diff options
author | Brian Paul <brianp@vmware.com> | 2009-09-15 09:45:18 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-09-15 09:45:18 -0600 |
commit | 5d526ed21ac9f1ec9220c2adb4c905893eb9d990 (patch) | |
tree | 2e9c6b0794d903aa9c137d591f956619a51608d7 /src/mesa/shader | |
parent | 2b992dc327e02a412c0cc8c5d015ac534114848c (diff) | |
parent | 799631acb18be93afab29e27241cde3780672e98 (diff) |
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/shader_api.c | 15 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_link.c | 28 |
2 files changed, 43 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 54a25dfaf0..178b7d0dba 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1474,6 +1474,21 @@ _mesa_link_program(GLcontext *ctx, GLuint program) FLUSH_VERTICES(ctx, _NEW_PROGRAM); _slang_link(ctx, program, shProg); + + /* debug code */ + if (0) { + GLuint i; + + _mesa_printf("Link %u shaders in program %u: %s\n", + shProg->NumShaders, shProg->Name, + shProg->LinkStatus ? "Success" : "Failed"); + + for (i = 0; i < shProg->NumShaders; i++) { + _mesa_printf(" shader %u, type 0x%x\n", + shProg->Shaders[i]->Name, + shProg->Shaders[i]->Type); + } + } } diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 169c07f8ce..8f2b40d5df 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -546,6 +546,32 @@ _slang_update_inputs_outputs(struct gl_program *prog) +/** + * Remove extra #version directives from the concatenated source string. + * Disable the extra ones by converting first two chars to //, a comment. + * This is a bit of hack to work around a preprocessor bug that only + * allows one #version directive per source. + */ +static void +remove_extra_version_directives(GLchar *source) +{ + GLuint verCount = 0; + while (1) { + char *ver = _mesa_strstr(source, "#version"); + if (ver) { + verCount++; + if (verCount > 1) { + ver[0] = '/'; + ver[1] = '/'; + } + source += 8; + } + else { + break; + } + } +} + /** @@ -593,6 +619,8 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType) _mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source); */ + remove_extra_version_directives(source); + newShader = CALLOC_STRUCT(gl_shader); newShader->Type = shaderType; newShader->Source = source; |