diff options
author | Nicolai Hähnle <nhaehnle@gmail.com> | 2009-09-21 13:26:50 +0200 |
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committer | Nicolai Hähnle <nhaehnle@gmail.com> | 2009-09-21 13:26:50 +0200 |
commit | 81c7561d9d3faf70ac22c6a5f3fbea18f53eed92 (patch) | |
tree | 5ec097e0e1fe99804104d3a56923c16edf1533aa /src/mesa/state_tracker/st_cb_blit.c | |
parent | f02f63997ce65530788a6dfcb28f11790a14d938 (diff) | |
parent | 3083ba38f4c884b32cd0460607b5064b6b7008d2 (diff) |
Merge branch 'master' into r300-compiler
There were additional non-textual conflicts.
Conflicts:
src/gallium/drivers/r300/r300_tgsi_to_rc.c
src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
src/mesa/drivers/dri/r300/compiler/radeon_program.c
src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
Diffstat (limited to 'src/mesa/state_tracker/st_cb_blit.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_blit.c | 56 |
1 files changed, 45 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index c741940bcf..5626e25323 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -39,6 +39,7 @@ #include "shader/prog_print.h" #include "st_context.h" +#include "st_texture.h" #include "st_program.h" #include "st_cb_blit.h" #include "st_cb_fbo.h" @@ -110,17 +111,50 @@ st_BlitFramebuffer(GLcontext *ctx, } if (mask & GL_COLOR_BUFFER_BIT) { - struct st_renderbuffer *srcRb = - st_renderbuffer(readFB->_ColorReadBuffer); - struct st_renderbuffer *dstRb = - st_renderbuffer(drawFB->_ColorDrawBuffers[0]); - struct pipe_surface *srcSurf = srcRb->surface; - struct pipe_surface *dstSurf = dstRb->surface; - - util_blit_pixels(st->blit, - srcSurf, srcX0, srcY0, srcX1, srcY1, - dstSurf, dstX0, dstY0, dstX1, dstY1, - 0.0, pFilter); + struct gl_renderbuffer_attachment *srcAtt = + &readFB->Attachment[readFB->_ColorReadBufferIndex]; + + if(srcAtt->Type == GL_TEXTURE) { + struct pipe_screen *screen = ctx->st->pipe->screen; + const struct st_texture_object *srcObj = + st_texture_object(srcAtt->Texture); + struct st_renderbuffer *dstRb = + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); + struct pipe_surface *srcSurf; + struct pipe_surface *dstSurf = dstRb->surface; + + if (!srcObj->pt) + return; + + srcSurf = screen->get_tex_surface(screen, + srcObj->pt, + srcAtt->CubeMapFace, + srcAtt->TextureLevel, + srcAtt->Zoffset, + PIPE_BUFFER_USAGE_GPU_READ); + if(!srcSurf) + return; + + util_blit_pixels(st->blit, + srcSurf, srcX0, srcY0, srcX1, srcY1, + dstSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + + pipe_surface_reference(&srcSurf, NULL); + } + else { + struct st_renderbuffer *srcRb = + st_renderbuffer(readFB->_ColorReadBuffer); + struct st_renderbuffer *dstRb = + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); + struct pipe_surface *srcSurf = srcRb->surface; + struct pipe_surface *dstSurf = dstRb->surface; + + util_blit_pixels(st->blit, + srcSurf, srcX0, srcY0, srcX1, srcY1, + dstSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + } } if (mask & depthStencil) { |