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authorOliver McFadden <z3ro.geek@gmail.com>2007-05-09 14:23:22 +0000
committerOliver McFadden <z3ro.geek@gmail.com>2007-05-09 14:23:22 +0000
commitf9828f5c4f75683934536482a7eb9b7ef2758700 (patch)
tree51f23ec9f9949594406275eced032b9c82f3efaf /src/mesa/shader
parent7b165de5f8a4c3d99b8b9f1820e12d5899b3884f (diff)
parent62ef001de7c16aff459114c1dcc8097270689e6d (diff)
Merge branch 'master' of git://anongit.freedesktop.org/git/mesa/mesa
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/shader_api.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 64f2a9fa12..3a54e68d0d 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.0
*
* Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
*
@@ -1072,12 +1072,20 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
* If we're setting a sampler, we must use glUniformi1()!
*/
if (shProg->Uniforms->Parameters[location].Type == PROGRAM_SAMPLER) {
+ GLint unit;
if (type != GL_INT || count != 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUniform(only glUniform1i can be used "
"to set sampler uniforms)");
return;
}
+ /* check that the sampler (tex unit index) is legal */
+ unit = ((GLint *) values)[0];
+ if (unit >= ctx->Const.MaxTextureImageUnits) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glUniform1(invalid sampler/tex unit index)");
+ return;
+ }
}
if (count < 0) {