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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-06 19:15:10 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-06 19:15:10 -0600 |
commit | a56ccb90c6a374c86158ac2323f844a4003560fa (patch) | |
tree | 32c9674ab2d96ad025a3e32b0a9fb5f81f56ee06 /src/mesa/shader | |
parent | be66a8f43172327e3cdde27281e40377cacbb121 (diff) |
gallium: fix clipping/stride bugs in pipe_get_tile_raw(), pipe_put_tile_raw()
We need to compute the default dst_stride and src_stride _before_ clipping.
After clipping, the width value may have changed.
This fixes visible tile glitches in some demos like progs/glsl/texdemo.c
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions