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authorJouk Jansen <joukj@hrem.stm.tudelft.nl>2000-11-22 07:32:16 +0000
committerJouk Jansen <joukj@hrem.stm.tudelft.nl>2000-11-22 07:32:16 +0000
commit5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 (patch)
treeee6c08673fe9a228afc6960699a3dfff32e9cbab /src/mesa/swrast/s_context.c
parentfbe3726050f2cd69694df9f24986e951b4c2737e (diff)
Committing in .
Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 85f9ef0891..6192adb263 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -1,21 +1,21 @@
-/* $Id: s_context.c,v 1.5 2000/11/19 23:10:26 brianp Exp $ */
+/* $Id: s_context.c,v 1.6 2000/11/22 07:32:18 joukj Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -28,7 +28,7 @@
*/
#include "glheader.h"
-#include "types.h"
+#include "mtypes.h"
#include "mem.h"
#include "s_pb.h"
@@ -48,7 +48,7 @@
* Recompute the value of swrast->_RasterMask, etc. according to
* the current context.
*/
-static void
+static void
_swrast_update_rasterflags( GLcontext *ctx )
{
GLuint RasterMask = 0;
@@ -147,9 +147,9 @@ _swrast_update_polygon( GLcontext *ctx )
static void
_swrast_update_hint( GLcontext *ctx )
{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
- (ctx->Hint.Fog == GL_NICEST &&
+ (ctx->Hint.Fog == GL_NICEST &&
swrast->AllowPixelFog));
}
@@ -185,11 +185,11 @@ _swrast_update_hint( GLcontext *ctx )
-/* Stub for swrast->Triangle to select a true triangle function
+/* Stub for swrast->Triangle to select a true triangle function
* after a state change.
*/
static void
-_swrast_validate_quad( GLcontext *ctx,
+_swrast_validate_quad( GLcontext *ctx,
const SWvertex *v0, const SWvertex *v1,
const SWvertex *v2, const SWvertex *v3 )
{
@@ -202,7 +202,7 @@ _swrast_validate_quad( GLcontext *ctx,
}
static void
-_swrast_validate_triangle( GLcontext *ctx,
+_swrast_validate_triangle( GLcontext *ctx,
const SWvertex *v0,
const SWvertex *v1,
const SWvertex *v2 )
@@ -237,10 +237,10 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 )
swrast->Point( ctx, v0 );
}
-static void
+static void
_swrast_validate_blend_func( GLcontext *ctx, GLuint n,
const GLubyte mask[],
- GLchan src[][4],
+ GLchan src[][4],
CONST GLchan dst[][4] )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -252,7 +252,7 @@ _swrast_validate_blend_func( GLcontext *ctx, GLuint n,
}
-static void
+static void
_swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit,
const struct gl_texture_object *tObj,
GLuint n,
@@ -265,7 +265,7 @@ _swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit,
_swrast_validate_derived( ctx );
_swrast_choose_texture_sample_func( ctx, texUnit, tObj );
- swrast->TextureSample[texUnit]( ctx, texUnit, tObj, n, s, t, u,
+ swrast->TextureSample[texUnit]( ctx, texUnit, tObj, n, s, t, u,
lambda, rgba );
}
@@ -285,14 +285,14 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state )
swrast->NewState |= new_state;
/* After 10 statechanges without any swrast functions being called,
- * put the module to sleep.
+ * put the module to sleep.
*/
if (++swrast->StateChanges > 10) {
swrast->InvalidateState = _swrast_sleep;
swrast->NewState = ~0;
new_state = ~0;
}
-
+
if (new_state & swrast->invalidate_triangle)
swrast->Triangle = _swrast_validate_triangle;
@@ -307,8 +307,8 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state )
if (new_state & _SWRAST_NEW_BLEND_FUNC)
swrast->BlendFunc = _swrast_validate_blend_func;
-
- if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
+
+ if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
swrast->TextureSample[i] = _swrast_validate_texture_sample;
}
@@ -320,13 +320,13 @@ _swrast_validate_derived( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->NewState)
+ if (swrast->NewState)
{
- if (swrast->NewState & _SWRAST_NEW_RASTERMASK)
+ if (swrast->NewState & _SWRAST_NEW_RASTERMASK)
_swrast_update_rasterflags( ctx );
if (swrast->NewState & _NEW_TEXTURE)
- swrast->_MultiTextureEnabled = (ctx->Texture._ReallyEnabled &
+ swrast->_MultiTextureEnabled = (ctx->Texture._ReallyEnabled &
~ENABLE_TEX0);
if (swrast->NewState & _NEW_POLYGON)
@@ -346,7 +346,7 @@ _swrast_validate_derived( GLcontext *ctx )
/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc.
*/
void
-_swrast_Quad( GLcontext *ctx,
+_swrast_Quad( GLcontext *ctx,
const SWvertex *v0, const SWvertex *v1,
const SWvertex *v2, const SWvertex *v3 )
{
@@ -385,14 +385,14 @@ _swrast_get_stipple_counter_ref( GLcontext *ctx )
return &SWRAST_CONTEXT(ctx)->StippleCounter;
}
-void
+void
_swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value )
{
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
SWRAST_CONTEXT(ctx)->AllowVertexFog = value;
}
-void
+void
_swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value )
{
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
@@ -415,7 +415,7 @@ _swrast_CreateContext( GLcontext *ctx )
}
swrast->NewState = ~0;
-
+
swrast->choose_point = _swrast_choose_point;
swrast->choose_line = _swrast_choose_line;
swrast->choose_triangle = _swrast_choose_triangle;
@@ -443,7 +443,7 @@ _swrast_CreateContext( GLcontext *ctx )
for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
swrast->TextureSample[i] = _swrast_validate_texture_sample;
-
+
ctx->swrast_context = swrast;
return GL_TRUE;
}
@@ -455,7 +455,7 @@ _swrast_DestroyContext( GLcontext *ctx )
FREE( swrast->PB );
FREE( swrast );
-
+
ctx->swrast_context = 0;
}