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author | Brian Paul <brianp@vmware.com> | 2009-01-06 17:36:20 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-01-06 17:36:20 -0700 |
commit | 0b0d0dcdef2b914dceb30a8e9a80f403b0311efc (patch) | |
tree | 06bbd8cd27de59c0729e686565ab99dfbcc40d8e /src/mesa/shader/slang/slang_emit.c | |
parent | 1fa978c8911d00e7cac0a114110e98ebdbe4d57d (diff) |
glsl: loop unroll adjustments
Add a "max complexity" heuristic to allow unrolling long loops with small
bodies and short loops with large bodies.
The loop unroll limits may need further tweaking...
Diffstat (limited to 'src/mesa/shader/slang/slang_emit.c')
0 files changed, 0 insertions, 0 deletions