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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-14 09:51:35 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-14 09:51:35 -0600 |
commit | c62cb6be6c0e67a94320e3f25c182b07b3e78056 (patch) | |
tree | 042a6c49510b5b240114c401774e548f0cfaedd2 /src/mesa/shader/slang | |
parent | 4430597bf6944951136a16c39a7bc458dc926800 (diff) |
mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled
In glStencilFunc/Op/Mask() set both the front and back-face state, unless
GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state
if GL_ATI_separate_stencil was enabled.
Ultimately, we probably should remove GL_EXT_stencil_two_side since it's
incompatible with GL 2.x.
Diffstat (limited to 'src/mesa/shader/slang')
0 files changed, 0 insertions, 0 deletions