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author | Brian <brian.paul@tungstengraphics.com> | 2007-10-23 15:08:54 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-10-23 15:08:54 -0600 |
commit | 4664261f8d8fefa347bf38a224f6584d0fdeebfc (patch) | |
tree | f2bfecda388f5ae02875aed15a09fdaf4f3852a9 /src/mesa/state_tracker/st_texobj.h | |
parent | 3df65af849280863a15fefcb11f8304b83c9ffa0 (diff) |
Fix vertex cache bug that allows multiple vertices to fall into the same slot.
Need to set the slot's bit in draw->vcache.referenced even when there was a
cache hit since flushing the primitive buffer will have cleared the bitfield
but not the cache's vertex indexes.
Fixes a bug found when drawing long triangle fans but could be hit by other
prim types as well.
An alternate fix would be to call draw_vertex_cache_invalidate() from
draw_vertex_cache_unreference().
Diffstat (limited to 'src/mesa/state_tracker/st_texobj.h')
0 files changed, 0 insertions, 0 deletions