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authorBrian Paul <brianp@vmware.com>2010-06-10 20:23:03 -0600
committerBrian Paul <brianp@vmware.com>2010-06-10 20:32:57 -0600
commita37b2219d6e3f299379c6434d65f300660d12c3e (patch)
tree7e3000d9f93531979452d168d542e00ebf66e6e7 /src/mesa/shader/slang
parent050eed095a3f7eaeada1e292f92f2b549d74963f (diff)
mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/.
Diffstat (limited to 'src/mesa/shader/slang')
-rw-r--r--src/mesa/shader/slang/slang_link.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 2d003ef9c3..6b1c153245 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -32,13 +32,15 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/shaderapi.h"
+#include "main/shaderobj.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "shader/prog_uniform.h"
-#include "shader/shader_api.h"
+#include "shader/uniforms.h"
#include "slang_builtin.h"
#include "slang_link.h"
@@ -873,7 +875,7 @@ get_main_shader(GLcontext *ctx,
!shader->Main ||
shader->UnresolvedRefs) {
link_error(shProg, "Unresolved symbols");
- _mesa_free_shader(ctx, shader);
+ ctx->Driver.DeleteShader(ctx, shader);
return NULL;
}
}