) { */ + { + innerFor = slang_oper_child(block, 0); + + /* make copy of orig loop */ + slang_operation_copy(innerFor, oper); + assert(innerFor->type == SLANG_OPER_FOR); + innerFor->locals->outer_scope = block->locals; + + init = slang_oper_child(innerFor, 0); + init->type = SLANG_OPER_VOID; /* leak? */ + + cond = slang_oper_child(innerFor, 1); + slang_operation_destruct(cond); + cond->type = SLANG_OPER_ASSIGN; + cond->locals = _slang_variable_scope_new(innerFor->locals); + slang_operation_add_children(cond, 2); + + lhs = slang_oper_child(cond, 0); + lhs->type = SLANG_OPER_IDENTIFIER; + lhs->a_id = slang_atom_pool_atom(A->atoms, "_condFlag"); + + rhs = slang_oper_child(cond, 1); + slang_operation_copy(rhs, slang_oper_child(oper, 1)); + } + + /* if (_condFlag) INCR; */ + { + slang_operation *ifop = slang_oper_child(block, 1); + ifop->type = SLANG_OPER_IF; + slang_operation_add_children(ifop, 2); + + /* re-use cond node build above */ + slang_operation_copy(slang_oper_child(ifop, 0), cond); + + /* incr node from original for-loop operation */ + slang_operation_copy(slang_oper_child(ifop, 1), + slang_oper_child(oper, 2)); + } + + /* finally, replace "continue" with "break" in the inner for-loop */ + replace_continue_with_break(A, slang_oper_child(innerFor, 3)); + } + + return _slang_gen_operation(A, top); +} + + + +/** * Generate IR for a for-loop. Unrolling will be done when possible. */ static slang_ir_node * -_slang_gen_for(slang_assemble_ctx * A, const slang_operation *oper) +_slang_gen_for(slang_assemble_ctx * A, slang_operation *oper) { - GLboolean unroll = _slang_can_unroll_for_loop(A, oper); + GLboolean unroll; + if (!A->EmitContReturn) { + /* We don't want to emit CONT instructions. If this for-loop has + * a continue, translate it away. + */ + if (_slang_loop_contains_continue(slang_oper_child(oper, 3))) { + return _slang_gen_for_without_continue(A, oper); + } + } + + unroll = _slang_can_unroll_for_loop(A, oper); if (unroll) { slang_ir_node *code = _slang_unroll_for_loop(A, oper); if (code) return code; } + assert(oper->type == SLANG_OPER_FOR); + /* conventional for-loop code generation */ { /* @@ -2698,24 +3402,23 @@ _slang_gen_for(slang_assemble_ctx * A, const slang_operation *oper) * tail code: * incr code (child[2]) // XXX continue here */ - slang_ir_node *prevLoop, *loop, *cond, *breakIf, *body, *init, *incr; + slang_ir_node *loop, *cond, *breakIf, *body, *init, *incr; init = _slang_gen_operation(A, &oper->children[0]); loop = new_loop(NULL); - /* save old, push new loop */ - prevLoop = A->CurLoop; - A->CurLoop = loop; + /* save loop state */ + push_loop(A, oper, loop); cond = new_cond(new_not(_slang_gen_operation(A, &oper->children[1]))); - breakIf = new_break_if_true(A->CurLoop, cond); + breakIf = new_break_if_true(A, cond); body = _slang_gen_operation(A, &oper->children[3]); incr = _slang_gen_operation(A, &oper->children[2]); loop->Children[0] = new_seq(breakIf, body); loop->Children[1] = incr; /* tail code */ - /* pop loop, restore prev */ - A->CurLoop = prevLoop; + /* restore loop state */ + pop_loop(A); return new_seq(init, loop); } @@ -2725,18 +3428,22 @@ _slang_gen_for(slang_assemble_ctx * A, const slang_operation *oper) static slang_ir_node * _slang_gen_continue(slang_assemble_ctx * A, const slang_operation *oper) { - slang_ir_node *n, *loopNode; + slang_ir_node *n, *cont, *incr = NULL, *loopNode; + assert(oper->type == SLANG_OPER_CONTINUE); - loopNode = A->CurLoop; + loopNode = current_loop_ir(A); assert(loopNode); assert(loopNode->Opcode == IR_LOOP); - n = new_node0(IR_CONT); - if (n) { - n->Parent = loopNode; - /* insert this node at head of linked list */ - n->List = loopNode->List; - loopNode->List = n; + + cont = new_node0(IR_CONT); + if (cont) { + cont->Parent = loopNode; + /* insert this node at head of linked list of cont/break instructions */ + cont->List = loopNode->List; + loopNode->List = cont; } + + n = new_seq(incr, cont); return n; } @@ -2806,13 +3513,15 @@ _slang_gen_if(slang_assemble_ctx * A, const slang_operation *oper) if (is_operation_type(&oper->children[1], SLANG_OPER_BREAK) && !haveElseClause) { /* Special case: generate a conditional break */ - ifBody = new_break_if_true(A->CurLoop, cond); + ifBody = new_break_if_true(A, cond); return ifBody; } else if (is_operation_type(&oper->children[1], SLANG_OPER_CONTINUE) - && !haveElseClause) { - /* Special case: generate a conditional break */ - ifBody = new_cont_if_true(A->CurLoop, cond); + && !haveElseClause + && current_loop_oper(A) + && current_loop_oper(A)->type != SLANG_OPER_FOR) { + /* Special case: generate a conditional continue */ + ifBody = new_cont_if_true(A, cond); return ifBody; } else { @@ -2988,7 +3697,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, slang_ir_node *varDecl, *n; slang_ir_storage *store; GLint arrayLen, size, totalSize; /* if array then totalSize > size */ - enum register_file file; + gl_register_file file; /*assert(!var->declared);*/ var->declared = GL_TRUE; @@ -3004,7 +3713,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, file = PROGRAM_TEMPORARY; } - totalSize = size = _slang_sizeof_type_specifier(&var->type.specifier); + size = _slang_sizeof_type_specifier(&var->type.specifier); if (size <= 0) { slang_info_log_error(A->log, "invalid declaration for '%s'", varName); return NULL; @@ -3018,22 +3727,23 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, if (!varDecl) return NULL; - _slang_attach_storage(varDecl, var); /* undefined storage at first */ - assert(var->store); - assert(varDecl->Store == var->store); - assert(varDecl->Store); - assert(varDecl->Store->Index < 0); - store = var->store; + /* Allocate slang_ir_storage for this variable if needed. + * Note that we may not actually allocate a constant or temporary register + * until later. + */ + if (!var->store) { + GLint index = -7; /* TBD / unknown */ + var->store = _slang_new_ir_storage(file, index, totalSize); + if (!var->store) + return NULL; /* out of memory */ + } - assert(store == varDecl->Store); + /* set the IR node's Var and Store pointers */ + varDecl->Var = var; + varDecl->Store = var->store; - /* Fill in storage fields which we now know. store->Index/Swizzle may be - * set for some cases below. Otherwise, store->Index/Swizzle will be set - * during code emit. - */ - store->File = file; - store->Size = totalSize; + store = var->store; /* if there's an initializer, generate IR for the expression */ if (initializer) { @@ -3222,14 +3932,11 @@ _slang_gen_logical_and(slang_assemble_ctx *A, slang_operation *oper) select = slang_operation_new(1); select->type = SLANG_OPER_SELECT; - select->num_children = 3; - select->children = slang_operation_new(3); + slang_operation_add_children(select, 3); - slang_operation_copy(&select->children[0], &oper->children[0]); - slang_operation_copy(&select->children[1], &oper->children[1]); - select->children[2].type = SLANG_OPER_LITERAL_BOOL; - ASSIGN_4V(select->children[2].literal, 0, 0, 0, 0); /* false */ - select->children[2].literal_size = 1; + slang_operation_copy(slang_oper_child(select, 0), &oper->children[0]); + slang_operation_copy(slang_oper_child(select, 1), &oper->children[1]); + slang_operation_literal_bool(slang_oper_child(select, 2), GL_FALSE); n = _slang_gen_select(A, select); return n; @@ -3248,14 +3955,11 @@ _slang_gen_logical_or(slang_assemble_ctx *A, slang_operation *oper) select = slang_operation_new(1); select->type = SLANG_OPER_SELECT; - select->num_children = 3; - select->children = slang_operation_new(3); + slang_operation_add_children(select, 3); - slang_operation_copy(&select->children[0], &oper->children[0]); - select->children[1].type = SLANG_OPER_LITERAL_BOOL; - ASSIGN_4V(select->children[1].literal, 1, 1, 1, 1); /* true */ - select->children[1].literal_size = 1; - slang_operation_copy(&select->children[2], &oper->children[1]); + slang_operation_copy(slang_oper_child(select, 0), &oper->children[0]); + slang_operation_literal_bool(slang_oper_child(select, 1), GL_TRUE); + slang_operation_copy(slang_oper_child(select, 2), &oper->children[1]); n = _slang_gen_select(A, select); return n; @@ -3268,70 +3972,8 @@ _slang_gen_logical_or(slang_assemble_ctx *A, slang_operation *oper) static slang_ir_node * _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper) { - const GLboolean haveReturnValue - = (oper->num_children == 1 && oper->children[0].type != SLANG_OPER_VOID); - - /* error checking */ - assert(A->CurFunction); - if (haveReturnValue && - A->CurFunction->header.type.specifier.type == SLANG_SPEC_VOID) { - slang_info_log_error(A->log, "illegal return expression"); - return NULL; - } - else if (!haveReturnValue && - A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) { - slang_info_log_error(A->log, "return statement requires an expression"); - return NULL; - } - - if (!haveReturnValue) { - return new_return(A->curFuncEndLabel); - } - else { - /* - * Convert from: - * return expr; - * To: - * __retVal = expr; - * return; // goto __endOfFunction - */ - slang_operation *assign; - slang_atom a_retVal; - slang_ir_node *n; - - a_retVal = slang_atom_pool_atom(A->atoms, "__retVal"); - assert(a_retVal); - -#if 1 /* DEBUG */ - { - slang_variable *v = - _slang_variable_locate(oper->locals, a_retVal, GL_TRUE); - if (!v) { - /* trying to return a value in a void-valued function */ - return NULL; - } - } -#endif - - assign = slang_operation_new(1); - assign->type = SLANG_OPER_ASSIGN; - assign->num_children = 2; - assign->children = slang_operation_new(2); - /* lhs (__retVal) */ - assign->children[0].type = SLANG_OPER_IDENTIFIER; - assign->children[0].a_id = a_retVal; - assign->children[0].locals->outer_scope = assign->locals; - /* rhs (expr) */ - /* XXX we might be able to avoid this copy someday */ - slang_operation_copy(&assign->children[1], &oper->children[0]); - - /* assemble the new code */ - n = new_seq(_slang_gen_operation(A, assign), - new_return(A->curFuncEndLabel)); - - slang_operation_delete(assign); - return n; - } + assert(oper->type == SLANG_OPER_RETURN); + return new_return(A->curFuncEndLabel); } @@ -3437,6 +4079,7 @@ _slang_gen_declaration(slang_assemble_ctx *A, slang_operation *oper) assert(oper->type == SLANG_OPER_VARIABLE_DECL); assert(oper->num_children <= 1); + /* lookup the variable by name */ var = _slang_variable_locate(oper->locals, oper->a_id, GL_TRUE); if (!var) @@ -3592,6 +4235,9 @@ root_swizzle(const slang_ir_storage *st) static slang_ir_node * _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) { + slang_operation *pred = NULL; + slang_ir_node *n = NULL; + if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { /* Check that var is writeable */ slang_variable *var @@ -3612,6 +4258,17 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) (char *) oper->children[0].a_id); return NULL; } + + /* check if we need to predicate this assignment based on __notRetFlag */ + if ((var->is_global || + var->type.qualifier == SLANG_QUAL_OUT || + var->type.qualifier == SLANG_QUAL_INOUT) && A->UseReturnFlag) { + /* create predicate, used below */ + pred = slang_operation_new(1); + pred->type = SLANG_OPER_IDENTIFIER; + pred->a_id = slang_atom_pool_atom(A->atoms, "__notRetFlag"); + pred->locals->outer_scope = oper->locals->outer_scope; + } } if (oper->children[0].type == SLANG_OPER_IDENTIFIER && @@ -3623,14 +4280,12 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) * cases such as "v.x = f();" - would help with typical vertex * transformation. */ - slang_ir_node *n; n = _slang_gen_function_call_name(A, (const char *) oper->children[1].a_id, &oper->children[1], &oper->children[0]); - return n; } else { - slang_ir_node *n, *lhs, *rhs; + slang_ir_node *lhs, *rhs; /* lhs and rhs type checking */ if (!