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authorBrian <brian.paul@tungstengraphics.com>2007-12-12 14:55:57 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-12-12 14:55:57 -0700
commit20eae595faa20dba8a59d8a4bfd01aa6b458cecd (patch)
tree3b34a809024e6a3447d94525d7eeef25c6d7f014 /src/mesa/state_tracker/st_public.h
parenta51d0e419a285c5445061a38fdaf3aca02ad2c3c (diff)
Re-org of st_create_framebuffer() and renderbuffer format selection.
st_create_framebuffer() now takes pipe_formats for the color, depth, stencil buffers. This avoids a round-about chain of calls to pipe->is_format_supported() for window renderbuffers (their format never changes). Renderbuffer format selection code in st_format.c is simpler now too.
Diffstat (limited to 'src/mesa/state_tracker/st_public.h')
-rw-r--r--src/mesa/state_tracker/st_public.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 307635936b..558b20f1e8 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -29,6 +29,7 @@
#define ST_PUBLIC_H
#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
#define ST_SURFACE_FRONT_LEFT 0
@@ -55,6 +56,9 @@ void st_copy_context_state(struct st_context *dst, struct st_context *src,
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
boolean createRenderbuffers,
+ enum pipe_format colorFormat,
+ enum pipe_format depthFormat,
+ enum pipe_format stencilFormat,
void *privateData);
void st_resize_framebuffer( struct st_framebuffer *stfb,