diff options
author | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-11-21 05:24:35 +0900 |
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committer | José Fonseca <jrfonseca@tungstengraphics.com> | 2008-12-12 16:06:28 +0900 |
commit | 638e94295948619d6a32befe9e809513201b0318 (patch) | |
tree | e775db80bbbe4853d4e806b4b2b04c3421b7248d /src/mesa/state_tracker/wgl/stw_icd.h | |
parent | 500b304463bcc57af2cb01bb2f196c9c7dbbfa1d (diff) |
mesa: Bring in new mesa sub-statetracker.
Some code cleanup is still in order.
Diffstat (limited to 'src/mesa/state_tracker/wgl/stw_icd.h')
-rw-r--r-- | src/mesa/state_tracker/wgl/stw_icd.h | 491 |
1 files changed, 491 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/wgl/stw_icd.h b/src/mesa/state_tracker/wgl/stw_icd.h new file mode 100644 index 0000000000..7e2edca16e --- /dev/null +++ b/src/mesa/state_tracker/wgl/stw_icd.h @@ -0,0 +1,491 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRV_H +#define DRV_H + + +#include <windows.h> + + +#include "GL/gl.h" +#include "GL/mesa_wgl.h" + + +typedef ULONG DHGLRC; + +#define OPENGL_VERSION_110_ENTRIES 336 + +struct __GLdispatchTableRec +{ + void (GLAPIENTRY * NewList)(GLuint, GLenum); + void (GLAPIENTRY * EndList)(void); + void (GLAPIENTRY * CallList)(GLuint); + void (GLAPIENTRY * CallLists)(GLsizei, GLenum, const GLvoid *); + void (GLAPIENTRY * DeleteLists)(GLuint, GLsizei); + GLuint (GLAPIENTRY * GenLists)(GLsizei); + void (GLAPIENTRY * ListBase)(GLuint); + void (GLAPIENTRY * Begin)(GLenum); + void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); + void (GLAPIENTRY * Color3b)(GLbyte, GLbyte, GLbyte); + void (GLAPIENTRY * Color3bv)(const GLbyte *); + void (GLAPIENTRY * Color3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Color3dv)(const GLdouble *); + void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Color3fv)(const GLfloat *); + void (GLAPIENTRY * Color3i)(GLint, GLint, GLint); + void (GLAPIENTRY * Color3iv)(const GLint *); + void (GLAPIENTRY * Color3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * Color3sv)(const GLshort *); + void (GLAPIENTRY * Color3ub)(GLubyte, GLubyte, GLubyte); + void (GLAPIENTRY * Color3ubv)(const GLubyte *); + void (GLAPIENTRY * Color3ui)(GLuint, GLuint, GLuint); + void (GLAPIENTRY * Color3uiv)(const GLuint *); + void (GLAPIENTRY * Color3us)(GLushort, GLushort, GLushort); + void (GLAPIENTRY * Color3usv)(const GLushort *); + void (GLAPIENTRY * Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); + void (GLAPIENTRY * Color4bv)(const GLbyte *); + void (GLAPIENTRY * Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Color4dv)(const GLdouble *); + void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Color4fv)(const GLfloat *); + void (GLAPIENTRY * Color4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * Color4iv)(const GLint *); + void (GLAPIENTRY * Color4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * Color4sv)(const GLshort *); + void (GLAPIENTRY * Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); + void (GLAPIENTRY * Color4ubv)(const GLubyte *); + void (GLAPIENTRY * Color4ui)(GLuint, GLuint, GLuint, GLuint); + void (GLAPIENTRY * Color4uiv)(const GLuint *); + void (GLAPIENTRY * Color4us)(GLushort, GLushort, GLushort, GLushort); + void (GLAPIENTRY * Color4usv)(const GLushort *); + void (GLAPIENTRY * EdgeFlag)(GLboolean); + void (GLAPIENTRY * EdgeFlagv)(const GLboolean *); + void (GLAPIENTRY * End)(void); + void (GLAPIENTRY * Indexd)(GLdouble); + void (GLAPIENTRY * Indexdv)(const GLdouble *); + void (GLAPIENTRY * Indexf)(GLfloat); + void (GLAPIENTRY * Indexfv)(const GLfloat *); + void (GLAPIENTRY * Indexi)(GLint); + void (GLAPIENTRY * Indexiv)(const GLint *); + void (GLAPIENTRY * Indexs)(GLshort); + void (GLAPIENTRY * Indexsv)(const GLshort *); + void (GLAPIENTRY * Normal3b)(GLbyte, GLbyte, GLbyte); + void (GLAPIENTRY * Normal3bv)(const GLbyte *); + void (GLAPIENTRY * Normal3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Normal3dv)(const GLdouble *); + void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Normal3fv)(const GLfloat *); + void (GLAPIENTRY * Normal3i)(GLint, GLint, GLint); + void (GLAPIENTRY * Normal3iv)(const GLint *); + void (GLAPIENTRY * Normal3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * Normal3sv)(const GLshort *); + void (GLAPIENTRY * RasterPos2d)(GLdouble, GLdouble); + void (GLAPIENTRY * RasterPos2dv)(const GLdouble *); + void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat); + void (GLAPIENTRY * RasterPos2fv)(const GLfloat *); + void (GLAPIENTRY * RasterPos2i)(GLint, GLint); + void (GLAPIENTRY * RasterPos2iv)(const GLint *); + void (GLAPIENTRY * RasterPos2s)(GLshort, GLshort); + void (GLAPIENTRY * RasterPos2sv)(const GLshort *); + void (GLAPIENTRY * RasterPos3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * RasterPos3dv)(const GLdouble *); + void (GLAPIENTRY * RasterPos3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * RasterPos3fv)(const GLfloat *); + void (GLAPIENTRY * RasterPos3i)(GLint, GLint, GLint); + void (GLAPIENTRY * RasterPos3iv)(const GLint *); + void (GLAPIENTRY * RasterPos3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * RasterPos3sv)(const GLshort *); + void (GLAPIENTRY * RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * RasterPos4dv)(const GLdouble *); + void (GLAPIENTRY * RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * RasterPos4fv)(const GLfloat *); + void (GLAPIENTRY * RasterPos4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * RasterPos4iv)(const GLint *); + void (GLAPIENTRY * RasterPos4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * RasterPos4sv)(const GLshort *); + void (GLAPIENTRY * Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Rectdv)(const GLdouble *, const GLdouble *); + void (GLAPIENTRY * Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Rectfv)(const GLfloat *, const GLfloat *); + void (GLAPIENTRY * Recti)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * Rectiv)(const GLint *, const GLint *); + void (GLAPIENTRY * Rects)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * Rectsv)(const GLshort *, const GLshort *); + void (GLAPIENTRY * TexCoord1d)(GLdouble); + void (GLAPIENTRY * TexCoord1dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord1f)(GLfloat); + void (GLAPIENTRY * TexCoord1fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord1i)(GLint); + void (GLAPIENTRY * TexCoord1iv)(const GLint *); + void (GLAPIENTRY * TexCoord1s)(GLshort); + void (GLAPIENTRY * TexCoord1sv)(const GLshort *); + void (GLAPIENTRY * TexCoord2d)(GLdouble, GLdouble); + void (GLAPIENTRY * TexCoord2dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord2f)(GLfloat, GLfloat); + void (GLAPIENTRY * TexCoord2fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord2i)(GLint, GLint); + void (GLAPIENTRY * TexCoord2iv)(const GLint *); + void (GLAPIENTRY * TexCoord2s)(GLshort, GLshort); + void (GLAPIENTRY * TexCoord2sv)(const GLshort *); + void (GLAPIENTRY * TexCoord3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * TexCoord3dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * TexCoord3fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord3i)(GLint, GLint, GLint); + void (GLAPIENTRY * TexCoord3iv)(const GLint *); + void (GLAPIENTRY * TexCoord3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * TexCoord3sv)(const GLshort *); + void (GLAPIENTRY * TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * TexCoord4dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * TexCoord4fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * TexCoord4iv)(const GLint *); + void (GLAPIENTRY * TexCoord4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * TexCoord4sv)(const GLshort *); + void (GLAPIENTRY * Vertex2d)(GLdouble, GLdouble); + void (GLAPIENTRY * Vertex2dv)(const GLdouble *); + void (GLAPIENTRY * Vertex2f)(GLfloat, GLfloat); + void (GLAPIENTRY * Vertex2fv)(const GLfloat *); + void (GLAPIENTRY * Vertex2i)(GLint, GLint); + void (GLAPIENTRY * Vertex2iv)(const GLint *); + void (GLAPIENTRY * Vertex2s)(GLshort, GLshort); + void (GLAPIENTRY * Vertex2sv)(const GLshort *); + void (GLAPIENTRY * Vertex3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Vertex3dv)(const GLdouble *); + void (GLAPIENTRY * Vertex3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Vertex3fv)(const GLfloat *); + void (GLAPIENTRY * Vertex3i)(GLint, GLint, GLint); + void (GLAPIENTRY * Vertex3iv)(const GLint *); + void (GLAPIENTRY * Vertex3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * Vertex3sv)(const GLshort *); + void (GLAPIENTRY * Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Vertex4dv)(const GLdouble *); + void (GLAPIENTRY * Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Vertex4fv)(const GLfloat *); + void (GLAPIENTRY * Vertex4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * Vertex4iv)(const GLint *); + void (GLAPIENTRY * Vertex4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * Vertex4sv)(const GLshort *); + void (GLAPIENTRY * ClipPlane)(GLenum, const GLdouble *); + void (GLAPIENTRY * ColorMaterial)(GLenum, GLenum); + void (GLAPIENTRY * CullFace)(GLenum); + void (GLAPIENTRY * Fogf)(GLenum, GLfloat); + void (GLAPIENTRY * Fogfv)(GLenum, const GLfloat *); + void (GLAPIENTRY * Fogi)(GLenum, GLint); + void (GLAPIENTRY * Fogiv)(GLenum, const GLint *); + void (GLAPIENTRY * FrontFace)(GLenum); + void (GLAPIENTRY * Hint)(GLenum, GLenum); + void (GLAPIENTRY * Lightf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * Lightfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * Lighti)(GLenum, GLenum, GLint); + void (GLAPIENTRY * Lightiv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * LightModelf)(GLenum, GLfloat); + void (GLAPIENTRY * LightModelfv)(GLenum, const GLfloat *); + void (GLAPIENTRY * LightModeli)(GLenum, GLint); + void (GLAPIENTRY * LightModeliv)(GLenum, const GLint *); + void (GLAPIENTRY * LineStipple)(GLint, GLushort); + void (GLAPIENTRY * LineWidth)(GLfloat); + void (GLAPIENTRY * Materialf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * Materialfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * Materiali)(GLenum, GLenum, GLint); + void (GLAPIENTRY * Materialiv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * PointSize)(GLfloat); + void (GLAPIENTRY * PolygonMode)(GLenum, GLenum); + void (GLAPIENTRY * PolygonStipple)(const GLubyte *); + void (GLAPIENTRY * Scissor)(GLint, GLint, GLsizei, GLsizei); + void (GLAPIENTRY * ShadeModel)(GLenum); + void (GLAPIENTRY * TexParameterf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * TexParameterfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * TexParameteri)(GLenum, GLenum, GLint); + void (GLAPIENTRY * TexParameteriv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * TexEnvf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * TexEnvfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * TexEnvi)(GLenum, GLenum, GLint); + void (GLAPIENTRY * TexEnviv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * TexGend)(GLenum, GLenum, GLdouble); + void (GLAPIENTRY * TexGendv)(GLenum, GLenum, const GLdouble *); + void (GLAPIENTRY * TexGenf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * TexGenfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * TexGeni)(GLenum, GLenum, GLint); + void (GLAPIENTRY * TexGeniv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * FeedbackBuffer)(GLsizei, GLenum, GLfloat *); + void (GLAPIENTRY * SelectBuffer)(GLsizei, GLuint *); + GLint (GLAPIENTRY * RenderMode)(GLenum); + void (GLAPIENTRY * InitNames)(void); + void (GLAPIENTRY * LoadName)(GLuint); + void (GLAPIENTRY * PassThrough)(GLfloat); + void (GLAPIENTRY * PopName)(void); + void (GLAPIENTRY * PushName)(GLuint); + void (GLAPIENTRY * DrawBuffer)(GLenum); + void (GLAPIENTRY * Clear)(GLbitfield); + void (GLAPIENTRY * ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * ClearIndex)(GLfloat); + void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); + void (GLAPIENTRY * ClearStencil)(GLint); + void (GLAPIENTRY * ClearDepth)(GLclampd); + void (GLAPIENTRY * StencilMask)(GLuint); + void (GLAPIENTRY * ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); + void (GLAPIENTRY * DepthMask)(GLboolean); + void (GLAPIENTRY * IndexMask)(GLuint); + void (GLAPIENTRY * Accum)(GLenum, GLfloat); + void (GLAPIENTRY * Disable)(GLenum); + void (GLAPIENTRY * Enable)(GLenum); + void (GLAPIENTRY * Finish)(void); + void (GLAPIENTRY * Flush)(void); + void (GLAPIENTRY * PopAttrib)(void); + void (GLAPIENTRY * PushAttrib)(GLbitfield); + void (GLAPIENTRY * Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); + void (GLAPIENTRY * Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); + void (GLAPIENTRY * Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); + void (GLAPIENTRY * Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); + void (GLAPIENTRY * MapGrid1d)(GLint, GLdouble, GLdouble); + void (GLAPIENTRY * MapGrid1f)(GLint, GLfloat, GLfloat); + void (GLAPIENTRY * MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); + void (GLAPIENTRY * MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); + void (GLAPIENTRY * EvalCoord1d)(GLdouble); + void (GLAPIENTRY * EvalCoord1dv)(const GLdouble *); + void (GLAPIENTRY * EvalCoord1f)(GLfloat); + void (GLAPIENTRY * EvalCoord1fv)(const GLfloat *); + void (GLAPIENTRY * EvalCoord2d)(GLdouble, GLdouble); + void (GLAPIENTRY * EvalCoord2dv)(const GLdouble *); + void (GLAPIENTRY * EvalCoord2f)(GLfloat, GLfloat); + void (GLAPIENTRY * EvalCoord2fv)(const GLfloat *); + void (GLAPIENTRY * EvalMesh1)(GLenum, GLint, GLint); + void (GLAPIENTRY * EvalPoint1)(GLint); + void (GLAPIENTRY * EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); + void (GLAPIENTRY * EvalPoint2)(GLint, GLint); + void (GLAPIENTRY * AlphaFunc)(GLenum, GLclampf); + void (GLAPIENTRY * BlendFunc)(GLenum, GLenum); + void (GLAPIENTRY * LogicOp)(GLenum); + void (GLAPIENTRY * StencilFunc)(GLenum, GLint, GLuint); + void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum); + void (GLAPIENTRY * DepthFunc)(GLenum); + void (GLAPIENTRY * PixelZoom)(GLfloat, GLfloat); + void (GLAPIENTRY * PixelTransferf)(GLenum, GLfloat); + void (GLAPIENTRY * PixelTransferi)(GLenum, GLint); + void (GLAPIENTRY * PixelStoref)(GLenum, GLfloat); + void (GLAPIENTRY * PixelStorei)(GLenum, GLint); + void (GLAPIENTRY * PixelMapfv)(GLenum, GLint, const GLfloat *); + void (GLAPIENTRY * PixelMapuiv)(GLenum, GLint, const GLuint *); + void (GLAPIENTRY * PixelMapusv)(GLenum, GLint, const GLushort *); + void (GLAPIENTRY * ReadBuffer)(GLenum); + void (GLAPIENTRY * CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); + void (GLAPIENTRY * ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); + void (GLAPIENTRY * DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * GetBooleanv)(GLenum, GLboolean *); + void (GLAPIENTRY * GetClipPlane)(GLenum, GLdouble *); + void (GLAPIENTRY * GetDoublev)(GLenum, GLdouble *); + GLenum (GLAPIENTRY * GetError)(void); + void (GLAPIENTRY * GetFloatv)(GLenum, GLfloat *); + void (GLAPIENTRY * GetIntegerv)(GLenum, GLint *); + void (GLAPIENTRY * GetLightfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetLightiv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetMapdv)(GLenum, GLenum, GLdouble *); + void (GLAPIENTRY * GetMapfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetMapiv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetMaterialfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetMaterialiv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetPixelMapfv)(GLenum, GLfloat *); + void (GLAPIENTRY * GetPixelMapuiv)(GLenum, GLuint *); + void (GLAPIENTRY * GetPixelMapusv)(GLenum, GLushort *); + void (GLAPIENTRY * GetPolygonStipple)(GLubyte *); + const GLubyte * (GLAPIENTRY * GetString)(GLenum); + void (GLAPIENTRY * GetTexEnvfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexEnviv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetTexGendv)(GLenum, GLenum, GLdouble *); + void (GLAPIENTRY * GetTexGenfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexGeniv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); + void (GLAPIENTRY * GetTexParameterfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexParameteriv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); + GLboolean (GLAPIENTRY * IsEnabled)(GLenum); + GLboolean (GLAPIENTRY * IsList)(GLuint); + void (GLAPIENTRY * DepthRange)(GLclampd, GLclampd); + void (GLAPIENTRY * Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * LoadIdentity)(void); + void (GLAPIENTRY * LoadMatrixf)(const GLfloat *); + void (GLAPIENTRY * LoadMatrixd)(const GLdouble *); + void (GLAPIENTRY * MatrixMode)(GLenum); + void (GLAPIENTRY * MultMatrixf)(const GLfloat *); + void (GLAPIENTRY * MultMatrixd)(const GLdouble *); + void (GLAPIENTRY * Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * PopMatrix)(void); + void (GLAPIENTRY * PushMatrix)(void); + void (GLAPIENTRY * Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Scaled)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Scalef)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Translated)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Translatef)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Viewport)(GLint, GLint, GLsizei, GLsizei); + void (GLAPIENTRY * ArrayElement)(GLint); + void (GLAPIENTRY * BindTexture)(GLenum, GLuint); + void (GLAPIENTRY * ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * DisableClientState)(GLenum); + void (GLAPIENTRY * DrawArrays)(GLenum, GLint, GLsizei); + void (GLAPIENTRY * DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); + void (GLAPIENTRY * EdgeFlagPointer)(GLsizei, const GLvoid *); + void (GLAPIENTRY * EnableClientState)(GLenum); + void (GLAPIENTRY * IndexPointer)(GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * Indexub)(GLubyte); + void (GLAPIENTRY * Indexubv)(const GLubyte *); + void (GLAPIENTRY * InterleavedArrays)(GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * NormalPointer)(GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * PolygonOffset)(GLfloat, GLfloat); + void (GLAPIENTRY * TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); + GLboolean (GLAPIENTRY * AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); + void (GLAPIENTRY * CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); + void (GLAPIENTRY * CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); + void (GLAPIENTRY * CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); + void (GLAPIENTRY * CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); + void (GLAPIENTRY * DeleteTextures)(GLsizei, const GLuint *); + void (GLAPIENTRY * GenTextures)(GLsizei, GLuint *); + void (GLAPIENTRY * GetPointerv)(GLenum, GLvoid **); + GLboolean (GLAPIENTRY * IsTexture)(GLuint); + void (GLAPIENTRY * PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); + void (GLAPIENTRY * TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * PopClientAttrib)(void); + void (GLAPIENTRY * PushClientAttrib)(GLbitfield); +}; + +typedef struct __GLdispatchTableRec GLDISPATCHTABLE; + +typedef struct _GLCLTPROCTABLE +{ + int cEntries; + GLDISPATCHTABLE glDispatchTable; +} GLCLTPROCTABLE, * PGLCLTPROCTABLE; + +typedef VOID (APIENTRY * PFN_SETPROCTABLE)(PGLCLTPROCTABLE); + +BOOL APIENTRY +DrvCopyContext( + DHGLRC dhrcSource, + DHGLRC dhrcDest, + UINT fuMask ); + +DHGLRC APIENTRY +DrvCreateLayerContext( + HDC hdc, + INT iLayerPlane ); + +DHGLRC APIENTRY +DrvCreateContext( + HDC hdc ); + +BOOL APIENTRY +DrvDeleteContext( + DHGLRC dhglrc ); + +BOOL APIENTRY +DrvDescribeLayerPlane( + HDC hdc, + INT iPixelFormat, + INT iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd ); + +LONG APIENTRY +DrvDescribePixelFormat( + HDC hdc, + INT iPixelFormat, + ULONG cjpfd, + PIXELFORMATDESCRIPTOR *ppfd ); + +int APIENTRY +DrvGetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + COLORREF *pcr ); + +PROC APIENTRY +DrvGetProcAddress( + LPCSTR lpszProc ); + +BOOL APIENTRY +DrvRealizeLayerPalette( + HDC hdc, + INT iLayerPlane, + BOOL bRealize ); + +BOOL APIENTRY +DrvReleaseContext( + DHGLRC dhglrc ); + +void APIENTRY +DrvSetCallbackProcs( + INT nProcs, + PROC *pProcs ); + +PGLCLTPROCTABLE APIENTRY +DrvSetContext( + HDC hdc, + DHGLRC dhglrc, + PFN_SETPROCTABLE pfnSetProcTable ); + +int APIENTRY +DrvSetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + CONST COLORREF *pcr ); + +BOOL APIENTRY +DrvSetPixelFormat( + HDC hdc, + LONG iPixelFormat ); + +BOOL APIENTRY +DrvShareLists( + DHGLRC dhglrc1, + DHGLRC dhglrc2 ); + +BOOL APIENTRY +DrvSwapBuffers( + HDC hdc ); + +BOOL APIENTRY +DrvSwapLayerBuffers( + HDC hdc, + UINT fuPlanes ); + +BOOL APIENTRY +DrvValidateVersion( + ULONG ulVersion ); + +#endif /* DRV_H */ |