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authorBrian Paul <brian.paul@tungstengraphics.com>2005-07-01 01:22:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-07-01 01:22:25 +0000
commitbb5c84fcbc22b4fef28cf4589d6410eb3c35a496 (patch)
treeb193c36240300d9d417c0af1c14939c24baed194 /src/mesa/swrast/s_context.c
parent446e25894099ed8e1c7034d812ca4baf30a84a56 (diff)
Remove NEW_RENDERBUFFER stuff.
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 4a4d1b880a..5c57b42d6c 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -88,9 +88,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
* MULTI_DRAW_BIT flag. Also set it if we're drawing to no
* buffers or the RGBA or CI mask disables all writes.
*/
-#if NEW_RENDERBUFFER
if (ctx->DrawBuffer->_NumColorDrawBuffers[0] != 1) {
-#endif
/* more than one color buffer designated for writing (or zero buffers) */
rasterMask |= MULTI_DRAW_BIT;
}