diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-16 09:30:14 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-16 09:30:14 -0600 |
commit | 1f4997c2aaf424c8a12cc6fdb1dd994f66074a1d (patch) | |
tree | de14cfe88863d678bc618b54a7569f831fd7f590 /src/mesa/shader/slang/slang_compile.c | |
parent | 1b39b92e6d7d3a7e6c39b985ffff32a79a510333 (diff) |
mesa: import latest GLSL code from gallium-0.1 branch
Diffstat (limited to 'src/mesa/shader/slang/slang_compile.c')
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 92 |
1 files changed, 78 insertions, 14 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 82df9b95d3..9cf0f8b81a 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -61,6 +61,20 @@ /** + * Check if the given identifier is legal. + */ +static GLboolean +legal_identifier(slang_atom name) +{ + /* "gl_" is a reserved prefix */ + if (_mesa_strncmp((char *) name, "gl_", 3) == 0) { + return GL_FALSE; + } + return GL_TRUE; +} + + +/** * Allocate storage for a variable of 'size' bytes from given pool. * Return the allocated address for the variable. */ @@ -223,7 +237,7 @@ parse_float(slang_parse_ctx * C, float *number) } /* revision number - increment after each change affecting emitted output */ -#define REVISION 3 +#define REVISION 4 static int check_revision(slang_parse_ctx * C) @@ -677,14 +691,49 @@ parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, return 1; } +#define PRECISION_DEFAULT 0 +#define PRECISION_LOW 1 +#define PRECISION_MEDIUM 2 +#define PRECISION_HIGH 3 + static int parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, slang_fully_specified_type * type) { + GLuint precision; + if (!parse_type_qualifier(C, &type->qualifier)) return 0; + precision = *C->I++; if (!parse_type_specifier(C, O, &type->specifier)) return 0; + + switch (precision) { + case PRECISION_DEFAULT: + assert(type->specifier.type < TYPE_SPECIFIER_COUNT); + if (type->specifier.type < TYPE_SPECIFIER_COUNT) + type->precision = O->default_precision[type->specifier.type]; + break; + case PRECISION_LOW: + type->precision = SLANG_PREC_LOW; + break; + case PRECISION_MEDIUM: + type->precision = SLANG_PREC_MEDIUM; + break; + case PRECISION_HIGH: + type->precision = SLANG_PREC_HIGH; + break; + default: + return 0; + } + +#if !FEATURE_es2_glsl + if (precision != PRECISION_DEFAULT) { + slang_info_log_error(C->L, "precision qualifiers not allowed"); + return 0; + } +#endif + return 1; } @@ -835,6 +884,12 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O, o->type = SLANG_OPER_VARIABLE_DECL; o->locals->outer_scope = O->vars; o->a_id = O->vars->variables[i]->a_name; + + if (!legal_identifier(o->a_id)) { + slang_info_log_error(C->L, "illegal variable name '%s'", + (char *) o->a_id); + return 0; + } } } } @@ -1404,6 +1459,7 @@ parse_operator_name(slang_parse_ctx * C) return 0; } + static int parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, slang_function * func) @@ -1441,6 +1497,12 @@ parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, return 0; } + if (!legal_identifier(func->header.a_name)) { + slang_info_log_error(C->L, "illegal function name '%s'", + (char *) func->header.a_name); + return 0; + } + /* parse function parameters */ while (*C->I++ == PARAMETER_NEXT) { slang_variable *p = slang_variable_scope_grow(func->parameters); @@ -1842,11 +1904,6 @@ parse_declaration(slang_parse_ctx * C, slang_output_ctx * O) return 1; } - -#define PRECISION_LOW 0 -#define PRECISION_MEDIUM 1 -#define PRECISION_HIGH 2 - static int parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O) { @@ -2025,6 +2082,12 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, A.vartable = o.vartable; A.log = C->L; + /* main() takes no parameters */ + if (mainFunc->param_count > 0) { + slang_info_log_error(A.log, "main() takes no arguments"); + return GL_FALSE; + } + _slang_codegen_function(&A, mainFunc); shader->Main = GL_TRUE; /* this shader defines main() */ @@ -2368,19 +2431,20 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) _slang_delete_mempool((slang_mempool *) ctx->Shader.MemPool); ctx->Shader.MemPool = NULL; - if (shader->Type == GL_VERTEX_SHADER) { - /* remove any reads of varying (output) registers */ + /* remove any reads of output registers */ #if 0 - printf("Pre-remove output reads:\n"); - _mesa_print_program(shader->Programs); + printf("Pre-remove output reads:\n"); + _mesa_print_program(shader->Program); #endif + _mesa_remove_output_reads(shader->Program, PROGRAM_OUTPUT); + if (shader->Type == GL_VERTEX_SHADER) { + /* and remove writes to varying vars in vertex programs */ _mesa_remove_output_reads(shader->Program, PROGRAM_VARYING); - _mesa_remove_output_reads(shader->Program, PROGRAM_OUTPUT); + } #if 0 - printf("Post-remove output reads:\n"); - _mesa_print_program(shader->Programs); + printf("Post-remove output reads:\n"); + _mesa_print_program(shader->Program); #endif - } return success; } |