summaryrefslogtreecommitdiff
path: root/src/mesa/state_tracker/st_cb_accum.c
diff options
context:
space:
mode:
authorNicolai Hähnle <nhaehnle@gmail.com>2009-10-07 20:45:08 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-10-07 20:45:08 +0200
commit7ca7220ea1d31dbdbf1fe7e6f3e6cc4ff8b0abde (patch)
treea4e50f36da7c75c945a2418738e2a84af2b3789d /src/mesa/state_tracker/st_cb_accum.c
parent57abb76e1095d14f54ea8b8d0d2220e209b8656f (diff)
parent5b4c0b864a25fa193e7ba828cf5ce483ca05bd4e (diff)
Merge branch 'master' into r300g-glsl
Conflicts: src/gallium/drivers/r300/r300_tgsi_to_rc.c Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_accum.c')
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 3d1d0f71d5..a6b9765452 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -34,6 +34,7 @@
#include "main/image.h"
#include "main/macros.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_fbo.h"
@@ -136,6 +137,9 @@ accum_accum(struct st_context *st, GLfloat value,
GLubyte *data = acc_strb->data;
GLfloat *buf;
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
@@ -181,6 +185,10 @@ accum_load(struct st_context *st, GLfloat value,
GLubyte *data = acc_strb->data;
GLfloat *buf;
+
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
@@ -228,6 +236,9 @@ accum_return(GLcontext *ctx, GLfloat value,
const GLubyte *data = acc_strb->data;
GLfloat *buf;
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])