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author | Keith Whitwell <keithw@vmware.com> | 2009-07-03 10:37:14 +0100 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-07-03 14:31:06 +0100 |
commit | aa98575ebb97bc38cf40acd3d78b72ee49f7b86b (patch) | |
tree | 9f64cec07fa4a325adba8741bf8dc9a993db85cc /src/mesa/shader/slang | |
parent | cffe7c8bd0397f8d54e2da16a21c7db4345766b8 (diff) |
st/wgl: don't advertise WGL_EXT_swap_interval string
This is a tweak to a previous fix -- it's not necessary to actually
advertise this extension to prevent these games from crashing -- they
ignore the extension string anyway. It's sufficient to just have
GetProcAddress return some dummy function addresses for SwapInterval.
Given we don't really implement this funcitonality, this is a better
fix.
Diffstat (limited to 'src/mesa/shader/slang')
0 files changed, 0 insertions, 0 deletions