diff options
author | Zack Rusin <zackr@vmware.com> | 2010-06-28 17:31:21 -0400 |
---|---|---|
committer | Zack Rusin <zackr@vmware.com> | 2010-06-28 22:53:21 -0400 |
commit | da7bd6a90e1fee5c16327338fd251c0f6be34e36 (patch) | |
tree | 5f7e3d8f6d30799033afd78beec3e643ef4c7d6c /src/mesa/slang | |
parent | 0b50fcbd556ead8d35c2b543f13de433996a5822 (diff) |
mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
Diffstat (limited to 'src/mesa/slang')
-rw-r--r-- | src/mesa/slang/library/Makefile | 5 | ||||
-rw-r--r-- | src/mesa/slang/library/SConscript | 14 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_geometry_builtin.gc | 56 | ||||
-rw-r--r-- | src/mesa/slang/slang_builtin.c | 54 | ||||
-rw-r--r-- | src/mesa/slang/slang_builtin.h | 3 | ||||
-rw-r--r-- | src/mesa/slang/slang_codegen.c | 50 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile.c | 84 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile.h | 4 | ||||
-rw-r--r-- | src/mesa/slang/slang_emit.c | 11 | ||||
-rw-r--r-- | src/mesa/slang/slang_ir.c | 2 | ||||
-rw-r--r-- | src/mesa/slang/slang_ir.h | 5 | ||||
-rw-r--r-- | src/mesa/slang/slang_link.c | 134 | ||||
-rw-r--r-- | src/mesa/slang/slang_typeinfo.h | 6 |
13 files changed, 382 insertions, 46 deletions
diff --git a/src/mesa/slang/library/Makefile b/src/mesa/slang/library/Makefile index 5a76774208..f546a03907 100644 --- a/src/mesa/slang/library/Makefile +++ b/src/mesa/slang/library/Makefile @@ -23,7 +23,7 @@ builtin: builtin_110 builtin_120 # builtin library sources # -builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc.h slang_vertex_builtin_gc.h +builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc.h slang_vertex_builtin_gc.h slang_geometry_builtin_gc.h builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h @@ -49,3 +49,6 @@ slang_fragment_builtin_gc.h: slang_fragment_builtin.gc slang_vertex_builtin_gc.h: slang_vertex_builtin.gc $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h +slang_geometry_builtin_gc.h: slang_geometry_builtin.gc + $(GLSL_CL) geometry slang_geometry_builtin.gc slang_geometry_builtin_gc.h + diff --git a/src/mesa/slang/library/SConscript b/src/mesa/slang/library/SConscript index 792a7953d3..5112cefb3e 100644 --- a/src/mesa/slang/library/SConscript +++ b/src/mesa/slang/library/SConscript @@ -10,21 +10,28 @@ env = env.Clone() def glsl_compile_emitter(target, source, env): env.Depends(target, glsl_compile) return (target, source) - + bld_frag = Builder( action = Action(glsl_compile[0].abspath + ' fragment $SOURCE $TARGET', '$CODEGENCODESTR'), emitter = glsl_compile_emitter, suffix = '.gc', src_suffix = '_gc.h') - + bld_vert = Builder( action = Action(glsl_compile[0].abspath + ' vertex $SOURCE $TARGET', '$CODEGENCODESTR'), emitter = glsl_compile_emitter, suffix = '.gc', src_suffix = '_gc.h') +bld_geom = Builder( + action = Action(glsl_compile[0].abspath + ' geometry $SOURCE $TARGET', '$CODEGENCODESTR'), + emitter = glsl_compile_emitter, + suffix = '.gc', + src_suffix = '_gc.h') + env['BUILDERS']['bld_frag'] = bld_frag env['BUILDERS']['bld_vert'] = bld_vert +env['BUILDERS']['bld_geom'] = bld_geom # Generate GLSL builtin library binaries env.bld_frag( @@ -39,6 +46,9 @@ env.bld_frag( env.bld_vert( '#src/mesa/slang/library/slang_vertex_builtin_gc.h', '#src/mesa/slang/library/slang_vertex_builtin.gc') +env.bld_geom( + '#src/mesa/slang/library/slang_geometry_builtin_gc.h', + '#src/mesa/slang/library/slang_geometry_builtin.gc') # Generate GLSL 1.20 builtin library binaries env.bld_frag( diff --git a/src/mesa/slang/library/slang_geometry_builtin.gc b/src/mesa/slang/library/slang_geometry_builtin.gc new file mode 100644 index 0000000000..c349a6acc0 --- /dev/null +++ b/src/mesa/slang/library/slang_geometry_builtin.gc @@ -0,0 +1,56 @@ +/* + * Mesa 3-D graphics library + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +const int _mesa_VerticesInMax = 6; + +__fixed_input int gl_VerticesIn; +__fixed_input int gl_PrimitiveIDIn; +__fixed_output int gl_PrimitiveID; +__fixed_output int gl_Layer; + + +varying in vec4 gl_FrontColorIn[_mesa_VerticesInMax]; +varying in vec4 gl_BackColorIn[_mesa_VerticesInMax]; +varying in vec4 gl_FrontSecondaryColorIn[_mesa_VerticesInMax]; +varying in vec4 gl_BackSecondaryColorIn[_mesa_VerticesInMax]; +/*varying in vec4 gl_TexCoordIn[_mesa_VerticesInMax][gl_MaxTextureCoords];*/ +varying in float gl_FogFragCoordIn[_mesa_VerticesInMax]; +varying in vec4 gl_PositionIn[_mesa_VerticesInMax]; +varying in float gl_PointSizeIn[_mesa_VerticesInMax]; +varying in vec4 gl_ClipVertexIn[_mesa_VerticesInMax]; + +varying out vec4 gl_Position; +varying out vec4 gl_FrontColor; +varying out vec4 gl_BackColor; +varying out vec4 gl_FrontSecondaryColor; +varying out vec4 gl_BackSecondaryColor; +varying out vec4 gl_TexCoord[gl_MaxTextureCoords]; +varying out float gl_FogFragCoord; + +void EmitVertex() +{ + __asm emit_vertex; +} + +void EndPrimitive() +{ + __asm end_primitive; +} diff --git a/src/mesa/slang/slang_builtin.c b/src/mesa/slang/slang_builtin.c index 610e793c1d..95f07efca5 100644 --- a/src/mesa/slang/slang_builtin.c +++ b/src/mesa/slang/slang_builtin.c @@ -746,6 +746,21 @@ static const struct input_info vertInputs[] = { { NULL, 0, GL_NONE, SWIZZLE_NOOP } }; +static const struct input_info geomInputs[] = { + { "gl_VerticesIn", GEOM_ATTRIB_VERTICES, GL_FLOAT, SWIZZLE_NOOP }, + { "gl_PrimitiveIDIn", GEOM_ATTRIB_PRIMITIVE_ID, GL_FLOAT, SWIZZLE_NOOP }, + { "gl_FrontColorIn", GEOM_ATTRIB_COLOR0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_BackColorIn", GEOM_ATTRIB_COLOR1, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_FrontSecondaryColorIn", GEOM_ATTRIB_SECONDARY_COLOR0, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_BackSecondaryColorIn", GEOM_ATTRIB_SECONDARY_COLOR1, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_TexCoordIn", GEOM_ATTRIB_TEX_COORD, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_FogFragCoordIn", GEOM_ATTRIB_FOG_FRAG_COORD, GL_FLOAT, SWIZZLE_NOOP }, + { "gl_PositionIn", GEOM_ATTRIB_POSITION, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_ClipVertexIn", GEOM_ATTRIB_CLIP_VERTEX, GL_FLOAT_VEC4, SWIZZLE_NOOP }, + { "gl_PointSizeIn", GEOM_ATTRIB_POINT_SIZE, GL_FLOAT, SWIZZLE_NOOP }, + { NULL, 0, GL_NONE, SWIZZLE_NOOP } +}; + /** Predefined fragment shader inputs */ static const struct input_info fragInputs[] = { { "gl_FragCoord", FRAG_ATTRIB_WPOS, GL_FLOAT_VEC4, SWIZZLE_NOOP }, @@ -778,7 +793,9 @@ _slang_input_index(const char *name, GLenum target, GLuint *swizzleOut) case GL_FRAGMENT_PROGRAM_ARB: inputs = fragInputs; break; - /* XXX geom program */ + case MESA_GEOMETRY_PROGRAM: + inputs = geomInputs; + break; default: _mesa_problem(NULL, "bad target in _slang_input_index"); return -1; @@ -854,6 +871,22 @@ static const struct output_info vertOutputs[] = { { NULL, 0, GL_NONE } }; +/** Predefined geometry shader outputs */ +static const struct output_info geomOutputs[] = { + { "gl_Position", GEOM_RESULT_POS, GL_FLOAT_VEC4 }, + { "gl_FrontColor", GEOM_RESULT_COL0, GL_FLOAT_VEC4 }, + { "gl_BackColor", GEOM_RESULT_COL1, GL_FLOAT_VEC4 }, + { "gl_FrontSecondaryColor", GEOM_RESULT_SCOL0, GL_FLOAT_VEC4 }, + { "gl_BackSecondaryColor", GEOM_RESULT_SCOL1, GL_FLOAT_VEC4 }, + { "gl_TexCoord", GEOM_RESULT_TEX0, GL_FLOAT_VEC4 }, + { "gl_FogFragCoord", GEOM_RESULT_FOGC, GL_FLOAT }, + { "gl_ClipVertex", GEOM_RESULT_CLPV, GL_FLOAT_VEC4 }, + { "gl_PointSize", GEOM_RESULT_PSIZ, GL_FLOAT }, + { "gl_PrimitiveID", GEOM_RESULT_PRID, GL_FLOAT }, + { "gl_Layer", GEOM_RESULT_LAYR, GL_FLOAT }, + { NULL, 0, GL_NONE } +}; + /** Predefined fragment shader outputs */ static const struct output_info fragOutputs[] = { { "gl_FragColor", FRAG_RESULT_COLOR, GL_FLOAT_VEC4 }, @@ -864,7 +897,7 @@ static const struct output_info fragOutputs[] = { /** - * Return the VERT_RESULT_* or FRAG_RESULT_* value that corresponds to + * Return the VERT_RESULT_*, GEOM_RESULT_* or FRAG_RESULT_* value that corresponds to * a vertex or fragment program output variable. Return -1 for an invalid * output name. */ @@ -881,7 +914,9 @@ _slang_output_index(const char *name, GLenum target) case GL_FRAGMENT_PROGRAM_ARB: outputs = fragOutputs; break; - /* XXX geom program */ + case MESA_GEOMETRY_PROGRAM: + outputs = geomOutputs; + break; default: _mesa_problem(NULL, "bad target in _slang_output_index"); return -1; @@ -911,6 +946,19 @@ _slang_vertex_output_name(gl_vert_result index) /** + * Given a GEOM_RESULT_x index, return the corresponding string name. + */ +const char * +_slang_geometry_output_name(gl_geom_result index) +{ + if (index < Elements(geomOutputs)) + return geomOutputs[index].Name; + else + return NULL; +} + + +/** * Given a FRAG_RESULT_x index, return the corresponding string name. */ const char * diff --git a/src/mesa/slang/slang_builtin.h b/src/mesa/slang/slang_builtin.h index b04b584041..cef18afdd5 100644 --- a/src/mesa/slang/slang_builtin.h +++ b/src/mesa/slang/slang_builtin.h @@ -57,6 +57,9 @@ _slang_vertex_output_name(gl_vert_result index); const char * _slang_fragment_output_name(gl_frag_result index); +const char * +_slang_geometry_output_name(gl_geom_result index); + GLenum _slang_vertex_output_type(gl_vert_result index); diff --git a/src/mesa/slang/slang_codegen.c b/src/mesa/slang/slang_codegen.c index 18a0932e4f..494901dc1c 100644 --- a/src/mesa/slang/slang_codegen.c +++ b/src/mesa/slang/slang_codegen.c @@ -503,6 +503,9 @@ static slang_asm_info AsmInfo[] = { { "float_noise3", IR_NOISE3, 1, 1}, { "float_noise4", IR_NOISE4, 1, 1}, + { "emit_vertex", IR_EMIT_VERTEX, 0, 0}, + { "end_primitive", IR_END_PRIMITIVE, 0, 0}, + { NULL, IR_NOP, 0, 0 } }; @@ -4239,7 +4242,8 @@ is_store_writable(const slang_assemble_ctx *A, const slang_ir_storage *store) if (!(store->File == PROGRAM_OUTPUT || store->File == PROGRAM_TEMPORARY || (store->File == PROGRAM_VARYING && - A->program->Target == GL_VERTEX_PROGRAM_ARB))) { + (A->program->Target == GL_VERTEX_PROGRAM_ARB || + A->program->Target == MESA_GEOMETRY_PROGRAM)))) { return GL_FALSE; } else { @@ -5148,8 +5152,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, assert(index < FRAG_ATTRIB_MAX); store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); - } - else { + } else if (type == SLANG_UNIT_VERTEX_BUILTIN) { /* vertex program output */ GLint index = _slang_output_index(varName, GL_VERTEX_PROGRAM_ARB); GLuint swizzle = _slang_var_swizzle(size, 0); @@ -5158,6 +5161,27 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, assert(type == SLANG_UNIT_VERTEX_BUILTIN); store = _slang_new_ir_storage_swz(PROGRAM_OUTPUT, index, size, swizzle); + } else { + /* geometry program input */ + GLuint swizzle; + GLint index = _slang_input_index(varName, MESA_GEOMETRY_PROGRAM, + &swizzle); + if (index < 0) { + /* geometry program output */ + index = _slang_output_index(varName, MESA_GEOMETRY_PROGRAM); + swizzle = _slang_var_swizzle(size, 0); + + assert(index >= 0); + assert(index < GEOM_RESULT_MAX); + + store = _slang_new_ir_storage_swz(PROGRAM_OUTPUT, index, + size, swizzle); + } else { + assert(index >= 0); + /* assert(index < GEOM_ATTRIB_MAX); */ + store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, + size, swizzle); + } } if (dbg) printf("V/F "); } @@ -5193,21 +5217,31 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, } else if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT) { GLuint swizzle = SWIZZLE_XYZW; /* silence compiler warning */ - GLint index = _slang_input_index(varName, GL_FRAGMENT_PROGRAM_ARB, - &swizzle); - store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); + if (type == SLANG_UNIT_FRAGMENT_BUILTIN) { + GLint index = _slang_input_index(varName, GL_FRAGMENT_PROGRAM_ARB, + &swizzle); + store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); + } else if (type == SLANG_UNIT_GEOMETRY_BUILTIN) { + GLint index = _slang_input_index(varName, MESA_GEOMETRY_PROGRAM, + &swizzle); + store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); + } if (dbg) printf("INPUT "); } else if (var->type.qualifier == SLANG_QUAL_FIXEDOUTPUT) { if (type == SLANG_UNIT_VERTEX_BUILTIN) { GLint index = _slang_output_index(varName, GL_VERTEX_PROGRAM_ARB); store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, size); - } - else { + } else if (type == SLANG_UNIT_FRAGMENT_BUILTIN) { GLint index = _slang_output_index(varName, GL_FRAGMENT_PROGRAM_ARB); GLint specialSize = 4; /* treat all fragment outputs as float[4] */ assert(type == SLANG_UNIT_FRAGMENT_BUILTIN); store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, specialSize); + } else { + GLint index = _slang_output_index(varName, MESA_GEOMETRY_PROGRAM); + GLint specialSize = 4; /* treat all fragment outputs as float[4] */ + assert(type == SLANG_UNIT_GEOMETRY_BUILTIN); + store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, specialSize); } if (dbg) printf("OUTPUT "); } diff --git a/src/mesa/slang/slang_compile.c b/src/mesa/slang/slang_compile.c index af672599ed..12ab4666ae 100644 --- a/src/mesa/slang/slang_compile.c +++ b/src/mesa/slang/slang_compile.c @@ -952,6 +952,40 @@ parse_type_precision(slang_parse_ctx *C, } } + +/* parameter qualifier */ +#define PARAM_QUALIFIER_IN 0 +#define PARAM_QUALIFIER_OUT 1 +#define PARAM_QUALIFIER_INOUT 2 +#define PARAM_QUALIFIER_NONE 3 +static int +parse_varying_qualifier(slang_parse_ctx * C, slang_fully_specified_type *type) +{ + int param_qual = *C->I++; + + if (type->qualifier != SLANG_QUAL_VARYING && + param_qual != PARAM_QUALIFIER_NONE) { + slang_info_log_error(C->L, "Invalid type qualifier."); + RETURN0; + } + switch (param_qual) { + case PARAM_QUALIFIER_IN: + case PARAM_QUALIFIER_NONE: + type->varying_kind = SLANG_VARYING_IN; + break; + case PARAM_QUALIFIER_OUT: + type->varying_kind = SLANG_VARYING_OUT; + break; + case PARAM_QUALIFIER_INOUT: + slang_info_log_error(C->L, "Invalid type qualifier."); + RETURN0; + break; + default: + RETURN0; + } + return 1; +} + static int parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, slang_fully_specified_type * type) @@ -968,6 +1002,9 @@ parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, if (!parse_type_qualifier(C, &type->qualifier)) RETURN0; + if (!parse_varying_qualifier(C, type)) + RETURN0; + if (!parse_type_precision(C, &type->precision)) RETURN0; @@ -1684,11 +1721,6 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O, return 1; } -/* parameter qualifier */ -#define PARAM_QUALIFIER_IN 0 -#define PARAM_QUALIFIER_OUT 1 -#define PARAM_QUALIFIER_INOUT 2 - /* function parameter array presence */ #define PARAMETER_ARRAY_NOT_PRESENT 0 #define PARAMETER_ARRAY_PRESENT 1 @@ -1730,6 +1762,9 @@ parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O, RETURN0; } break; + case PARAM_QUALIFIER_NONE: + /* like IN but doesn't throw error */ + break; default: RETURN0; } @@ -2154,6 +2189,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, var->type.variant = type->variant; var->type.layout = type->layout; var->type.array_len = type->array_len; + var->type.varying_kind = type->varying_kind; var->a_name = a_name; if (var->a_name == SLANG_ATOM_NULL) RETURN0; @@ -2499,7 +2535,7 @@ init_default_precision(slang_output_ctx *O, slang_unit_type type) #endif } - if (type == SLANG_UNIT_VERTEX_SHADER) { + if (type == SLANG_UNIT_VERTEX_SHADER || type == SLANG_UNIT_GEOMETRY_SHADER) { O->default_precision[TYPE_SPECIFIER_FLOAT] = PRECISION_HIGH; O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_HIGH; } @@ -2547,10 +2583,13 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, unit->type == SLANG_UNIT_FRAGMENT_SHADER) { maxRegs = ctx->Const.FragmentProgram.MaxTemps; } - else { - assert(unit->type == SLANG_UNIT_VERTEX_BUILTIN || - unit->type == SLANG_UNIT_VERTEX_SHADER); + else if (unit->type == SLANG_UNIT_VERTEX_BUILTIN || + unit->type == SLANG_UNIT_VERTEX_SHADER) { maxRegs = ctx->Const.VertexProgram.MaxTemps; + } else { + assert(unit->type == SLANG_UNIT_GEOMETRY_BUILTIN || + unit->type == SLANG_UNIT_GEOMETRY_SHADER); + maxRegs = ctx->Const.GeometryProgram.MaxTemps; } /* setup output context */ @@ -2829,6 +2868,10 @@ static const unsigned char slang_vertex_builtin_gc[] = { #include "library/slang_vertex_builtin_gc.h" }; +static const unsigned char slang_geometry_builtin_gc[] = { +#include "library/slang_geometry_builtin_gc.h" +}; + static GLboolean compile_object(const char *source, slang_code_object *object, @@ -2853,7 +2896,8 @@ compile_object(const char *source, parsing_builtin = 1; /* if parsing user-specified shader, load built-in library */ - if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) { + if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER || + type == SLANG_UNIT_GEOMETRY_SHADER) { /* compile core functionality first */ if (!compile_binary(slang_core_gc, &object->builtin[SLANG_BUILTIN_CORE], @@ -2913,6 +2957,16 @@ compile_object(const char *source, &object->builtin[SLANG_BUILTIN_COMMON], NULL)) return GL_FALSE; } +#if FEATURE_ARB_geometry_shader4 + else if (type == SLANG_UNIT_GEOMETRY_SHADER) { + if (!compile_binary(slang_geometry_builtin_gc, + &object->builtin[SLANG_BUILTIN_TARGET], + base_version, + SLANG_UNIT_GEOMETRY_BUILTIN, infolog, NULL, + &object->builtin[SLANG_BUILTIN_COMMON], NULL)) + return GL_FALSE; + } +#endif /* disable language extensions */ parsing_builtin = 0; @@ -2945,9 +2999,11 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) if (shader->Type == GL_VERTEX_SHADER) { type = SLANG_UNIT_VERTEX_SHADER; } - else { - assert(shader->Type == GL_FRAGMENT_SHADER); + else if (shader->Type == GL_FRAGMENT_SHADER) { type = SLANG_UNIT_FRAGMENT_SHADER; + } else { + assert(shader->Type == GL_GEOMETRY_SHADER_ARB); + type = SLANG_UNIT_GEOMETRY_SHADER; } if (!shader->Source) @@ -2963,8 +3019,10 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) /* allocate new GPU program, parameter lists, etc. */ if (shader->Type == GL_VERTEX_SHADER) progTarget = GL_VERTEX_PROGRAM_ARB; - else + else if (shader->Type == GL_FRAGMENT_SHADER) progTarget = GL_FRAGMENT_PROGRAM_ARB; + else + progTarget = MESA_GEOMETRY_PROGRAM; shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1); shader->Program->Parameters = _mesa_new_parameter_list(); shader->Program->Varying = _mesa_new_parameter_list(); diff --git a/src/mesa/slang/slang_compile.h b/src/mesa/slang/slang_compile.h index 7fb549d33d..71fcaa3993 100644 --- a/src/mesa/slang/slang_compile.h +++ b/src/mesa/slang/slang_compile.h @@ -48,8 +48,10 @@ typedef enum slang_unit_type_ { SLANG_UNIT_FRAGMENT_SHADER, SLANG_UNIT_VERTEX_SHADER, + SLANG_UNIT_GEOMETRY_SHADER, SLANG_UNIT_FRAGMENT_BUILTIN, - SLANG_UNIT_VERTEX_BUILTIN + SLANG_UNIT_VERTEX_BUILTIN, + SLANG_UNIT_GEOMETRY_BUILTIN } slang_unit_type; diff --git a/src/mesa/slang/slang_emit.c b/src/mesa/slang/slang_emit.c index 9997d5b0a0..aa9d6624d5 100644 --- a/src/mesa/slang/slang_emit.c +++ b/src/mesa/slang/slang_emit.c @@ -2506,6 +2506,11 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) case IR_NOP: return NULL; + case IR_EMIT_VERTEX: + return new_instruction(emitInfo, OPCODE_EMIT_VERTEX); + case IR_END_PRIMITIVE: + return new_instruction(emitInfo, OPCODE_END_PRIMITIVE); + default: _mesa_problem(NULL, "Unexpected IR opcode in emit()\n"); } @@ -2630,9 +2635,11 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt, if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) { maxUniforms = ctx->Const.FragmentProgram.MaxUniformComponents / 4; } - else { - assert(prog->Target == GL_VERTEX_PROGRAM_ARB); + else if (prog->Target == GL_VERTEX_PROGRAM_ARB) { maxUniforms = ctx->Const.VertexProgram.MaxUniformComponents / 4; + } else { + assert(prog->Target == MESA_GEOMETRY_PROGRAM); + maxUniforms = ctx->Const.GeometryProgram.MaxUniformComponents / 4; } if (prog->Parameters->NumParameters > maxUniforms) { slang_info_log_error(log, "Constant/uniform register limit exceeded " diff --git a/src/mesa/slang/slang_ir.c b/src/mesa/slang/slang_ir.c index e9aef9878e..d78ba52505 100644 --- a/src/mesa/slang/slang_ir.c +++ b/src/mesa/slang/slang_ir.c @@ -103,6 +103,8 @@ static const slang_ir_info IrInfo[] = { { IR_ELEMENT, "IR_ELEMENT", OPCODE_NOP, 0, 0 }, { IR_SWIZZLE, "IR_SWIZZLE", OPCODE_NOP, 0, 0 }, { IR_NOP, "IR_NOP", OPCODE_NOP, 0, 0 }, + { IR_EMIT_VERTEX, "IR_EMIT_VERTEX", OPCODE_EMIT_VERTEX, 0, 0 }, + { IR_END_PRIMITIVE, "IR_END_PRIMITIVE", OPCODE_END_PRIMITIVE, 0, 0 }, { 0, NULL, 0, 0, 0 } }; diff --git a/src/mesa/slang/slang_ir.h b/src/mesa/slang/slang_ir.h index 166b4e8043..e9af079a1e 100644 --- a/src/mesa/slang/slang_ir.h +++ b/src/mesa/slang/slang_ir.h @@ -140,7 +140,10 @@ typedef enum IR_I_TO_F, /* int[4] to float[4] conversion */ IR_F_TO_I, /* float[4] to int[4] conversion */ - IR_KILL /* fragment kill/discard */ + IR_KILL, /* fragment kill/discard */ + + IR_EMIT_VERTEX, /* geometry shader: emit vertex */ + IR_END_PRIMITIVE /* geometry shader: end primitive */ } slang_ir_opcode; diff --git a/src/mesa/slang/slang_link.c b/src/mesa/slang/slang_link.c index 2f47cba1ce..d4656ed493 100644 --- a/src/mesa/slang/slang_link.c +++ b/src/mesa/slang/slang_link.c @@ -62,6 +62,12 @@ fragment_program(struct gl_program *prog) return (struct gl_fragment_program *) prog; } +static struct gl_geometry_program * +geometry_program(struct gl_program *prog) +{ + assert(prog->Target == MESA_GEOMETRY_PROGRAM); + return (struct gl_geometry_program *)prog; +} /** * Record a linking error. @@ -109,6 +115,18 @@ update_varying_var_list(GLcontext *ctx, struct gl_shader_program *shProg) } } } + if (shProg->GeometryProgram) { + GLbitfield64 written = shProg->GeometryProgram->Base.OutputsWritten; + GLuint i; + for (i = 0; written && i < GEOM_RESULT_MAX; i++) { + if (written & BITFIELD64_BIT(i)) { + const char *name = _slang_geometry_output_name(i); + if (name) + _mesa_add_varying(shProg->Varying, name, 1, GL_FLOAT_VEC4, 0x0); + written &= ~BITFIELD64_BIT(i); + } + } + } } @@ -203,7 +221,7 @@ static GLboolean link_varying_vars(GLcontext *ctx, struct gl_shader_program *shProg, struct gl_program *prog) { - GLuint *map, i, firstVarying, newFile; + GLuint *map, i, firstSrcVarying, firstDstVarying, newSrcFile, newDstFile; GLbitfield *inOutFlags; map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint)); @@ -216,14 +234,20 @@ link_varying_vars(GLcontext *ctx, * Also, replace File=PROGRAM_VARYING with File=PROGRAM_INPUT/OUTPUT. */ if (prog->Target == GL_VERTEX_PROGRAM_ARB) { - firstVarying = VERT_RESULT_VAR0; - newFile = PROGRAM_OUTPUT; + firstSrcVarying = firstDstVarying = VERT_RESULT_VAR0; + newSrcFile = newDstFile = PROGRAM_OUTPUT; inOutFlags = prog->OutputFlags; } + else if (prog->Target == MESA_GEOMETRY_PROGRAM) { + firstSrcVarying = GEOM_ATTRIB_VAR0; + newSrcFile = PROGRAM_INPUT; + firstDstVarying = GEOM_RESULT_VAR0; + newDstFile = PROGRAM_OUTPUT; + } else { assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB); - firstVarying = FRAG_ATTRIB_VAR0; - newFile = PROGRAM_INPUT; + firstSrcVarying = firstDstVarying = FRAG_ATTRIB_VAR0; + newSrcFile = newDstFile = PROGRAM_INPUT; inOutFlags = prog->InputFlags; } @@ -275,7 +299,7 @@ link_varying_vars(GLcontext *ctx, { GLint sz = var->Size; while (sz > 0) { - inOutFlags[firstVarying + j] = var->Flags; + inOutFlags[firstDstVarying + j] = var->Flags; /*printf("Link varying from %d to %d\n", i, j);*/ map[i++] = j++; sz -= 4; @@ -293,14 +317,14 @@ link_varying_vars(GLcontext *ctx, GLuint j; if (inst->DstReg.File == PROGRAM_VARYING) { - inst->DstReg.File = newFile; - inst->DstReg.Index = map[ inst->DstReg.Index ] + firstVarying; + inst->DstReg.File = newDstFile; + inst->DstReg.Index = map[ inst->DstReg.Index ] + firstDstVarying; } for (j = 0; j < 3; j++) { if (inst->SrcReg[j].File == PROGRAM_VARYING) { - inst->SrcReg[j].File = newFile; - inst->SrcReg[j].Index = map[ inst->SrcReg[j].Index ] + firstVarying; + inst->SrcReg[j].File = newSrcFile; + inst->SrcReg[j].Index = map[ inst->SrcReg[j].Index ] + firstSrcVarying; } } } @@ -634,6 +658,16 @@ get_inputs_read_mask(GLenum target, GLuint index, GLboolean relAddr) ; /* a non-array input attribute */ } } + else if (target == MESA_GEOMETRY_PROGRAM) { + switch (index) { + case GEOM_ATTRIB_VAR0: + mask = ((1U << (GEOM_ATTRIB_VAR0 + MAX_VARYING)) - 1) + - ((1U << GEOM_ATTRIB_VAR0) - 1); + break; + default: + ; /* a non-array input attribute */ + } + } else { assert(0 && "bad program target"); } @@ -685,6 +719,21 @@ get_outputs_written_mask(GLenum target, GLuint index, GLboolean relAddr) ; /* a non-array output attribute */ } } + else if (target == MESA_GEOMETRY_PROGRAM) { + switch (index) { + case GEOM_RESULT_TEX0: + mask = BITFIELD64_RANGE(GEOM_RESULT_TEX0, + (GEOM_RESULT_TEX0 + + MAX_TEXTURE_COORD_UNITS - 1)); + break; + case GEOM_RESULT_VAR0: + mask = BITFIELD64_RANGE(GEOM_RESULT_VAR0, + (GEOM_RESULT_VAR0 + MAX_VARYING - 1)); + break; + default: + ; /* a non-array output attribute */ + } + } else { assert(0 && "bad program target"); } @@ -902,7 +951,8 @@ _slang_link(GLcontext *ctx, { const struct gl_vertex_program *vertProg = NULL; const struct gl_fragment_program *fragProg = NULL; - GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE; + const struct gl_geometry_program *geomProg = NULL; + GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE, geomNotify = GL_TRUE; GLuint numSamplers = 0; GLuint i; @@ -926,11 +976,15 @@ _slang_link(GLcontext *ctx, * Find the vertex and fragment shaders which define main() */ { - struct gl_shader *vertShader, *fragShader; + struct gl_shader *vertShader, *fragShader, *geomShader; vertShader = get_main_shader(ctx, shProg, GL_VERTEX_SHADER); + geomShader = get_main_shader(ctx, shProg, GL_GEOMETRY_SHADER_ARB); fragShader = get_main_shader(ctx, shProg, GL_FRAGMENT_SHADER); + if (vertShader) vertProg = vertex_program(vertShader->Program); + if (geomShader) + geomProg = geometry_program(geomShader->Program); if (fragShader) fragProg = fragment_program(fragShader->Program); if (!shProg->LinkStatus) @@ -964,7 +1018,14 @@ _slang_link(GLcontext *ctx, shProg->VertexProgram->Base.Id = shProg->Name; ASSERT(shProg->VertexProgram->Base.RefCount == 1); } - + _mesa_reference_geomprog(ctx, &shProg->GeometryProgram, NULL); + if (geomProg) { + struct gl_geometry_program *linked_gprog = + _mesa_clone_geometry_program(ctx, geomProg); + shProg->GeometryProgram = linked_gprog; /* refcount OK */ + shProg->GeometryProgram->Base.Id = shProg->Name; + ASSERT(shProg->GeometryProgram->Base.RefCount == 1); + } _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (fragProg) { struct gl_fragment_program *linked_fprog = @@ -980,6 +1041,10 @@ _slang_link(GLcontext *ctx, if (!link_varying_vars(ctx, shProg, &shProg->VertexProgram->Base)) return; } + if (shProg->GeometryProgram) { + if (!link_varying_vars(ctx, shProg, &shProg->GeometryProgram->Base)) + return; + } if (shProg->FragmentProgram) { if (!link_varying_vars(ctx, shProg, &shProg->FragmentProgram->Base)) return; @@ -992,6 +1057,12 @@ _slang_link(GLcontext *ctx, return; } } + if (shProg->GeometryProgram) { + if (!link_uniform_vars(ctx, shProg, &shProg->GeometryProgram->Base, + &numSamplers)) { + return; + } + } if (shProg->FragmentProgram) { if (!link_uniform_vars(ctx, shProg, &shProg->FragmentProgram->Base, &numSamplers)) { @@ -1019,6 +1090,21 @@ _slang_link(GLcontext *ctx, return; } } + if (shProg->GeometryProgram) { + if (!shProg->VertexProgram) { + link_error(shProg, + "Geometry shader without a vertex shader is illegal!\n"); + return; + } + if (shProg->GeometryProgram->VerticesOut == 0) { + link_error(shProg, + "GEOMETRY_VERTICES_OUT is zero\n"); + return; + } + + _slang_count_temporaries(&shProg->GeometryProgram->Base); + _slang_update_inputs_outputs(&shProg->GeometryProgram->Base); + } if (shProg->FragmentProgram) { _slang_count_temporaries(&shProg->FragmentProgram->Base); _slang_update_inputs_outputs(&shProg->FragmentProgram->Base); @@ -1076,6 +1162,24 @@ _slang_link(GLcontext *ctx, } } + if (geomProg && shProg->GeometryProgram) { + /* Compute initial program's TexturesUsed info */ + _mesa_update_shader_textures_used(&shProg->GeometryProgram->Base); + + /* notify driver that a new fragment program has been compiled/linked */ + geomNotify = ctx->Driver.ProgramStringNotify(ctx, MESA_GEOMETRY_PROGRAM, + &shProg->GeometryProgram->Base); + if (ctx->Shader.Flags & GLSL_DUMP) { + printf("Mesa pre-link geometry program:\n"); + _mesa_print_program(&geomProg->Base); + _mesa_print_program_parameters(ctx, &geomProg->Base); + + printf("Mesa post-link geometry program:\n"); + _mesa_print_program(&shProg->GeometryProgram->Base); + _mesa_print_program_parameters(ctx, &shProg->GeometryProgram->Base); + } + } + if (vertProg && shProg->VertexProgram) { /* Compute initial program's TexturesUsed info */ _mesa_update_shader_textures_used(&shProg->VertexProgram->Base); @@ -1110,11 +1214,11 @@ _slang_link(GLcontext *ctx, } } - if (!vertNotify || !fragNotify) { + if (!vertNotify || !fragNotify || !geomNotify) { /* driver rejected one/both of the vertex/fragment programs */ if (!shProg->InfoLog) { link_error(shProg, - "Vertex and/or fragment program rejected by driver\n"); + "Vertex, geometry and/or fragment program rejected by driver\n"); } } else { diff --git a/src/mesa/slang/slang_typeinfo.h b/src/mesa/slang/slang_typeinfo.h index 9a6407a31b..2251b06325 100644 --- a/src/mesa/slang/slang_typeinfo.h +++ b/src/mesa/slang/slang_typeinfo.h @@ -93,6 +93,11 @@ typedef enum slang_type_qualifier_ SLANG_QUAL_FIXEDINPUT /* internal */ } slang_type_qualifier; +typedef enum slang_varying_kind_ +{ + SLANG_VARYING_IN, + SLANG_VARYING_OUT, +} slang_varying_kind; typedef enum slang_type_precision_ { @@ -199,6 +204,7 @@ typedef struct slang_fully_specified_type_ slang_type_centroid centroid; slang_layout_qualifier layout; GLint array_len; /**< -1 if not an array type */ + slang_varying_kind varying_kind; } slang_fully_specified_type; extern int |