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authorBrian Paul <brian.paul@tungstengraphics.com>2008-12-11 18:02:19 -0700
committerBrian Paul <brianp@vmware.com>2009-01-06 09:07:29 -0700
commit9b28d5ecd6e034f27cb550d1592f22b052d5cd5a (patch)
tree4d679623e0ba11522946698276fbe278809d8284 /src/mesa/shader/slang/slang_compile_operation.c
parent1f8109dd06ddbb14756951b5bc6de62cb212e891 (diff)
mesa: checkpoint commit of GLSL 1.20 array syntax.
This allows things like float[3] x = float[3](1., 2., 3.); Parsing and AST construction now. Codegen not working yet. (cherry picked from commit 2dc3de016cd0306bf5b492ed781e824864788f11)
Diffstat (limited to 'src/mesa/shader/slang/slang_compile_operation.c')
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