diff options
author | Michel Dänzer <michel@tungstengraphics.com> | 2007-11-28 19:04:54 +0100 |
---|---|---|
committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-11-29 16:41:39 +0100 |
commit | 11a80160fd60d1eb1541b49128c659526a5d8ac8 (patch) | |
tree | 410bbe6407d37e9ca3af884f89e03104926624ad /src/mesa/state_tracker | |
parent | 7043db677f457ae9a46f2585a5ef52bf69a4e8ea (diff) |
Move dimensions from struct pipe_region to struct pipe_surface.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 50 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 35 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_mipmap_tree.c | 54 |
5 files changed, 80 insertions, 73 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index df41d5ce5b..39c0cf6b32 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -455,10 +455,6 @@ alloc_mipmap_tree(struct st_context *st, cpp = st_sizeof_format(pipeFormat); - /* allocate texture region/storage */ - mt->region = st->pipe->winsys->region_alloc(st->pipe->winsys, - cpp, width, height, flags); - mt->target = PIPE_TEXTURE_2D; mt->internal_format = GL_RGBA; mt->format = pipeFormat; @@ -469,7 +465,10 @@ alloc_mipmap_tree(struct st_context *st, mt->depth0 = 1; mt->cpp = cpp; mt->compressed = 0; - mt->pitch = mt->region->pitch; + mt->pitch = st->pipe->winsys->surface_pitch(st->pipe->winsys, cpp, width, + flags); + mt->region = st->pipe->winsys->region_alloc(st->pipe->winsys, + mt->pitch * cpp * height, flags); mt->depth_pitch = 0; mt->total_height = height; mt->level[0].level_offset = 0; @@ -524,7 +523,7 @@ make_mipmap_tree(struct st_context *st, { static const GLuint dstImageOffsets = 0; GLboolean success; - GLuint pitch = mt->region->pitch; + GLuint pitch = mt->pitch; GLubyte *dest; const GLbitfield imageTransferStateSave = ctx->_ImageTransferState; @@ -569,7 +568,7 @@ make_mipmap_tree(struct st_context *st, mt->depth0 = 1; mt->cpp = cpp; mt->compressed = 0; - mt->pitch = mt->region->pitch; + mt->pitch = mt->pitch; mt->depth_pitch = 0; mt->total_height = height; mt->level[0].level_offset = 0; @@ -952,13 +951,13 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, switch (ps->format) { case PIPE_FORMAT_U_S8: { - ubyte *dest = stmap + spanY * ps->region->pitch + spanX; + ubyte *dest = stmap + spanY * ps->pitch + spanX; memcpy(dest, values, spanWidth); } break; case PIPE_FORMAT_S8_Z24: { - uint *dest = (uint *) stmap + spanY * ps->region->pitch + spanX; + uint *dest = (uint *) stmap + spanY * ps->pitch + spanX; GLint k; for (k = 0; k < spanWidth; k++) { uint p = dest[k]; @@ -1054,7 +1053,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, { struct pipe_context *pipe = ctx->st->pipe; const uint flags = PIPE_SURFACE_FLAG_TEXTURE; - uint format = 0, cpp, comp, pitch; + uint format = 0, cpp, comp; ubyte *dest; struct pipe_mipmap_tree *mt; int row, col; @@ -1091,9 +1090,9 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, /* allocate texture region/storage */ + mt->pitch = pipe->winsys->surface_pitch(pipe->winsys, cpp, width, flags); mt->region = pipe->winsys->region_alloc(pipe->winsys, - cpp, width, height, flags); - pitch = mt->region->pitch; + mt->pitch * cpp * height, flags); /* map texture region */ dest = pipe->region_map(pipe, mt->region); @@ -1110,7 +1109,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, for (row = 0; row < height; row++) { const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); - ubyte *destRow = dest + row * pitch * cpp; + ubyte *destRow = dest + row * mt->pitch * cpp; if (unpack->LsbFirst) { /* Lsb first */ @@ -1172,7 +1171,6 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, mt->depth0 = 1; mt->cpp = cpp; mt->compressed = 0; - mt->pitch = mt->region->pitch; mt->depth_pitch = 0; mt->total_height = height; mt->level[0].level_offset = 0; @@ -1256,7 +1254,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, y = ctx->DrawBuffer->Height - y - 1; } - dst = drawMap + (y * psDraw->region->pitch + dstx) * psDraw->region->cpp; + dst = drawMap + (y * psDraw->pitch + dstx) * psDraw->cpp; src = buffer + i * width; switch (psDraw->format) { @@ -1297,6 +1295,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct st_vertex_program *stvp; struct st_fragment_program *stfp; struct pipe_surface *psRead; + struct pipe_surface *psTex; struct pipe_mipmap_tree *mt; GLfloat *color; uint format; @@ -1332,6 +1331,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (!mt) return; + psTex = pipe->get_tex_surface(pipe, mt, 0, 0, 0); + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { srcy = ctx->DrawBuffer->Height - srcy - height; } @@ -1342,21 +1343,16 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, */ if (st->haveFramebufferRegions) { /* copy source framebuffer region into mipmap/texture */ - pipe->region_copy(pipe, - mt->region, /* dest */ - 0, /* dest_offset */ - 0, 0, /* destx/y */ - psRead->region, - 0, /* src_offset */ - srcx, srcy, width, height); + pipe->surface_copy(pipe, + psTex, /* dest */ + 0, 0, /* destx/y */ + psRead, + srcx, srcy, width, height); } else { /* alternate path using get/put_tile() */ - struct pipe_surface *psTex; GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - psTex = pipe->get_tex_surface(pipe, mt, 0, 0, 0); - (void) pipe->region_map(pipe, psRead->region); (void) pipe->region_map(pipe, psTex->region); @@ -1366,17 +1362,15 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, pipe->region_unmap(pipe, psRead->region); pipe->region_unmap(pipe, psTex->region); - pipe_surface_reference(&psTex, NULL); - free(buf); } - /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, mt, stvp, stfp, color, GL_TRUE); + pipe_surface_reference(&psTex, NULL); free_mipmap_tree(st->pipe, mt); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index f58d532b2a..80c92e8b7a 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -104,6 +104,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, assert(strb->surface); if (!strb->surface) return GL_FALSE; + strb->surface->cpp = cpp; + strb->surface->pitch = pipe->winsys->surface_pitch(pipe->winsys, cpp, + width, flags); } /* free old region */ @@ -115,8 +118,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, pipe->winsys->region_release(pipe->winsys, &strb->surface->region); } - strb->surface->region = pipe->winsys->region_alloc(pipe->winsys, cpp, - width, height, flags); + strb->surface->region = pipe->winsys->region_alloc(pipe->winsys, + strb->surface->pitch * + cpp * height, flags); if (!strb->surface->region) return GL_FALSE; /* out of memory, try s/w buffer? */ diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 2e7c01672a..83fe480af8 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -87,13 +87,13 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, switch (ps->format) { case PIPE_FORMAT_U_S8: { - const ubyte *src = stmap + srcY * ps->region->pitch + x; + const ubyte *src = stmap + srcY * ps->pitch + x; memcpy(values, src, width); } break; case PIPE_FORMAT_S8_Z24: { - const uint *src = (uint *) stmap + srcY * ps->region->pitch + x; + const uint *src = (uint *) stmap + srcY * ps->pitch + x; GLint k; for (k = 0; k < width; k++) { values[k] = src[k] >> 24; @@ -102,7 +102,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, break; case PIPE_FORMAT_Z24_S8: { - const uint *src = (uint *) stmap + srcY * ps->region->pitch + x; + const uint *src = (uint *) stmap + srcY * ps->pitch + x; GLint k; for (k = 0; k < width; k++) { values[k] = src[k] & 0xff; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 4e6d4857f4..461705119f 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -44,6 +44,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_inlines.h" #define DBG if (0) printf @@ -1150,7 +1151,6 @@ do_copy_texsubimage(GLcontext *ctx, struct st_renderbuffer *strb; struct pipe_context *pipe = ctx->st->pipe; struct pipe_region *src_region, *dest_region; - uint dest_offset, src_offset; uint dest_format, src_format; (void) texImage; @@ -1185,12 +1185,13 @@ do_copy_texsubimage(GLcontext *ctx, ctx->_ImageTransferState == 0x0 && src_region && dest_region && - src_region->cpp == dest_region->cpp) { + strb->surface->cpp == stImage->mt->cpp) { /* do blit-style copy */ - src_offset = 0; - dest_offset = st_miptree_image_offset(stImage->mt, - stImage->face, - stImage->level); + struct pipe_surface *dest_surface = pipe->get_tex_surface(pipe, + stImage->mt, + stImage->face, + stImage->level, + destZ); /* XXX may need to invert image depending on window * vs. user-created FBO @@ -1213,18 +1214,18 @@ do_copy_texsubimage(GLcontext *ctx, GL_COPY); /* ? */ #else - pipe->region_copy(pipe, - /* dest */ - dest_region, - dest_offset, - destX, destY, - /* src */ - src_region, - src_offset, - srcX, srcY, - /* size */ - width, height); + pipe->surface_copy(pipe, + /* dest */ + dest_surface, + destX, destY, + /* src */ + strb->surface, + srcX, srcY, + /* size */ + width, height); #endif + + pipe_surface_reference(&dest_surface, NULL); } else { fallback_copy_texsubimage(ctx, target, level, diff --git a/src/mesa/state_tracker/st_mipmap_tree.c b/src/mesa/state_tracker/st_mipmap_tree.c index d1db590bee..6ccf33105f 100644 --- a/src/mesa/state_tracker/st_mipmap_tree.c +++ b/src/mesa/state_tracker/st_mipmap_tree.c @@ -31,6 +31,8 @@ #include "pipe/p_state.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" #include "pipe/p_winsys.h" @@ -87,10 +89,9 @@ st_miptree_create(struct pipe_context *pipe, ok = pipe->mipmap_tree_layout(pipe, mt); if (ok) { - /* note: it's OK to pass 'pitch' as 'width' here: */ - mt->region = pipe->winsys->region_alloc(pipe->winsys, mt->cpp, mt->pitch, - mt->total_height, flags); - mt->pitch = mt->region->pitch; /*XXX NEW */ + mt->region = pipe->winsys->region_alloc(pipe->winsys, + mt->pitch * mt->cpp * + mt->total_height, flags); } if (!mt->region) { @@ -266,24 +267,27 @@ st_miptree_image_data(struct pipe_context *pipe, GLuint src_row_pitch, GLuint src_image_pitch) { GLuint depth = dst->level[level].depth; - GLuint dst_offset = st_miptree_image_offset(dst, face, level); - const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level); GLuint i; GLuint height = 0; const GLubyte *srcUB = src; + struct pipe_surface *dst_surface; DBG("%s\n", __FUNCTION__); for (i = 0; i < depth; i++) { height = dst->level[level].height; if(dst->compressed) height /= 4; - pipe->region_data(pipe, dst->region, - dst_offset + dst_depth_offset[i], /* dst_offset */ - 0, 0, /* dstx, dsty */ - srcUB, - src_row_pitch, - 0, 0, /* source x, y */ - dst->level[level].width, height); /* width, height */ + + dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); + + pipe->surface_data(pipe, dst_surface, + 0, 0, /* dstx, dsty */ + srcUB, + src_row_pitch, + 0, 0, /* source x, y */ + dst->level[level].width, height); /* width, height */ + + pipe_surface_reference(&dst_surface, NULL); srcUB += src_image_pitch * dst->cpp; } @@ -300,21 +304,25 @@ st_miptree_image_copy(struct pipe_context *pipe, GLuint width = src->level[level].width; GLuint height = src->level[level].height; GLuint depth = src->level[level].depth; - GLuint dst_offset = st_miptree_image_offset(dst, face, level); - GLuint src_offset = st_miptree_image_offset(src, face, level); - const GLuint *dst_depth_offset = st_miptree_depth_offsets(dst, level); - const GLuint *src_depth_offset = st_miptree_depth_offsets(src, level); + struct pipe_surface *src_surface; + struct pipe_surface *dst_surface; GLuint i; if (dst->compressed) height /= 4; for (i = 0; i < depth; i++) { - pipe->region_copy(pipe, - dst->region, dst_offset + dst_depth_offset[i], - 0, 0, /* destX, Y */ - src->region, src_offset + src_depth_offset[i], - 0, 0, /* srcX, Y */ - width, height); + dst_surface = pipe->get_tex_surface(pipe, dst, face, level, i); + src_surface = pipe->get_tex_surface(pipe, src, face, level, i); + + pipe->surface_copy(pipe, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + + pipe_surface_reference(&dst_surface, NULL); + pipe_surface_reference(&src_surface, NULL); } } |