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authorBrian <brian.paul@tungstengraphics.com>2007-10-30 18:38:32 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-10-30 18:38:32 -0600
commit520c71161ad0929a4b43e8e1e75067e10920f596 (patch)
tree5fc435b6d4567ec0f0377fbe37288366233be53a /src/mesa/state_tracker/st_context.h
parentfb9cf48259a4534219c7b8dff5ceaed7afde56ad (diff)
Implement shader concatenation for glBitmap.
Diffstat (limited to 'src/mesa/state_tracker/st_context.h')
-rw-r--r--src/mesa/state_tracker/st_context.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 8bbfb0d6fe..7ab69df7c7 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -142,6 +142,12 @@ struct st_context
GLuint combined_prog_sn;
} pixel_xfer;
+ struct {
+ struct st_fragment_program *program; /**< bitmap tex/kil program */
+ GLuint user_prog_sn; /**< user fragment program serial no. */
+ struct st_fragment_program *combined_prog;
+ } bitmap;
+
/**
* Buffer object which stores the ctx->Current.Attrib[] values.
* Used for vertex array drawing when we we need an attribute for