diff options
author | Brian Paul <brianp@vmware.com> | 2009-08-12 20:37:34 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-08-12 20:37:34 -0600 |
commit | 4ce73ad92c723b4e65fbdc1d144b2017f9bcd438 (patch) | |
tree | 4ee8bd0cee0c983274078efce0092c9d5bb25aba /src/mesa/shader | |
parent | f3b215cba2bca92d6582cc0c34702b73289f909c (diff) |
glsl: remove duplicate frag input entry
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/slang/slang_builtin.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 9ed8e3ecb3..ad2e306c19 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -752,7 +752,6 @@ static const struct input_info fragInputs[] = { { "gl_TexCoord", FRAG_ATTRIB_TEX0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, /* note: we're packing several quantities into the fogcoord vector */ { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX }, - { "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX }, { "gl_FrontFacing", FRAG_ATTRIB_FACE, GL_FLOAT, SWIZZLE_XXXX }, { "gl_PointCoord", FRAG_ATTRIB_PNTC, GL_FLOAT_VEC2, SWIZZLE_XYZW }, { NULL, 0, SWIZZLE_NOOP } |