summaryrefslogtreecommitdiff
path: root/src/mesa/shader/slang
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>2008-11-13 18:18:07 -0700
committerBrian Paul <brianp@vmware.com>2009-01-06 08:47:40 -0700
commitebcf06702c22419221c136a438c934469c2422cc (patch)
tree1cd2a5112e5e38872391e9fedf61740376862453 /src/mesa/shader/slang
parent9681119bbb0317c87dcf781da561174752c02bc8 (diff)
mesa: no longer need Writemask field in GLSL IR nodes
The Swizzle and Size fields carry all the info we need now. (cherry picked from commit 80d6379722a1249ce13db79a898d340644936f67)
Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c4
-rw-r--r--src/mesa/shader/slang/slang_emit.c69
-rw-r--r--src/mesa/shader/slang/slang_ir.c18
-rw-r--r--src/mesa/shader/slang/slang_ir.h1
4 files changed, 23 insertions, 69 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 8e1dc47b08..0f7b5a5d12 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -477,7 +477,6 @@ new_node3(slang_ir_opcode op,
n->Children[0] = c0;
n->Children[1] = c1;
n->Children[2] = c2;
- n->Writemask = WRITEMASK_XYZW;
n->InstLocation = -1;
}
return n;
@@ -3045,7 +3044,6 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
rhs = _slang_gen_swizzle(rhs, newSwizzle);
}
n = new_node2(IR_COPY, lhs, rhs);
- n->Writemask = writemask;
return n;
}
else {
@@ -3202,8 +3200,6 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
SWIZZLE_NIL,
SWIZZLE_NIL);
n = _slang_gen_swizzle(n, swizzle);
- /*n->Store = _slang_clone_ir_storage_swz(n->Store, */
- n->Writemask = WRITEMASK_X << index;
}
assert(n->Store);
return n;
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index ccd937a294..706b260a57 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -257,8 +257,7 @@ fix_swizzle(GLuint swizzle)
* Convert IR storage to an instruction dst register.
*/
static void
-storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st,
- GLuint writemask)
+storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st)
{
const GLint size = st->Size;
GLint index = st->Index;
@@ -280,23 +279,29 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st,
assert(size >= 1);
assert(size <= 4);
-#if 0
- if (size == 1) {
- GLuint comp = GET_SWZ(swizzle, 0);
- assert(comp < 4);
- dst->WriteMask = WRITEMASK_X << comp;
- }
- else {
- dst->WriteMask = writemask;
- }
-#elif 1
if (swizzle != SWIZZLE_XYZW) {
dst->WriteMask = swizzle_to_writemask(swizzle);
}
else {
+ GLuint writemask;
+ switch (size) {
+ case 1:
+ writemask = WRITEMASK_X << GET_SWZ(st->Swizzle, 0);
+ break;
+ case 2:
+ writemask = WRITEMASK_XY;
+ break;
+ case 3:
+ writemask = WRITEMASK_XYZ;
+ break;
+ case 4:
+ writemask = WRITEMASK_XYZW;
+ break;
+ default:
+ ; /* error would have been caught above */
+ }
dst->WriteMask = writemask;
}
-#endif
}
@@ -422,27 +427,8 @@ emit_instruction(slang_emit_info *emitInfo,
inst->Opcode = opcode;
inst->BranchTarget = -1; /* invalid */
- if (dst) {
- GLuint writemask;
- switch (dst->Size) {
- case 4:
- writemask = WRITEMASK_XYZW;
- break;
- case 3:
- writemask = WRITEMASK_XYZ;
- break;
- case 2:
- writemask = WRITEMASK_XY;
- break;
- case 1:
- writemask = WRITEMASK_X << GET_SWZ(dst->Swizzle, 0);
- break;
- default:
- writemask = WRITEMASK_XYZW;
- assert(0);
- }
- storage_to_dst_reg(&inst->DstReg, dst, writemask);
- }
+ if (dst)
+ storage_to_dst_reg(&inst->DstReg, dst);
if (src1)
storage_to_src_reg(&inst->SrcReg[0], src1);
@@ -1242,14 +1228,7 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
/* fixup the previous instruction (which stored the RHS result) */
assert(n->Children[0]->Store->Index >= 0);
- /* use tighter writemask when possible */
-#if 0
- if (n->Writemask == WRITEMASK_XYZW) {
- n->Writemask = inst->DstReg.WriteMask;
- printf("Narrow writemask to 0x%x\n", n->Writemask);
- }
-#endif
- storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask);
+ storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store);
return inst;
}
else
@@ -1260,7 +1239,6 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
slang_ir_storage dstStore = *n->Children[0]->Store;
slang_ir_storage srcStore = *n->Children[1]->Store;
GLint size = srcStore.Size;
- ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW);
ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP);
dstStore.Size = 4;
srcStore.Size = 4;
@@ -1715,10 +1693,7 @@ move_block(slang_emit_info *emitInfo,
/* move matrix/struct etc (block of registers) */
slang_ir_storage dstStore = *dst;
slang_ir_storage srcStore = *src;
- //GLint size = srcStore.Size;
- /*ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW);
- ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP);
- */
+
dstStore.Size = 4;
srcStore.Size = 4;
while (size >= 4) {
diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c
index 3a0b8bf3a0..105ab5b4b6 100644
--- a/src/mesa/shader/slang/slang_ir.c
+++ b/src/mesa/shader/slang/slang_ir.c
@@ -239,22 +239,6 @@ _slang_free_ir_tree(slang_ir_node *n)
}
-
-static const char *
-writemask_string(GLuint writemask)
-{
- static char s[6];
- GLuint i, j = 0;
- s[j++] = '.';
- for (i = 0; i < 4; i++) {
- if (writemask & (1 << i))
- s[j++] = "xyzw"[i];
- }
- s[j] = 0;
- return s;
-}
-
-
static const char *
storage_string(const slang_ir_storage *st)
{
@@ -328,7 +312,7 @@ _slang_print_ir_tree(const slang_ir_node *n, int indent)
_slang_print_ir_tree(n->Children[0], indent + 3);
break;
case IR_COPY:
- printf("COPY (writemask = %s)\n", writemask_string(n->Writemask));
+ printf("COPY\n");
_slang_print_ir_tree(n->Children[0], indent+3);
_slang_print_ir_tree(n->Children[1], indent+3);
break;
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index f64f9a93b7..4cd81f0fc7 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -170,7 +170,6 @@ typedef struct slang_ir_node_
/** special fields depending on Opcode: */
const char *Field; /**< If Opcode == IR_FIELD */
- GLuint Writemask; /**< If Opcode == IR_MOVE */
GLfloat Value[4]; /**< If Opcode == IR_FLOAT */
slang_variable *Var; /**< If Opcode == IR_VAR or IR_VAR_DECL */
struct slang_ir_node_ *List; /**< For various linked lists */