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author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-04-11 11:36:34 +0200 |
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committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-04-11 11:44:12 +0200 |
commit | 948e9f7c887158835c82881c73d4f728937d19f7 (patch) | |
tree | 1cd7d9dbb90100033e57ab72fc3f98d905c060b1 /src/mesa/swrast/s_atifragshader.h | |
parent | 870a9d643b1f256e6a379d96a325284dd2f7eeea (diff) |
nv50: fix texture relocs
The new address should go to TIC entries 1, 2 instead of entry 0.
Also, using PIPE_SHADER_* for the program type was wrong, they're
ordered like the tesla method now, sorry for the confusion.
Diffstat (limited to 'src/mesa/swrast/s_atifragshader.h')
0 files changed, 0 insertions, 0 deletions