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authorBrian Paul <brian.paul@tungstengraphics.com>2008-09-16 15:50:44 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-09-16 15:50:44 -0600
commite53296c928d80c6627a9551345c160533aa1a19e (patch)
tree28816070035898254f694606907d9197a27b2770 /src/mesa/shader/slang/slang_link.h
parent37607aeaf8b0fd35213635ba1c3743b6e059d48f (diff)
mesa: rework GLSL vertex attribute binding
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
Diffstat (limited to 'src/mesa/shader/slang/slang_link.h')
-rw-r--r--src/mesa/shader/slang/slang_link.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/mesa/shader/slang/slang_link.h b/src/mesa/shader/slang/slang_link.h
index 8ef8a6b4b3..2b44d20787 100644
--- a/src/mesa/shader/slang/slang_link.h
+++ b/src/mesa/shader/slang/slang_link.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.2
*
- * Copyright (C) 2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -32,10 +32,6 @@ extern void
_slang_link(GLcontext *ctx, GLhandleARB h,
struct gl_shader_program *shProg);
-extern void
-_slang_remap_attribute(struct gl_program *prog, GLuint oldAttrib,
- GLuint newAttrib);
-
#endif