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authorBrian Paul <brian.paul@tungstengraphics.com>2005-11-05 02:15:21 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-11-05 02:15:21 +0000
commit613e1ad5d517d9964bd9cf94daa931dda33113fe (patch)
tree82e4e7c4b9caf7cd5b341aff7c0b33fe25b29277 /src/mesa/shader
parent4d0b7618cb3ada3b13e9e9b650ace34f5131e318 (diff)
Replace parameter_type enum in program.[ch], use register_file enums instead.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/nvfragparse.c4
-rw-r--r--src/mesa/shader/program.c12
-rw-r--r--src/mesa/shader/program.h21
3 files changed, 14 insertions, 23 deletions
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 2e1113267a..41344ec869 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -1582,7 +1582,7 @@ PrintSrcReg(const struct fragment_program *program,
_mesa_printf("-");
}
if (src->File == PROGRAM_NAMED_PARAM) {
- if (program->Parameters->Parameters[src->Index].Type == CONSTANT) {
+ if (program->Parameters->Parameters[src->Index].Type == PROGRAM_CONSTANT) {
_mesa_printf("{%g, %g, %g, %g}",
program->Parameters->ParameterValues[src->Index][0],
program->Parameters->ParameterValues[src->Index][1],
@@ -1591,7 +1591,7 @@ PrintSrcReg(const struct fragment_program *program,
}
else {
ASSERT(program->Parameters->Parameters[src->Index].Type
- == NAMED_PARAMETER);
+ == PROGRAM_NAMED_PARAM);
_mesa_printf("%s", program->Parameters->Parameters[src->Index].Name);
}
}
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 7b9185a6a8..b4ac8f51d4 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -388,7 +388,7 @@ _mesa_free_parameters(struct program_parameter_list *paramList)
static GLint
add_parameter(struct program_parameter_list *paramList,
const char *name, const GLfloat values[4],
- enum parameter_type type)
+ enum register_file type)
{
const GLuint n = paramList->NumParameters;
@@ -443,7 +443,7 @@ GLint
_mesa_add_named_parameter(struct program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
- return add_parameter(paramList, name, values, NAMED_PARAMETER);
+ return add_parameter(paramList, name, values, PROGRAM_NAMED_PARAM);
}
@@ -457,7 +457,7 @@ GLint
_mesa_add_named_constant(struct program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
- return add_parameter(paramList, name, values, CONSTANT);
+ return add_parameter(paramList, name, values, PROGRAM_CONSTANT);
}
@@ -471,7 +471,7 @@ GLint
_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
const GLfloat values[4])
{
- return add_parameter(paramList, NULL, values, CONSTANT);
+ return add_parameter(paramList, NULL, values, PROGRAM_CONSTANT);
}
@@ -491,7 +491,7 @@ _mesa_add_state_reference(struct program_parameter_list *paramList,
*/
GLint index;
- index = add_parameter(paramList, NULL, NULL, STATE);
+ index = add_parameter(paramList, NULL, NULL, PROGRAM_STATE_VAR);
if (index >= 0) {
GLuint i;
for (i = 0; i < 6; i++)
@@ -953,7 +953,7 @@ _mesa_load_state_parameters(GLcontext *ctx,
return;
for (i = 0; i < paramList->NumParameters; i++) {
- if (paramList->Parameters[i].Type == STATE) {
+ if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) {
_mesa_fetch_state(ctx,
paramList->Parameters[i].StateIndexes,
paramList->ParameterValues[i]);
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 776062f7d0..2d8ff4ab14 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -190,35 +190,26 @@ enum state_index {
-/*
+/**
* Named program parameters
* Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters,
* and ARB_fragment_program global state references. For the later, Name
* might be "state.light[0].diffuse", for example.
*/
-
-enum parameter_type
-{
- NAMED_PARAMETER,
- CONSTANT,
- STATE
-};
-
-
struct program_parameter
{
const char *Name; /* Null-terminated */
- enum parameter_type Type;
+ enum register_file Type; /** PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
enum state_index StateIndexes[6]; /* Global state reference */
};
struct program_parameter_list
{
- GLuint Size;
- GLuint NumParameters;
- struct program_parameter *Parameters;
- GLfloat (*ParameterValues)[4];
+ GLuint Size; /** allocated size of Parameters, ParameterValues */
+ GLuint NumParameters; /** number of parameters in arrays */
+ struct program_parameter *Parameters; /** Array [Size] */
+ GLfloat (*ParameterValues)[4]; /** Array [Size] */
};