summaryrefslogtreecommitdiff
path: root/src/mesa/state_tracker/st_cb_fbo.c
diff options
context:
space:
mode:
authorBrian <brian.paul@tungstengraphics.com>2007-08-09 22:56:21 +0100
committerBrian <brian.paul@tungstengraphics.com>2007-08-09 22:56:21 +0100
commit6883930f61c67924789f2c7cbc274627407cc784 (patch)
tree88946941ba9843e81d11677bde1138f1c32ea136 /src/mesa/state_tracker/st_cb_fbo.c
parent2f4f703af1f1d99f84adc9d8db30f3725eacd77f (diff)
init strb->Base.DataType appropriately, clean-ups
Diffstat (limited to 'src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 15816bee9e..67e239fd6d 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -135,8 +135,15 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
if (!info)
return GL_FALSE;
+ switch (pipeFormat) {
+ case PIPE_FORMAT_S8_Z24:
+ strb->Base.DataType = GL_UNSIGNED_INT;
+ break;
+ default:
+ strb->Base.DataType = GL_UNSIGNED_BYTE; /* XXX fix */
+ }
+
strb->Base._ActualFormat = info->base_format;
- strb->Base.DataType = GL_UNSIGNED_BYTE; /* XXX fix */
strb->Base.RedBits = info->red_bits;
strb->Base.GreenBits = info->green_bits;
strb->Base.BlueBits = info->blue_bits;
@@ -205,7 +212,9 @@ null_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb,
/* By returning NULL we force all software rendering to go through
* the span routines.
*/
+#if 0
assert(0); /* Should never get called with softpipe */
+#endif
return NULL;
}
@@ -262,7 +271,7 @@ st_new_renderbuffer_fb(struct pipe_region *region, GLuint width, GLuint height)
#else
struct gl_renderbuffer *
-st_new_renderbuffer_fb(GLuint intFormat)
+st_new_renderbuffer_fb(GLenum intFormat)
{
struct st_renderbuffer *strb;
@@ -282,6 +291,7 @@ st_new_renderbuffer_fb(GLuint intFormat)
strb->Base._BaseFormat = GL_RGBA;
break;
case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT32:
strb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
case GL_DEPTH24_STENCIL8_EXT: