diff options
author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-14 04:08:58 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-18 06:31:22 -0400 |
commit | 9780327c5d95586a88fce94d7b47342355ead118 (patch) | |
tree | 9007ea135504d8fd90b49a391a43fa579b9374b5 /src/mesa/state_tracker/st_cb_clear.c | |
parent | ffacb1c12a77d71613e8171e31ffc348959881e4 (diff) |
First stab at immutable state objects (create/bind/delete)
We want our state objects to be immutable, handled via the
create/bind/delete calls instead of struct propagation.
Only implementing the blend state to see how it would look like
and work.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index fa222df2a4..dc8a84af08 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -49,6 +49,8 @@ #include "pipe/tgsi/mesa/mesa_to_tgsi.h" +#include "cso_cache/cso_cache.h" + #include "vf/vf.h" @@ -295,7 +297,8 @@ clear_with_quad(GLcontext *ctx, if (st->ctx->Color.DitherFlag) blend.dither = 1; } - pipe->set_blend_state(pipe, &blend); + const struct pipe_blend_state *state = cso_cached_blend_state(st, &blend); + pipe->bind_blend_state(pipe, state); } /* depth state: always pass */ @@ -390,7 +393,7 @@ clear_with_quad(GLcontext *ctx, /* Restore pipe state */ pipe->set_alpha_test_state(pipe, &st->state.alpha_test); - pipe->set_blend_state(pipe, &st->state.blend); + pipe->bind_blend_state(pipe, st->state.blend); pipe->set_depth_state(pipe, &st->state.depth); pipe->set_fs_state(pipe, &st->state.fs); pipe->set_vs_state(pipe, &st->state.vs); |