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author | Chia-I Wu <olv@lunarg.com> | 2010-02-24 12:01:14 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2010-02-25 21:32:58 +0800 |
commit | 2cf44390d1e819f23e1d7ceb3199276c9148c647 (patch) | |
tree | 59c56c5818e401c086569a9587366404f8c33fcc /src/mesa/shader | |
parent | 27d260b41038e0c19c8f24b8bdb2c004c1eb7aa2 (diff) |
mesa: Move src/mesa/glapi/dispatch.h to mesa.
glapi/dispatch.h is a core Mesa header file. Move the header file to
main/ to make this clear. It also becomes clear after this change that
IN_DRI_DRIVER is only used in core Mesa to enable the remap table.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/shader_api.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 129a973cf1..d0d0575b0b 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -46,7 +46,7 @@ #include "shader/shader_api.h" #include "shader/slang/slang_compile.h" #include "shader/slang/slang_link.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** |