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authorBrian Paul <brian.paul@tungstengraphics.com>2008-12-12 09:58:18 -0700
committerBrian Paul <brian.paul@tungstengraphics.com>2008-12-12 09:58:18 -0700
commit19ca2908be5df2240d694c67c6f190982e9f7922 (patch)
treec0d59b758c82d5edd436de6221908abcd1212159 /src/mesa/shader/slang/slang_compile.c
parentade777ea1b62e2280c9f05fa09927a8f9bb63f4f (diff)
mesa: remove unused fixup table code in glsl compiler
Diffstat (limited to 'src/mesa/shader/slang/slang_compile.c')
-rw-r--r--src/mesa/shader/slang/slang_compile.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index ebc98c6c08..d8291b2af4 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2179,10 +2179,8 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
}
/* destroy the existing function declaration and replace it
- * with the new one, remember to save the fixup table
+ * with the new one
*/
- //parsed_func.fixups = found_func->fixups;
- //slang_fixup_table_init(&found_func->fixups);
slang_function_destruct(found_func);
*found_func = parsed_func;
}