diff options
author | Michel Dänzer <daenzer@vmware.com> | 2009-03-26 10:53:47 +0100 |
---|---|---|
committer | Michel Dänzer <daenzer@vmware.com> | 2009-03-26 10:53:47 +0100 |
commit | d332f8b4efae39f09454593374ff939a08af7619 (patch) | |
tree | f1806fc0177028e19f1da2ed06929b1bbe9c77d2 /src/mesa/state_tracker/st_cb_clear.c | |
parent | 6ce06f3fbcc04b6cde52d625368266b1e69e061e (diff) |
gallium: Remove some little-used fields from struct pipe_surface.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index dd9ba2881f..020684b4e1 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -291,11 +291,6 @@ clear_with_quad(GLcontext *ctx, static INLINE GLboolean check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { - const struct st_renderbuffer *strb = st_renderbuffer(rb); - - if (strb->surface->status == PIPE_SURFACE_STATUS_UNDEFINED) - return FALSE; - if (ctx->Scissor.Enabled) return TRUE; @@ -312,14 +307,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static INLINE GLboolean check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { - const struct st_renderbuffer *strb = st_renderbuffer(rb); const GLuint stencilMax = (1 << rb->StencilBits) - 1; GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; - if (strb->surface->status == PIPE_SURFACE_STATUS_UNDEFINED) - return FALSE; - if (ctx->Scissor.Enabled) return TRUE; @@ -339,14 +330,10 @@ check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) const struct st_renderbuffer *strb = st_renderbuffer(rb); const GLboolean isDS = is_depth_stencil_format(strb->surface->format); - if (strb->surface->status == PIPE_SURFACE_STATUS_UNDEFINED) - return FALSE; - if (ctx->Scissor.Enabled) return TRUE; if (isDS && - strb->surface->status == PIPE_SURFACE_STATUS_DEFINED && ctx->DrawBuffer->Visual.stencilBits > 0) return TRUE; @@ -366,9 +353,6 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; - if (strb->surface->status == PIPE_SURFACE_STATUS_UNDEFINED) - return FALSE; - if (maskStencil) return TRUE; @@ -381,7 +365,6 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) * current state. */ if (isDS && - strb->surface->status == PIPE_SURFACE_STATUS_DEFINED && ctx->DrawBuffer->Visual.depthBits > 0) return TRUE; |