_slang_assignment_compatible(A, @@ -3662,7 +4317,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (lhs && rhs) { /* convert lhs swizzle into writemask */ const GLuint swizzle = root_swizzle(lhs->Store); - GLuint writemask, newSwizzle; + GLuint writemask, newSwizzle = 0x0; if (!swizzle_to_writemask(A, swizzle, &writemask, &newSwizzle)) { /* Non-simple writemask, need to swizzle right hand side in * order to put components into the right place. @@ -3670,12 +4325,21 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) rhs = _slang_gen_swizzle(rhs, newSwizzle); } n = new_node2(IR_COPY, lhs, rhs); - return n; } else { return NULL; } } + + if (n && pred) { + /* predicate the assignment code on __notRetFlag */ + slang_ir_node *top, *cond; + + cond = _slang_gen_operation(A, pred); + top = new_if(cond, n, NULL); + return top; + } + return n; } @@ -4028,13 +4692,13 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper) case SLANG_OPER_WHILE: return _slang_gen_while(A, oper); case SLANG_OPER_BREAK: - if (!A->CurLoop) { + if (!current_loop_oper(A)) { slang_info_log_error(A->log, "'break' not in loop"); return NULL; } - return new_break(A->CurLoop); + return new_break(current_loop_ir(A)); case SLANG_OPER_CONTINUE: - if (!A->CurLoop) { + if (!current_loop_oper(A)) { slang_info_log_error(A->log, "'continue' not in loop"); return NULL; } @@ -4160,6 +4824,8 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper) return _slang_gen_method_call(A, oper); case SLANG_OPER_RETURN: return _slang_gen_return(A, oper); + case SLANG_OPER_RETURN_INLINED: + return _slang_gen_return(A, oper); case SLANG_OPER_LABEL: return new_label(oper->label); case SLANG_OPER_IDENTIFIER: @@ -4281,6 +4947,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, const GLint totalSize = _slang_array_size(size, arrayLen); GLint texIndex = sampler_to_texture_index(var->type.specifier.type); + var->is_global = GL_TRUE; + /* check for sampler2D arrays */ if (texIndex == -1 && var->type.specifier._array) texIndex = sampler_to_texture_index(var->type.specifier._array->type); @@ -4333,13 +5001,25 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, if (prog) { /* user-defined uniform */ if (datatype == GL_NONE) { - if (var->type.specifier.type == SLANG_SPEC_STRUCT) { + if ((var->type.specifier.type == SLANG_SPEC_ARRAY && + var->type.specifier._array->type == SLANG_SPEC_STRUCT) || + (var->type.specifier.type == SLANG_SPEC_STRUCT)) { /* temporary work-around */ GLenum datatype = GL_FLOAT; GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName, totalSize, datatype, NULL); store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc, totalSize, swizzle); + + if (arrayLen > 0) { + GLint a = arrayLen - 1; + GLint i; + for (i = 0; i < a; i++) { + GLfloat value = (GLfloat)(i + uniformLoc + 1); + (void) _mesa_add_parameter(prog->Parameters, PROGRAM_UNIFORM, + varName, 1, datatype, &value, NULL, 0x0); + } + } /* XXX what we need to do is unroll the struct into its * basic types, creating a uniform variable for each. @@ -4567,7 +5247,9 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun) assert(A->program->Parameters ); assert(A->program->Varying); assert(A->vartable); - A->CurLoop = NULL; + + A->LoopDepth = 0; + A->UseReturnFlag = GL_FALSE; A->CurFunction = fun; /* fold constant expressions, etc. */ @@ -4615,6 +5297,14 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun) printf("************* End codegen function ************\n\n"); #endif + if (A->UnresolvedRefs) { + /* Can't codegen at this time. + * At link time we'll concatenate all the vertex shaders and/or all + * the fragment shaders and try recompiling. + */ + return GL_TRUE; + } + /* Emit program instructions */ success = _slang_emit_code(n, A->vartable, A->program, A->pragmas, GL_TRUE, A->log); _slang_free_ir_tree(n); |