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author | Eric Anholt <eric@anholt.net> | 2008-10-14 13:30:52 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2008-10-27 11:53:06 -0700 |
commit | dd17cd600a25ad916185eaeec968563adbab76f9 (patch) | |
tree | 69dbb4c252119f1bfef78a1a2c57acca9bad024c /src/mesa/shader | |
parent | 2a877411dbe35abdd8c15fb4821d9232619d89cc (diff) |
intel: Use dri_bo_get_tiling to get tiling mode of buffers we get from names.
Previously, we were trying to pass a name to the GEM GET_TILING_IOCTL,
which needs a handle, and failing. None of our buffers were tiled yet, but
they will be at some point with DRI2 and UXA.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions