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author | Robert Ellison <papillo@i965-laptop.(none)> | 2009-02-11 18:01:34 -0700 |
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committer | Robert Ellison <papillo@i965-laptop.(none)> | 2009-02-11 18:05:19 -0700 |
commit | 0ccbc3c905f0594a35d72887a1f115e148aaa596 (patch) | |
tree | 399783e289cb57cb921a2aa6518f9068a57fe475 /src/mesa/shader/slang/slang_utility.h | |
parent | 8217f24f21a0ea9888a18ec7399d2d974a43d1cb (diff) |
Fix an i965 assertion failure on glClear()
While running conform with render-to-texture:
conform -d 33 -v 2 -t -direct
the i965 driver failed this assertion:
intel_clear.c:77: intel_clear_tris: Assertion `(mask & ~((1 << BUFFER_BACK_LEFT) | (1 << BUFFER_FRONT_LEFT) | (1 << BUFFER_DEPTH) | (1 << BUFFER_STENCIL))) == 0' failed.
The problem is that intel_clear_tris() is called by intelClear() to
clear any and all of the available color buffers, but intel_clear_tris()
actually only handles the back left and front left color buffers; so
the assertion fails as soon as you try to clear a non-standard color
buffer.
The fix is to have intelClear() only call intel_clear_tris() with
buffers that intel_clear_tris() can support. intelClear() already backs
down to _swrast_Clear() for all buffers that aren't handled explicitly.
Diffstat (limited to 'src/mesa/shader/slang/slang_utility.h')
0 files changed, 0 insertions, 0 deletions