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authorBrian Paul <brian.paul@tungstengraphics.com>2003-12-09 01:53:03 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-12-09 01:53:03 +0000
commit853bda3e7c4dfa7d8cc462729f6a3dce89e44963 (patch)
tree9fdbf1812276c8f1f2bb8e56d82d0d163e22eae0 /src/mesa/swrast/s_context.c
parente8bec8832b50b8c2310e40951bea8bd78f89715c (diff)
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment
programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index fb09eb3060..c69d4cfd5d 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -30,6 +30,7 @@
#include "context.h"
#include "mtypes.h"
#include "texobj.h"
+#include "nvfragprog.h"
#include "swrast.h"
#include "s_blend.h"
@@ -226,7 +227,9 @@ _swrast_validate_triangle( GLcontext *ctx,
_swrast_validate_derived( ctx );
swrast->choose_triangle( ctx );
- if (ctx->Texture._EnabledUnits == 0 && NEED_SECONDARY_COLOR(ctx)) {
+ if (ctx->Texture._EnabledUnits == 0
+ && NEED_SECONDARY_COLOR(ctx)
+ && !ctx->FragmentProgram.Enabled) {
/* separate specular color, but no texture */
swrast->SpecTriangle = swrast->Triangle;
swrast->Triangle = _swrast_add_spec_terms_triangle;
@@ -243,7 +246,9 @@ _swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
_swrast_validate_derived( ctx );
swrast->choose_line( ctx );
- if (ctx->Texture._EnabledUnits == 0 && NEED_SECONDARY_COLOR(ctx)) {
+ if (ctx->Texture._EnabledUnits == 0
+ && NEED_SECONDARY_COLOR(ctx)
+ && !ctx->FragmentProgram.Enabled) {
swrast->SpecLine = swrast->Line;
swrast->Line = _swrast_add_spec_terms_line;
}
@@ -260,7 +265,9 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 )
_swrast_validate_derived( ctx );
swrast->choose_point( ctx );
- if (ctx->Texture._EnabledUnits == 0 && NEED_SECONDARY_COLOR(ctx)) {
+ if (ctx->Texture._EnabledUnits == 0
+ && NEED_SECONDARY_COLOR(ctx)
+ && !ctx->FragmentProgram.Enabled) {
swrast->SpecPoint = swrast->Point;
swrast->Point = _swrast_add_spec_terms_point;
}